cleaning up in common

This commit is contained in:
commy2 2015-03-24 16:01:53 +01:00
parent 82042f85f4
commit bdc60c074a
11 changed files with 0 additions and 224 deletions

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@ -42,19 +42,3 @@ class Extended_Respawn_EventHandlers {
};
};
};
class Extended_Killed_EventHandlers {
class CAManBase {
class GVAR(dropObject) {
Killed = QUOTE(if (local (_this select 0)) then {[ARR_2(_this select 0, ObjNull)] call FUNC(carryObj)};);
};
};
};
class Extended_GetIn_EventHandlers {
class CAManBase {
class GVAR(dropObject) {
GetIn = QUOTE(if (local (_this select 0)) then {[ARR_2(_this select 0, ObjNull)] call FUNC(carryObj)};);
};
};
};

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@ -171,8 +171,6 @@ GVAR(OldPlayerWeapon) = currentWeapon ACE_player;
}, 0, []] call cba_fnc_addPerFrameHandler;
[QGVAR(StateArrested),false,true,QUOTE(ADDON)] call FUNC(defineVariable);
[QGVAR(carriedBy),objNull,false,QUOTE(ADDON)] call FUNC(defineVariable);
[QGVAR(carriedObj),objNull,false,QUOTE(ADDON)] call FUNC(defineVariable);
["VehicleSetFuel", {
PARAMS_2(_vehicle,_fuelLevel);

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@ -15,7 +15,6 @@ PREP(adminKick);
PREP(ambientBrightness);
PREP(applyForceWalkStatus);
PREP(ASLToPosition);
PREP(beingCarried);
PREP(binarizeNumber);
PREP(blurScreen);
PREP(cachedCall);
@ -23,8 +22,6 @@ PREP(canGetInPosition);
PREP(canInteract);
PREP(canInteractWith);
PREP(canUseWeapon);
PREP(carriedByObj);
PREP(carryObj);
PREP(changeProjectileDirection);
PREP(checkPBOs);
PREP(claim);
@ -58,8 +55,6 @@ PREP(fixPosition);
PREP(getAllDefinedSetVariables);
PREP(getAllGear);
PREP(getCaptivityStatus);
PREP(getCarriedBy);
PREP(getCarriedObj);
PREP(getConfigCommander);
PREP(getConfigGunner);
PREP(getDeathAnim);
@ -122,7 +117,6 @@ PREP(isModLoaded);
PREP(isPlayer);
PREP(isTurnedOut);
PREP(letterToCode);
PREP(limitMovementSpeed);
PREP(loadPerson);
PREP(loadPersonLocal);
PREP(loadSettingsFromProfile);
@ -160,7 +154,6 @@ PREP(serverLog);
PREP(setArrestState);
PREP(setCanInteract);
PREP(setCaptivityStatus);
PREP(setCarriedBy);
PREP(setDefinedVariable);
PREP(setDisableUserInputStatus);
PREP(setForceWalkStatus);

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@ -1,12 +0,0 @@
/**
* fn_beingCarried.sqf
* @Descr: Check if object is being carried
* @Author: Glowbal
*
* @Arguments: [object OBJECT]
* @Return: BOOL True if object is being carried
* @PublicAPI: true
*/
#include "script_component.hpp"
!(isNull ([_this select 0] call FUNC(getCarriedObj)));

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@ -1,13 +0,0 @@
/**
* fn_carriedByObj.sqf
* @Descr: Check if object A is being carried by object B.
* @Author: Glowbal
*
* @Arguments: [object OBJECT, unit OBJECT]
* @Return: BOOL True if B is carrying A.
* @PublicAPI: true
*/
#include "script_component.hpp"
([(_this select 0)] call FUNC(getCarriedBy) == [(_this select 1)] call FUNC(getCarriedBy));

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@ -1,72 +0,0 @@
/**
* fn_carryObj.sqf
* @Descr: Have a unit carry an object. Use ObjNull for second parameter if you want the unit to carry nothing
* @Author: Glowbal
*
* @Arguments: [unit OBJECT, objectToCarry OBJECT, attachToVector ARRAY (Optional)]
* @Return: BOOL Returns true if succesful
* @PublicAPI: true
*/
#include "script_component.hpp"
private ["_unit","_to","_return", "_fallDown", "_carriedObj", "_positionUnit"];
_unit = [_this, 0,ObjNull, [ObjNull]] call bis_fnc_param;
_to = [_this, 1,ObjNull, [ObjNull]] call bis_fnc_param;
_fallDown = false;
if (count _this > 3) then {
_fallDown = _this select 3;
};
_return = false;
[format["fnc_carryObj - UNIT: %1 ATTEMPTS TO CARRY %2",_unit,_to],2] call FUNC(debug);
if (((typeName _to) == "OBJECT" && (isNull ([_unit] call FUNC(getCarriedObj)))) || isNull _to) then {
if (vehicle _unit != _unit) exitwith {};
if (!isNull _to) then {
if ((isNull ([_to] call FUNC(getCarriedObj))) && ([_unit] call FUNC(canInteract))) then {
_return = true;
_unit setvariable [QGVAR(carriedObj),_to,true];
if (_fallDown) then {
// [_unit,_fallDown] call FUNC(limitMovementSpeed);
};
[_to, _unit] call FUNC(setCarriedBy);
if (count _this > 2) then {
if (count (_this select 2) == 3) then {
_to attachTo [_unit,(_this select 2)];
[format["fnc_carryObj - UNIT: %1 TO %2 - attachTo offset: %3",_unit,_to,(_this select 2)],2] call FUNC(debug);
};
};
["carryObject", [_unit], [_unit, _to, _fallDown]] call EFUNC(common,targetEvent);
// ["carryObject", [_unit, _to, _fallDown]] call ace_common_fnc_localEvent;
};
} else {
if (!isNull ([_unit] call FUNC(getCarriedObj))) then {
[format["fnc_carryObj - UNIT: %1 DROPING CARRIED OBJECT",_unit],2] call FUNC(debug);
_carriedObj = ([_unit] call FUNC(getCarriedObj));
detach _carriedObj;
//_carriedObj setPosATL [(getPosATL _carriedObj) select 0, (getPosATL _carriedObj) select 1,0];
if (!surfaceIsWater getPos _unit) then {
_positionUnit = getPosATL _carriedObj;
_positionUnit set [2, ((getPosATL _unit) select 2) + 0.1];
_carriedObj setPosATL _positionUnit;
} else {
_positionUnit = getPosASL _carriedObj;
_positionUnit set [2, ((getPosASL _unit) select 2) + 0.1];
_carriedObj setPosASL _positionUnit;
};
[[_unit] call FUNC(getCarriedObj), objNull] call FUNC(setCarriedBy);
_unit setvariable [QGVAR(carriedObj),_to,true];
_return = true;
["carryObjectDropped", [_unit], [_unit, _to, _fallDown]] call EFUNC(common,targetEvent);
// ["carryObjectDropped", [_unit, _to, _fallDown]] call ace_common_fnc_localEvent;
};
};
} else {
[format["fnc_carryObj - UNIT: %1 FAILED TO CARRY %2 - not an object or already carrying",_unit,_to],2] call FUNC(debug);
};
_return

