Fix settings in medical rewrite (#6436)

* Fix settings in medical rewrite
* Raise spontaneousWakeUpChance to 0.05
This commit is contained in:
TheMagnetar 2018-07-17 16:49:14 +02:00 committed by SilentSpike
parent e566cbf35a
commit bf4f54bce6

View File

@ -60,7 +60,6 @@ class ACE_Settings {
description = CSTRING(MedicalSettings_advancedDiagnose_Description); description = CSTRING(MedicalSettings_advancedDiagnose_Description);
typeName = "BOOL"; typeName = "BOOL";
value = 1; value = 1;
sliderSettings[] = {0, 25, 1, 1};
}; };
class GVAR(woundReopening) { class GVAR(woundReopening) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
@ -68,7 +67,6 @@ class ACE_Settings {
description = CSTRING(MedicalSettings_enableAdvancedWounds_Description); description = CSTRING(MedicalSettings_enableAdvancedWounds_Description);
typeName = "BOOL"; typeName = "BOOL";
value = 1; value = 1;
sliderSettings[] = {0, 25, 1, 1};
}; };
/* @todo /* @todo
class GVAR(enableVehicleCrashes) { class GVAR(enableVehicleCrashes) {
@ -98,16 +96,16 @@ class ACE_Settings {
displayName = CSTRING(MedicalSettings_playerDamageThreshold_DisplayName); displayName = CSTRING(MedicalSettings_playerDamageThreshold_DisplayName);
description = CSTRING(MedicalSettings_playerDamageThreshold_Description); description = CSTRING(MedicalSettings_playerDamageThreshold_Description);
typeName = "SCALAR"; typeName = "SCALAR";
value = 120; value = 1.0;
sliderSettings[] = {0, 1200, 120, 0}; sliderSettings[] = {0, 25, 1, 2};
}; };
class GVAR(AIDamageThreshold) { class GVAR(AIDamageThreshold) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
displayName = CSTRING(MedicalSettings_AIDamageThreshold_DisplayName); displayName = CSTRING(MedicalSettings_AIDamageThreshold_DisplayName);
description = CSTRING(MedicalSettings_AIDamageThreshold_Description); description = CSTRING(MedicalSettings_AIDamageThreshold_Description);
typeName = "SCALAR"; typeName = "SCALAR";
value = -1; value = 1.0;
sliderSettings[] = {-1, 25, -1, -1}; sliderSettings[] = {0, 25, 1, 2};
}; };
class GVAR(fatalInjuryCondition) { class GVAR(fatalInjuryCondition) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
@ -137,6 +135,7 @@ class ACE_Settings {
description = CSTRING(MedicalSettings_cardiacArrestTime_Description); description = CSTRING(MedicalSettings_cardiacArrestTime_Description);
value = 30; value = 30;
typeName = "SCALAR"; typeName = "SCALAR";
sliderSettings[] = {1, 3600, 30, 0};
}; };
class GVAR(medicSetting_PainVisualization) { class GVAR(medicSetting_PainVisualization) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
@ -153,7 +152,6 @@ class ACE_Settings {
typeName = "SCALAR"; typeName = "SCALAR";
value = 0; value = 0;
values[] = {"Anyone", "Medics only", "Doctors only"}; values[] = {"Anyone", "Medics only", "Doctors only"};
sliderSettings[] = {-1, 3600, 0, 0};
}; };
class GVAR(medicSetting_Medkit) { class GVAR(medicSetting_Medkit) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
@ -240,7 +238,8 @@ class ACE_Settings {
displayName = CSTRING(MedicalSettings_remainingDamage_Medkit_DisplayName); displayName = CSTRING(MedicalSettings_remainingDamage_Medkit_DisplayName);
description = CSTRING(MedicalSettings_remainingDamage_Medkit_Description); description = CSTRING(MedicalSettings_remainingDamage_Medkit_Description);
typeName = "SCALAR"; typeName = "SCALAR";
value = 0.1; value = 0.0;
sliderSettings[] = {0, 1, 0.1, 2};
}; };
class GVAR(allowUnconsciousAnimationOnTreatment) { class GVAR(allowUnconsciousAnimationOnTreatment) {
category = CSTRING(Category_Medical); category = CSTRING(Category_Medical);
@ -277,7 +276,7 @@ class ACE_Settings {
displayName = CSTRING(MedicalSettings_spontaneousWakeUpChance_DisplayName); displayName = CSTRING(MedicalSettings_spontaneousWakeUpChance_DisplayName);
description = CSTRING(MedicalSettings_spontaneousWakeUpChance_Description); description = CSTRING(MedicalSettings_spontaneousWakeUpChance_Description);
typeName = "SCALAR"; typeName = "SCALAR";
value = 3; value = 0.05
sliderSettings[] = {0, 30, 3, 0}; sliderSettings[] = {0, 1, 0.05, 2};
}; };
}; };