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Fixed brackets
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@ -108,7 +108,7 @@ if (_delayBetweenSmokeAndFire) then {
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{_intensity <= 1} ||
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{GVAR(cookoffDuration) == 0} ||
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{underwater _vehicle} ||
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{private _posASL = getPosWorld _vehicle; surfaceIsWater _posASL && {(_posASL select 2) < 0})}
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{private _posASL = getPosWorld _vehicle; surfaceIsWater _posASL && {(_posASL select 2) < 0}}
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) exitWith {
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(_this select 1) call CBA_fnc_removePerFrameHandler;
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@ -32,7 +32,7 @@ if (
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{GVAR(ammoCookoffDuration) == 0} ||
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{!([GVAR(enableAmmoCookoff), GVAR(enableAmmobox)] select (_object isKindOf "ReammoBox_F"))} ||
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{!(_object getVariable [QGVAR(enableAmmoCookoff), true])}
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}) exitWith {};
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) exitWith {};
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// Don't have an object detonate its ammo twice
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if (_object getVariable [QGVAR(isAmmoDetonating), false]) exitWith {};
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