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@ -1,13 +0,0 @@
/**
* fn_getCarriedBy.sqf
* @Descr: Get the object that is carrying given unit or object
* @Author: Glowbal
*
* @Arguments: [unit OBJECT]
* @Return: OBJECT Returns the object that is carrying the unit. Otherwise returns ObjNull
* @PublicAPI: true
*/
#include "script_component.hpp"
((_this select 0) getvariable [QGVAR(carriedBy),objNull]);

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@ -1,13 +0,0 @@
/**
* fn_getCarriedObj.sqf
* @Descr: Grab the registered carried object
* @Author: Glowbal
*
* @Arguments: [unit OBJECT]
* @Return: OBJECT Returns the object that the unit is currently carrying. If not carrying, returns ObjNull
* @PublicAPI: true
*/
#include "script_component.hpp"
((_this select 0) getvariable [QGVAR(carriedObj),objNull]);

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@ -1,53 +0,0 @@
/**
* fn_limitMovementSpeed.sqf
* @Descr: Limits the movement speed of a unit
* @Author: Glowbal
*
* @Arguments: [unit OBJECT, fallDown BOOL (Optional)]
* @Return: void
* @PublicAPI: true
*/
#include "script_component.hpp"
private ["_unit","_carriedObj"];
_unit = _this select 0;
_fallDown = false;
if (count _this > 1) then {
_fallDown = _this select 1;
};
if ((_unit getvariable [QGVAR(limitMovementSpeed),false])) exitwith {
_unit setvariable [QGVAR(limitMovementSpeed),nil,true];
};
[{
private["_unit","_fallDown","_carriedObj"];
_unit = (_this select 0) select 0;
_fallDown = (_this select 0) select 1;
_carriedObj = [_unit] call FUNC(getCarriedObj);
if !(_unit getvariable [QGVAR(limitMovementSpeed),false]) exitwith {
[(_this select 1)] call cba_fnc_removePerFrameHandler;
};
if !((!isNull _carriedObj) && (alive _unit)) exitwith {
[(_this select 1)] call cba_fnc_removePerFrameHandler;
};
if (speed _unit > 12 && vehicle _unit == _unit && isTouchingGround _unit) then {
_unit setVelocity [0,0,0];
if (_fallDown) then {
_unit playMove "amovppnemstpsraswrfldnon";
};
if (_carriedObj isKindOf "Man") then {
hint "You can not move this fast while transporting this person.";
} else {
hint "You can not move this fast while carrying this object";
};
[_unit,ObjNull] call FUNC(carryObj);
};
}, 0.5, [_unit,_fallDown] ] call CBA_fnc_addPerFrameHandler;

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@ -35,8 +35,6 @@ if (_unit distance _loadcar <= 10) then {
};
if (!isNull _vehicle) then {
[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
[_caller,objNull] call FUNC(carryObj);
[_unit,objNull] call FUNC(carryObj);
[[_unit, _vehicle,_caller], QUOTE(FUNC(loadPersonLocal)), _unit, false] call EFUNC(common,execRemoteFnc);
};
_vehicle

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@ -1,21 +0,0 @@
/**
* fn_setCarriedBy.sqf
* @Descr: Registers an object being carried by another object
* @Author: Glowbal
*
* @Arguments: [unitToBeCarried OBJECT, objectCarrying OBJECT]
* @Return: BOOL True if succesfully registered
* @PublicAPI: false
*/
#include "script_component.hpp"
private ["_unit","_to","_return"];
_unit = [_this, 0, ObjNull,[ObjNull]] call BIS_fnc_Param;
_to = [_this, 1, ObjNull,[ObjNull]] call BIS_fnc_Param;
_return = false;
if ((isNull ([_unit] call FUNC(getCarriedBy))) || isNull _to) then {
_return = true;
_unit setvariable [QGVAR(carriedBy),_to,true];
};
_return