player -> ACE_player

This commit is contained in:
Joko 2015-05-23 23:50:38 +02:00
parent 9a212f0687
commit c0afd9f102

View File

@ -18,7 +18,7 @@
private ["_unit","_backpack"]; private ["_unit","_backpack"];
_unit = _this select 0; _unit = _this select 0;
_backpack = (_this select 1) select 6 ; _backpack = (_this select 1) select 6 ;
if ((vehicle _unit) isKindOf "ParachuteBase" && backpack player == "" && !(_unit getVariable [QGVAR(chuteIsCut),false]) && (_unit getvariable [QGVAR(hasReserve),false])) then { if ((vehicle _unit) isKindOf "ParachuteBase" && backpack ACE_player == "" && !(_unit getVariable [QGVAR(chuteIsCut),false]) && (_unit getvariable [QGVAR(hasReserve),false])) then {
_unit addBackpack (_unit getVariable[QGVAR(backpackClass),"ACE_NonSteerableParachute"]); _unit addBackpack (_unit getVariable[QGVAR(backpackClass),"ACE_NonSteerableParachute"]);
} else { } else {
if ([false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute"))) then { if ([false,true] select (getNumber(configFile >> "CfgVehicles" >> _backpack >> "ace_hasReserveParachute"))) then {