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1.50 - use new didJip command (Ref #2241)
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@ -327,7 +327,7 @@ GVAR(OldIsCamera) = false;
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// Lastly, do JIP events
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// JIP Detection and event trigger. Run this at the very end, just in case anything uses it
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if(isMultiplayer && { ACE_time > 0 || isNull player } ) then {
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if (didJip) then {
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// We are jipping! Get ready and wait, and throw the event
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[{
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if(!(isNull player)) then {
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