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Localise module names
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a30f6be713
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@ -83,7 +83,7 @@ class CfgVehicles {
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};
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class GVAR(moduleCaptive): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Toggle Captive";
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displayName = "$STR_ACE_Zeus_ModuleCaptive_DisplayName";
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function = QFUNC(moduleCaptive);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Captive_ca.paa));
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class ModuleDescription {
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@ -93,7 +93,7 @@ class CfgVehicles {
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};
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class GVAR(moduleSurrender): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Toggle Surrender";
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displayName = "$STR_ACE_Zeus_ModuleSurrender_DisplayName";
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function = QFUNC(moduleSurrender);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Surrender_ca.paa));
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class ModuleDescription {
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@ -103,7 +103,7 @@ class CfgVehicles {
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};
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class GVAR(moduleUnconscious): GVAR(moduleBase) {
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curatorCanAttach = 1;
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displayName = "Toggle Unconscious";
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displayName = "$STR_ACE_Zeus_ModuleUnconscious_DisplayName";
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function = QFUNC(moduleUnconscious);
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//icon = QUOTE(PATHTOF(UI\Icon_Module_Zeus_Unconscious_ca.paa));
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class ModuleDescription {
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@ -61,6 +61,15 @@
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<English>Allies + Map Markers</English>
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<Polish>Sojusznicy + markery na mapie</Polish>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleCaptive_DisplayName">
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<English>Toggle Captive</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleSurrender_DisplayName">
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<English>Toggle Surrender</English>
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</Key>
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<Key ID="STR_ACE_Zeus_ModuleUnconscious_DisplayName">
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<English>Toggle Unconscious</English>
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</Key>
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<Key ID="STR_ACE_Zeus_OnlyAlive">
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<English>Unit must be alive</English>
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<French>Utiliser uniquement sur une unité vivante</French>
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