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Medical Treatment - Use Laws of War bodybag model and add colored bodybags (#9371)
* add colored bodybags * fix dogtags, add icons, revert item model to original * Retexture ace's item model * Keep original vehicle classname * Update fnc_placeInBodyBagOrGrave.sqf * fix displayName --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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@ -17,7 +17,7 @@ if (["ACE_Medical"] call EFUNC(common,isModLoaded)) then {
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{!isNil {_target getVariable QGVAR(dogtagData)}}
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{!isNil {_target getVariable QGVAR(dogtagData)}}
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] call EFUNC(interact_menu,createAction);
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] call EFUNC(interact_menu,createAction);
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["ACE_bodyBagObject", 0, ["ACE_MainActions"], _checkTagAction] call EFUNC(interact_menu,addActionToClass);
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["ACE_bodyBagObject", 0, ["ACE_MainActions"], _checkTagAction, true] call EFUNC(interact_menu,addActionToClass);
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private _takeTagAction = [
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private _takeTagAction = [
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"ACE_TakeDogtag",
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"ACE_TakeDogtag",
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@ -27,7 +27,7 @@ if (["ACE_Medical"] call EFUNC(common,isModLoaded)) then {
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{(!isNil {_target getVariable QGVAR(dogtagData)}) && {((_target getVariable [QGVAR(dogtagTaken), objNull]) != _target)}}
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{(!isNil {_target getVariable QGVAR(dogtagData)}) && {((_target getVariable [QGVAR(dogtagTaken), objNull]) != _target)}}
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] call EFUNC(interact_menu,createAction);
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] call EFUNC(interact_menu,createAction);
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["ACE_bodyBagObject", 0, ["ACE_MainActions"], _takeTagAction] call EFUNC(interact_menu,addActionToClass);
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["ACE_bodyBagObject", 0, ["ACE_MainActions"], _takeTagAction, true] call EFUNC(interact_menu,addActionToClass);
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};
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};
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if (isServer) then {
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if (isServer) then {
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@ -247,7 +247,7 @@ class GVAR(actions) {
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allowSelfTreatment = 0;
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allowSelfTreatment = 0;
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medicRequired = 0;
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medicRequired = 0;
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treatmentTime = QGVAR(treatmentTimeBodyBag);
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treatmentTime = QGVAR(treatmentTimeBodyBag);
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items[] = {"ACE_bodyBag"};
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items[] = {"ACE_bodyBag", "ACE_bodyBag_blue", "ACE_bodyBag_white"};
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condition = QFUNC(canPlaceInBodyBag);
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condition = QFUNC(canPlaceInBodyBag);
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callbackSuccess = QFUNC(placeInBodyBag);
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callbackSuccess = QFUNC(placeInBodyBag);
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consumeItem = 1;
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consumeItem = 1;
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@ -7,20 +7,20 @@ class CfgVehicles {
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class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
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class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
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};
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};
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_black_f0";
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scope = 1;
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scope = 1;
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scopeCurator = 2;
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scopeCurator = 1;
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side = -1;
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side = -1;
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model = QPATHTOEF(apl,ace_bodybag.p3d);
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icon = "";
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icon = "";
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displayName = CSTRING(Bodybag_Display);
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EGVAR(dragging,canDrag) = 1;
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EGVAR(dragging,canDrag) = 1;
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EGVAR(dragging,dragPosition)[] = {0,1.2,0};
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EGVAR(dragging,dragPosition)[] = {0,1.2,0};
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EGVAR(dragging,dragDirection) = 0;
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EGVAR(dragging,dragDirection) = 0;
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EGVAR(cargo,size) = 1;
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EGVAR(cargo,size) = 1;
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EGVAR(cargo,canLoad) = 1;
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EGVAR(cargo,canLoad) = 1;
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EGVAR(cargo,noRename) = 1;
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EGVAR(cargo,noRename) = 1;
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model = "\A3\Props_F_Orange\Humanitarian\Camps\Bodybag_01_F.p3d";
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hiddenSelections[] = {"camo"};
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {QPATHTOEF(apl,data\bodybag_co.paa)};
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hiddenSelectionsTextures[] = {"\A3\Props_F_Orange\Humanitarian\Camps\Data\Bodybag_01_black_CO.paa"};
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class ACE_Actions {
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class ACE_Actions {
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class ACE_MainActions {
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class ACE_MainActions {
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displayName = ECSTRING(interaction,MainAction);
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displayName = ECSTRING(interaction,MainAction);
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@ -38,6 +38,20 @@ class CfgVehicles {
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};
