mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Simplify binocular check
This commit is contained in:
parent
cf9479efab
commit
c2126c3bd4
@ -88,7 +88,7 @@ if (GVAR(ammoTemperatureEnabled) || GVAR(barrelLengthInfluenceEnabled)) then {
|
||||
|
||||
_bulletTraceVisible = false;
|
||||
if (GVAR(bulletTraceEnabled) && cameraView == "GUNNER") then {
|
||||
if ((currentWeapon ACE_player == binocular ACE_player) && {binocular ACE_player != ""}) then {
|
||||
if (currentWeapon ACE_player == binocular ACE_player) then {
|
||||
_bulletTraceVisible = true;
|
||||
} else {
|
||||
if (currentWeapon ACE_player == primaryWeapon ACE_player && count primaryWeaponItems ACE_player > 2) then {
|
||||
|
Loading…
Reference in New Issue
Block a user