second batch of icons
@ -178,7 +178,7 @@ class CfgVehicles {
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curatorCost = 0; //???
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isGlobal = 1; //run global
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isTriggerActivated = 1; //Wait for triggers
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// icon = QUOTE(PATHTOF(ui\todo.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Make_Unit_Surrender_ca.paa));
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functionPriority = 0;
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class Arguments {};
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class ModuleDescription: ModuleDescription {
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BIN
addons/captives/UI/Icon_Module_Make_Unit_Surrender_ca.paa
Normal file
@ -33,7 +33,7 @@ class CfgVehicles {
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function = QFUNC(moduleCheckPBOs);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconCheckPBO_ca.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_CheckPBO_ca.paa));
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class Arguments {
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class Action {
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displayName = "Action";
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BIN
addons/common/UI/Icon_Module_CheckPBO_ca.paa
Normal file
@ -6,7 +6,7 @@ class ACE_ModuleExplosive: Module_F {
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function = QUOTE(FUNC(module));
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconExplosives_ca.paa);
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icon = PATHTOF(UI\Icon_Module_Explosives_ca.paa);
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class Arguments {
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class RequireSpecialist {
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displayName = "Require specialists?";
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BIN
addons/explosives/UI/Icon_Module_Explosives_ca.paa
Normal file
@ -102,7 +102,7 @@ class CfgVehicles {
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function = QFUNC(moduleHearing);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconHearing_ca.paa);
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icon = PATHTOF(UI\Icon_Module_Hearing_ca.paa);
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class Arguments {
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class EnableCombatDeafness {
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displayName = "Enable combat deafness?";
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BIN
addons/hearing/UI/Icon_Module_Hearing_ca.paa
Normal file
@ -8,7 +8,7 @@ class CfgVehicles {
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function = "ACE_Interaction_fnc_moduleInteraction";
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconInteraction_ca.paa);
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icon = PATHTOF(UI\Icon_Module_Interaction_ca.paa);
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class Arguments {
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class EnableTeamManagement {
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displayName = "Enable Team Management";
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BIN
addons/interaction/UI/Icon_Module_Interaction_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
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function = QFUNC(moduleMap);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconMap_ca.paa);
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icon = PATHTOF(UI\Icon_Module_Map_ca.paa);
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class Arguments {
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class MapIllumination {
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displayName = "Map illumination?";
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@ -46,7 +46,7 @@ class CfgVehicles {
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function = QFUNC(blueForceTrackingModule);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconBFTracking_ca.paa);
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icon = PATHTOF(UI\Icon_Module_BFTracking_ca.paa);
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class Arguments {
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class Interval {
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displayName = "Interval";
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BIN
addons/map/UI/Icon_Module_BFTracking_ca.paa
Normal file
BIN
addons/map/UI/Icon_Module_Map_ca.paa
Normal file
@ -11,7 +11,7 @@ class CfgVehicles {
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class ACE_moduleMedicalSettings: ACE_Module {
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scope = 2;
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displayName = "Medical Settings [ACE]";
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icon = QUOTE(PATHTOF(UI\moduleIcon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(DFUNC(moduleMedicalSettings));
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functionPriority = 1;
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@ -133,7 +133,7 @@ class CfgVehicles {
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class ACE_moduleTreatmentConfiguration: ACE_Module {
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scope = 2;
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displayName = "Treatment Configuration [ACE]";
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icon = QUOTE(PATHTOF(UI\moduleIcon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleTreatmentConfiguration));
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functionPriority = 10;
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@ -190,7 +190,7 @@ class CfgVehicles {
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class ACE_moduleAssignMedicRoles: Module_F {
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scope = 2;
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displayName = "Set Medic Class [ACE]";
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icon = QUOTE(PATHTOF(UI\moduleIcon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicRoles));
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functionPriority = 10;
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@ -236,7 +236,7 @@ class CfgVehicles {
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class ACE_moduleAssignMedicVehicle: Module_F {
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scope = 2;
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displayName = "Set Medical Vehicle [ACE]";
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icon = QUOTE(PATHTOF(UI\moduleIcon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicalVehicle));
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functionPriority = 10;
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@ -266,7 +266,7 @@ class CfgVehicles {
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class ACE_moduleAssignMedicalFacility: Module_F {