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};
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};
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};
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};
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};
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class ACE_bodyBagObject_blue: ACE_bodyBagObject {
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_blue_f0";
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hiddenSelectionsTextures[] = {"\A3\Props_F_Orange\Humanitarian\Camps\Data\Bodybag_01_blue_CO.paa"};
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};
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class ACE_bodyBagObject_white: ACE_bodyBagObject {
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_white_f0";
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hiddenSelectionsTextures[] = {"\A3\Props_F_Orange\Humanitarian\Camps\Data\Bodybag_01_white_CO.paa"};
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};
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class ACE_bodyBagObject_old: ACE_bodyBagObject {
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displayName = CSTRING(Bodybag_Display);
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model = QPATHTOEF(apl,ace_bodybag.p3d);
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {QPATHTOEF(apl,data\bodybag_co.paa)};
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};
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// Grave vehicle
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// Grave vehicle
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class Land_Grave_dirt_F;
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class Land_Grave_dirt_F;
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@ -285,14 +285,29 @@ class CfgWeapons {
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class ACE_bodyBag: ACE_ItemCore {
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class ACE_bodyBag: ACE_ItemCore {
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scope = 2;
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scope = 2;
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author = ECSTRING(common,ACETeam);
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author = ECSTRING(common,ACETeam);
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displayName= CSTRING(Bodybag_Display);
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_black_f0"
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model = QPATHTOF(data\bodybagItem.p3d);
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model = QPATHTOF(data\bodybagItem.p3d);
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picture = QPATHTOF(ui\bodybag_ca.paa);
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picture = QPATHTOF(ui\bodybag_ca.paa);
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descriptionShort = CSTRING(Bodybag_Desc_Short);
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descriptionShort = CSTRING(Bodybag_Desc_Short);
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descriptionUse = CSTRING(Bodybag_Desc_Use);
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descriptionUse = CSTRING(Bodybag_Desc_Use);
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ACE_isMedicalItem = 1;
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ACE_isMedicalItem = 1;
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GVAR(bodyBagObject) = "ACE_bodyBagObject";
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class ItemInfo: CBA_MiscItem_ItemInfo {
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class ItemInfo: CBA_MiscItem_ItemInfo {
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mass = 7;
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mass = 7;
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};
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};
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};
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};
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class ACE_bodyBag_blue: ACE_bodyBag {
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_blue_f0";
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picture = QPATHTOF(ui\bodybag_blue_ca.paa);
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {QPATHTOF(data\bodybagItem_blue_co.paa)};
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GVAR(bodyBagObject) = "ACE_bodyBagObject_blue";
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};
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class ACE_bodyBag_white: ACE_bodyBag {
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displayName = "$STR_a3_cfgvehicles_land_bodybag_01_white_f0";
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picture = QPATHTOF(ui\bodybag_white_ca.paa);
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {QPATHTOF(data\bodybagItem_white_co.paa)};
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GVAR(bodyBagObject) = "ACE_bodyBagObject_white";
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};
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};
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};
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@ -11,7 +11,7 @@ class CfgPatches {
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class ADDON {
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class ADDON {
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name = COMPONENT_NAME;
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name = COMPONENT_NAME;
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units[] = {"ACE_fieldDressingItem","ACE_packingBandageItem","ACE_elasticBandageItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_adenosineItem","ACE_epinephrineItem","ACE_plasmaIVItem","ACE_bloodIVItem","ACE_salineIVItem","ACE_quikClotItem","ACE_personalAidKitItem","ACE_surgicalKitItem","ACE_sutureItem","ACE_bodyBagItem","ACE_medicalSupplyCrate","ACE_medicalSupplyCrate_advanced"};
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units[] = {"ACE_fieldDressingItem","ACE_packingBandageItem","ACE_elasticBandageItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_adenosineItem","ACE_epinephrineItem","ACE_plasmaIVItem","ACE_bloodIVItem","ACE_salineIVItem","ACE_quikClotItem","ACE_personalAidKitItem","ACE_surgicalKitItem","ACE_sutureItem","ACE_bodyBagItem","ACE_medicalSupplyCrate","ACE_medicalSupplyCrate_advanced"};
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weapons[] = {"ACE_fieldDressing","ACE_packingBandage","ACE_elasticBandage","ACE_tourniquet","ACE_splint","ACE_morphine","ACE_adenosine","ACE_epinephrine","ACE_plasmaIV","ACE_plasmaIV_500","ACE_plasmaIV_250","ACE_bloodIV","ACE_bloodIV_500","ACE_bloodIV_250","ACE_salineIV","ACE_salineIV_500","ACE_salineIV_250","ACE_quikclot","ACE_personalAidKit","ACE_surgicalKit","ACE_suture","ACE_bodyBag"};
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weapons[] = {"ACE_fieldDressing","ACE_packingBandage","ACE_elasticBandage","ACE_tourniquet","ACE_splint","ACE_morphine","ACE_adenosine","ACE_epinephrine","ACE_plasmaIV","ACE_plasmaIV_500","ACE_plasmaIV_250","ACE_bloodIV","ACE_bloodIV_500","ACE_bloodIV_250","ACE_salineIV","ACE_salineIV_500","ACE_salineIV_250","ACE_quikclot","ACE_personalAidKit","ACE_surgicalKit","ACE_suture","ACE_bodyBag","ACE_bodyBag_blue","ACE_bodyBag_white"};
