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Cleanup, remove debug spam
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parent
9f60bf9906
commit
c055911231
@ -5,11 +5,10 @@ class CfgVehicles {
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class ACE_MainActions {
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class ACE_DisarmInventory {
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displayName = "$STR_ACE_Disarming_OpenInventory";
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distance = 4;
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distance = 3.5;
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canPlayerDisarmUnit));
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(openDisarmDialog));
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icon = "\a3\Modules_F_Curator\Data\portraitRespawnInventory_ca.paa";
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selection = "spine3";
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exceptions[] = {};
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};
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};
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@ -48,13 +48,12 @@ if (!_doNotDropAmmo) then {
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} forEach ((getpos _target) nearObjects [DISARM_CONTAINER, 3]);
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};
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//Create a new weapon holder
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if (isNull _holder) then {
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_dropPos = _target modelToWorld [0.333, 0.75, 0];
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_dropPos = _target modelToWorld [0.4, 0.75, 0]; //offset someone unconscious isn't lying over it
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_dropPos set [2, ((getPosASL _target) select 2)];
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// _holder = createVehicle ["WeaponHolderSimulated", _dropPos, [], 0, "CAN_COLLIDE"];
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_holder = createVehicle [DISARM_CONTAINER, _dropPos, [], 0, "CAN_COLLIDE"];
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_holder setPosASL _dropPos;
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_holder setVariable [QGVAR(holderInUse), false];
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_holder setVariable [QGVAR(disarmUnit), _target, true];
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};
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@ -64,7 +63,6 @@ if (isNull _holder) exitWith {
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};
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//Make sure only one drop operation at a time (using PFEH system as a queue)
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if (_holder getVariable [QGVAR(holderInUse), false]) exitWith {
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systemChat format ["Debug: %1 - Ground Container In Use, waiting until free", time];
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[{
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_this call FUNC(disarmDropItems);
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}, _this, 0, 0] call EFUNC(common,waitAndExecute);
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@ -141,7 +139,6 @@ if (((count _targetItemsStart) - (count _targetItemsEnd)) != ([_addToCrateCount]
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[_caller, _target, "Debug: Items Not Removed From Player"] call FUNC(eventTargetFinish);
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};
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if ((([_holderItemsEnd select 1] call _fncSumArray) - ([_holderItemsStart select 1] call _fncSumArray)) != ([_addToCrateCount] call _fncSumArray)) exitWith {
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_holder setVariable [QGVAR(holderInUse), false];
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[_caller, _target, "Debug: Items Not Added to Holder"] call FUNC(eventTargetFinish);
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};
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@ -151,11 +148,10 @@ if ((([_holderItemsEnd select 1] call _fncSumArray) - ([_holderItemsStart select
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//So add a dummy item and just remove at the end
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_holderIsEmpty = ([_holder] call FUNC(getAllGearContainer)) isEqualTo [[],[]];
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if (_holderIsEmpty) then {
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systemChat "Debug: making dummy";
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TRACE_1("Debug: adding dummy item to holder",_holder);
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_holder addItemCargoGlobal [DUMMY_ITEM, 1];
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};
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systemChat format ["PFEh start %1", time];
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//Start the PFEH to do the actions (which could take >1 frame)
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[{
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PARAMS_2(_args,_pfID);
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@ -185,11 +181,8 @@ systemChat format ["PFEh start %1", time];
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//Drop backpack (Keeps variables for ACRE/TFR)
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if (_needToRemoveBackpack) then {_target action ["DropBag", _holder, (backPack _target)];};
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} else {
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systemChat format ["PFEh done %1", time];
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//Exit PFEH
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[_pfID] call CBA_fnc_removePerFrameHandler;
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if (_doNotDropAmmo) then {
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_error = false;
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@ -222,7 +215,7 @@ systemChat format ["PFEh start %1", time];
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[_caller, _target, "Debug: Holder should only have dummy item"] call FUNC(eventTargetFinish);
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};
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if (_holderIsEmpty) then {
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systemChat "Debug: Deleting Dummy";
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TRACE_1("Debug: removing dummy item from holder",_holder);
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clearItemCargoGlobal _holder;
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};
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//Verify we didn't timeout waiting on drop action
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@ -20,7 +20,6 @@
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PARAMS_3(_caller,_target,_errorMsg);
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if (_errorMsg != "") then {
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diag_log text format ["[ACE_Disarming] %1 - eventTargetFinish: %2", time, _this];
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["DisarmDebugCallback", [_caller], [_caller, _target, _errorMsg]] call EFUNC(common,targetEvent);
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@ -51,7 +51,7 @@ GVAR(disarmTarget) = _target;
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if (isNull GVAR(disarmTarget)) exitWith {ERROR("disarmTarget is null");};
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systemChat format ["Debug: Droping %1 from %2", _data, GVAR(disarmTarget)];
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TRACE_2("Debug: Droping %1 from %2",_data,GVAR(disarmTarget));
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["DisarmDropItems", [GVAR(disarmTarget)], [ACE_player, GVAR(disarmTarget), [_data]]] call EFUNC(common,targetEvent);
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false //not sure what this does
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@ -67,8 +67,6 @@ GVAR(disarmTarget) = _target;
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{isNull _display} ||
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{_player != ACE_player}) then {
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systemChat "Debug: closeing dialog";
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[_pfID] call CBA_fnc_removePerFrameHandler;
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GVAR(disarmTarget) = objNull;
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if (!isNull _display) then {closeDialog 0;}; //close dialog if still open
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@ -47,6 +47,9 @@ private "_classname";
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_displayName = getText (configFile >> "CfgGlasses" >> _classname >> "displayName");
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_picture = getText (configFile >> "CfgGlasses" >> _classname >> "picture");
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};
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default {
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ERROR(format ["[%1] - bad classname", _classname]);
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};
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};
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_listBoxCtrl lbAdd format ["%1", _displayName];
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