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scope = 2;
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displayName = "Set Medical Facility [ACE]";
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icon = QUOTE(PATHTOF(UI\moduleIcon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicalFacility));
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functionPriority = 10;
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BIN
addons/medical/ui/Icon_Module_Medical_ca.paa
Normal file
@ -9,7 +9,7 @@ class CfgVehicles {
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class ACE_moduleAmbianceSound: Module_F {
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scope = 2;
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displayName = "Ambiance Sounds [ACE]";
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icon = QUOTE(PATHTOF(data\moduleSound.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Ambient_Sounds_ca.paa));
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category = "ACE_missionModules";
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function = QUOTE(FUNC(moduleAmbianceSound));
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functionPriority = 1;
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BIN
addons/missionmodules/UI/Icon_Module_Ambient_Sounds_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
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function = QFUNC(moduleNameTags);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconNameTags_ca.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_NameTags_ca.paa));
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class Arguments {
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class PlayerNamesViewDistance {
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displayName = "Player Names View Dist.";
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BIN
addons/nametags/UI/Icon_Module_NameTags_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
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function = FUNC(module);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_SwitchUnits_ca.paa));
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class Arguments {
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class SwitchToWest {
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displayName = "Switch to West?";
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BIN
addons/switchunits/UI/Icon_Module_SwitchUnits_ca.paa
Normal file
@ -7,7 +7,7 @@
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statement = QUOTE([ARR_3('VehicleLock_SetVehicleLock', [_target], [ARR_2(_target,false)])] call EFUNC(common,targetEvent)); \
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showDisabled = 0; \
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priority = 0.3; \
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icon = QUOTE(PATHTOF(ui\key_menuIcon_ca.paa)); \
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icon = QUOTE(PATHTOF(UI\key_menuIcon_ca.paa)); \
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}; \
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class ACE_lockVehicle { \
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displayName = "$STR_ACE_Vehicle_Action_Lock"; \
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@ -16,7 +16,7 @@
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statement = QUOTE([ARR_3('VehicleLock_SetVehicleLock', [_target], [ARR_2(_target,true)])] call EFUNC(common,targetEvent)); \
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showDisabled = 0; \
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priority = 0.2; \
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icon = QUOTE(PATHTOF(ui\key_menuIcon_ca.paa)); \
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icon = QUOTE(PATHTOF(UI\key_menuIcon_ca.paa)); \
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}; \
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class ACE_lockpickVehicle { \
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displayName = "$STR_ACE_Vehicle_Action_Lockpick"; \
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@ -58,7 +58,7 @@ class CfgVehicles {
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function = QUOTE(DFUNC(moduleInit));
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scope = 2;
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isGlobal = 0;
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icon = QUOTE(PATHTOF(ui\IconLock_ca.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_VehicleLock_ca.paa));
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functionPriority = 0;
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class Arguments {
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class LockVehicleInventory {
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@ -96,7 +96,7 @@ class CfgVehicles {
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function = QUOTE(DFUNC(moduleSync));
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scope = 2;
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isGlobal = 0;
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icon = QUOTE(PATHTOF(ui\IconLock_ca.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_VehicleKey_ca.paa));
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functionPriority = 0;
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class Arguments {};
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class ModuleDescription: ModuleDescription {
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BIN
addons/vehiclelock/UI/Icon_Module_VehicleKey_ca.paa
Normal file
BIN
addons/vehiclelock/UI/Icon_Module_VehicleLock_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
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function = FUNC(enableModule);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(data\module_icon.paa));
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icon = QUOTE(PATHTOF(UI\Icon_Module_Wind_ca.paa));
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class Arguments {
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class EnableForAI {
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displayName = "Enable for AI";
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BIN
addons/winddeflection/UI/Icon_Module_Wind_ca.paa
Normal file
@ -30,4 +30,4 @@ class ACE_Settings {
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.h"
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#include "CfgVehicles.hpp"
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BIN
extras/assets/icons/png/Icon_Module_Ambient_Sounds_ca.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_Hearing_ca.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
BIN
extras/assets/icons/png/Icon_Module_Make_Unit_Surrender_ca.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
extras/assets/icons/png/Icon_Module_Map_ca.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_VehicleKey_ca.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
extras/assets/icons/png/Icon_Module_VehicleLock_ca.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_Wind_ca.png
Normal file
After Width: | Height: | Size: 1.5 KiB |