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requiredVersion = REQUIRED_VERSION;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_medical_status", "ace_medical_damage", "ace_apl"};
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requiredAddons[] = {"ace_medical_status", "ace_medical_damage", "ace_apl"};
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author = ECSTRING(common,ACETeam);
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author = ECSTRING(common,ACETeam);
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BIN
addons/medical_treatment/data/bodybagItem_blue_co.paa
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BIN
addons/medical_treatment/data/bodybagItem_blue_co.paa
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addons/medical_treatment/data/bodybagItem_white_co.paa
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addons/medical_treatment/data/bodybagItem_white_co.paa
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@ -45,7 +45,11 @@ class CfgModels {
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class adenosine: Default {};
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class adenosine: Default {};
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class atropine: Default {};
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class atropine: Default {};
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class bandage: Default {};
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class bandage: Default {};
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class bodybagItem: Default {};
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class bodybagItem: Default {
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sectionsInherit = "";
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sections[] = {"camo"};
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skeletonName = "";
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};
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class epinephrine: Default {};
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class epinephrine: Default {};
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class splint: Default {};
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class splint: Default {};
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@ -6,6 +6,10 @@
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* Arguments:
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* Arguments:
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* 0: Medic <OBJECT>
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* 0: Medic <OBJECT>
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* 1: Patient <OBJECT>
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* 1: Patient <OBJECT>
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* 2: Body Part (unused) <STRING>
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* 3: Treatment (unused) <STRING>
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* 4: Item user (unused) <OBJECT>
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* 5: Body bag classname <STRING>
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*
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*
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* Return Value:
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* Return Value:
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* None
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* None
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@ -16,13 +20,14 @@
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* Public: No
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* Public: No
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*/
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*/
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params ["_medic", "_patient"];
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params ["_medic", "_patient", "", "", "", "_item"];
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TRACE_1("placeInBodyBag",_patient);
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TRACE_1("placeInBodyBag",_patient);
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if ((alive _patient) && {!GVAR(allowBodyBagUnconscious)}) exitWith {
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if ((alive _patient) && {!GVAR(allowBodyBagUnconscious)}) exitWith {
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[_medic, "ACE_bodyBag"] call EFUNC(common,addToInventory); // re-add slighly used bodybag?
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[_medic, _item] call EFUNC(common,addToInventory); // re-add slighly used bodybag?
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[LSTRING(bodybagWhileStillAlive)] call EFUNC(common,displayTextStructured);
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[LSTRING(bodybagWhileStillAlive)] call EFUNC(common,displayTextStructured);
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};
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};
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// Body bag needs to be a little higher to prevent it from flipping
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// Body bag needs to be a little higher to prevent it from flipping
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[_this, "ACE_bodyBagObject", [0, 0, 0.2]] call FUNC(placeInBodyBagOrGrave);
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private _bodyBagClass = getText (configFile >> "CfgWeapons" >> _item >> QGVAR(bodyBagObject));
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[_this, _bodyBagClass, [0, 0, 0.2], 0, false] call FUNC(placeInBodyBagOrGrave);
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@ -16,7 +16,7 @@
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* None
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* None
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*
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*
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* Example:
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* Example:
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* [[player, cursorObject], "ACE_bodyBagObject"] call ace_medical_treatment_fnc_placeInBodyBagOrGrave
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* [[player, cursorObject], "ACE_bodyBagObject_blue"] call ace_medical_treatment_fnc_placeInBodyBagOrGrave
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*
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*
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* Public: No
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* Public: No
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*/
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*/
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BIN
addons/medical_treatment/ui/bodybag_blue_ca.paa
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BIN
addons/medical_treatment/ui/bodybag_blue_ca.paa
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addons/medical_treatment/ui/bodybag_white_ca.paa
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BIN
addons/medical_treatment/ui/bodybag_white_ca.paa
Normal file
Binary file not shown.
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