From bc438617374bad7c786605e4210ef559a5650c59 Mon Sep 17 00:00:00 2001 From: Nou Date: Sat, 16 May 2015 22:46:40 -0700 Subject: [PATCH] Fixed conversion to ATL for model space conversion. --- addons/vehicledamage/functions/fnc_doHit.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/vehicledamage/functions/fnc_doHit.sqf b/addons/vehicledamage/functions/fnc_doHit.sqf index 3cc724926d..aadb86cb2b 100644 --- a/addons/vehicledamage/functions/fnc_doHit.sqf +++ b/addons/vehicledamage/functions/fnc_doHit.sqf @@ -45,7 +45,7 @@ _vehicleId = _vehicle getVariable[QGVAR(id), -1]; //#define RELATIVE_VECTOR_TEXT(o,x) ([(o worldToModelVisual ((x) call EFUNC(common,ASLToPosition)))] call FUNC(_textVector)) // Get a relative velocity!?!? -_relImpactPosition = _vehicle worldToModelVisual _impactPosition; +_relImpactPosition = _vehicle worldToModelVisual (ASLtoATL _impactPosition); _projectilePosition = _vehicle worldToModelVisual (position _projectile); _relProjectilePos = (position _projectile) vectorAdd (velocity _projectile);