diff --git a/addons/winddeflection/functions/fnc_updateTrajectoryPFH.sqf b/addons/winddeflection/functions/fnc_updateTrajectoryPFH.sqf index acf8b2a9fa..7ee21294e5 100644 --- a/addons/winddeflection/functions/fnc_updateTrajectoryPFH.sqf +++ b/addons/winddeflection/functions/fnc_updateTrajectoryPFH.sqf @@ -18,34 +18,32 @@ [{ // BEGIN_COUNTER(pfeh); - private ["_accel", "_accelRef", "_bulletSpeed", "_bulletVelocity", "_deleted", "_deltaT", "_drag", "_dragRef", "_isWind", "_trueSpeed", "_trueVelocity"]; params ["_args"]; _args params ["_lastTime"]; - _deltaT = CBA_missionTime - _lastTime; + private _deltaT = CBA_missionTime - _lastTime; _args set [0, CBA_missionTime]; - _deleted = 0; - _isWind = (vectorMagnitude ACE_wind > 0); + private _isWind = (vectorMagnitude ACE_wind > 0); { _x params ["_bullet", "_airFriction"]; - _bulletVelocity = velocity _bullet; - _bulletSpeed = vectorMagnitude _bulletVelocity; + private _bulletVelocity = velocity _bullet; + private _bulletSpeed = vectorMagnitude _bulletVelocity; if ((!alive _bullet) || {(_bullet isKindOf "BulletBase") && {_bulletSpeed < 100}}) then { GVAR(trackedBullets) deleteAt (GVAR(trackedBullets) find _x); } else { if (_isWind) then { - _trueVelocity = _bulletVelocity vectorDiff ACE_wind; - _trueSpeed = vectorMagnitude _trueVelocity; + private _trueVelocity = _bulletVelocity vectorDiff ACE_wind; + private _trueSpeed = vectorMagnitude _trueVelocity; - _dragRef = _deltaT * _airFriction * _bulletSpeed * _bulletSpeed; - _accelRef = (vectorNormalized _bulletVelocity) vectorMultiply (_dragRef); + private _dragRef = _deltaT * _airFriction * _bulletSpeed * _bulletSpeed; + private _accelRef = (vectorNormalized _bulletVelocity) vectorMultiply (_dragRef); _bulletVelocity = _bulletVelocity vectorDiff _accelRef; - _drag = _deltaT * _airFriction * _trueSpeed; - _accel = _trueVelocity vectorMultiply (_drag); + private _drag = _deltaT * _airFriction * _trueSpeed; + private _accel = _trueVelocity vectorMultiply (_drag); _bulletVelocity = _bulletVelocity vectorAdd _accel; }; _bullet setVelocity _bulletVelocity;