Tracers and colors

This commit is contained in:
jaynus 2015-04-07 12:59:35 -07:00
parent fa9cf0280c
commit bf70a9ba77

View File

@ -1,9 +1,7 @@
class CfgAmmo { class CfgAmmo {
class BulletBase; class BulletBase;
class B_20mm; class B_20mm : BulletBase {
class ACE_20mm_HEDP : B_20mm {
hit = 80; hit = 80;
indirectHit = 12; indirectHit = 12;
indirectHitRange = 2; //2; indirectHitRange = 2; //2;
@ -11,8 +9,22 @@ class CfgAmmo {
tracerStartTime = 0.02; tracerStartTime = 0.02;
timeToLive = 40; timeToLive = 40;
explosive = 1.8; explosive = 1.8;
tracersEvery = 3;
tracerEndTime = 3.5;
CraterEffects = "ExploAmmoCrater";
explosionEffects = "ExploAmmoExplosion";
model = "\A3\Weapons_f\Data\bullettracer\tracer_red";
};
class ACE_20mm_HEDP : B_20mm {};
class ACE_20mm_AP : B_20mm {
hit = 50;
indirectHit = 12;
indirectHitRange = 0.3; //2;
explosive = 0;
CraterEffects = "";
explosionEffects = "";
}; };
// adjust minigun caliber and deflection to other ammo // adjust minigun caliber and deflection to other ammo
class SubmunitionBullet; class SubmunitionBullet;