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Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms.
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@ -99,29 +99,4 @@ class CfgVehicles {
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MACRO_ADDITEM(ACE_SpareBarrel,6);
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};
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};
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// Add ACE_SpareBarrel to every machine gunner.
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#define MACRO_ADDSPAREBARREL \
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items[] = {"FirstAidKit", "ACE_SpareBarrel"}; \
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respawnitems[] = {"FirstAidKit", "ACE_SpareBarrel"};
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// NATO
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class B_Soldier_02_f; class B_soldier_AR_F:B_Soldier_02_f {MACRO_ADDSPAREBARREL};
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class B_Soldier_support_base_F; class B_soldier_AAR_F:B_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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class B_Soldier_base_F; class B_CTRG_soldier_AR_A_F:B_Soldier_base_F {MACRO_ADDSPAREBARREL};
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// Guerrilla
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class I_G_Soldier_base_F; class I_G_Soldier_AR_F:I_G_Soldier_base_F {MACRO_ADDSPAREBARREL};
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class B_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};
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class O_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};
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// Iran
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class O_Soldier_base_F; class O_Soldier_AR_F:O_Soldier_base_F {MACRO_ADDSPAREBARREL};
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class O_Soldier_support_base_F; class O_Soldier_AAR_F:O_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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class O_Soldier_Urban_base; class O_soldierU_AR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};
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class O_soldierU_AAR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};
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// Czech
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class I_Soldier_02_F; class I_Soldier_AR_F:I_Soldier_02_F {MACRO_ADDSPAREBARREL};
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class I_Soldier_support_base_F; class I_Soldier_AAR_F:I_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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};
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