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@ -75,7 +75,7 @@ if(_cursorScreenPos distance _pos <= _distance) then {
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(_pos select 2) + ((_offset select 2)*_mod)
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];
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// drawLine3D [_pos, _newPos, [1,0,0,0.5]];
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[_object, _x, _forEachIndex, [_angle, 170], _newPos, _path] call FUNC(renderMenu);
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[_object, _x, _forEachIndex, [_angle, 150], _newPos, _path] call FUNC(renderMenu);
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if (_angle == 360) then {
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_angle = _angle + _angleSpan / _numActions;
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