diff --git a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf
index d356343099..b813dde9ef 100644
--- a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf
+++ b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf
@@ -43,10 +43,6 @@ if (cameraView == "GUNNER") then {
_yaw = _yaw + _windageDifference;
[_unit, _pitch, _bank, _yaw] call EFUNC(common,setPitchBankYaw);
};
-
- if (GVAR(inScopeAdjustment)) then {
- [] call FUNC(showZeroing);
- };
} else {
[] call FUNC(showZeroing);
};
diff --git a/addons/scopes/initSettings.inc.sqf b/addons/scopes/initSettings.inc.sqf
index 693c6441f4..40ed62cbcc 100644
--- a/addons/scopes/initSettings.inc.sqf
+++ b/addons/scopes/initSettings.inc.sqf
@@ -91,11 +91,3 @@ private _category = format ["ACE %1", localize LSTRING(DisplayName)];
false,
1
] call CBA_fnc_addSetting;
-
-[
- QGVAR(inScopeAdjustment), "CHECKBOX",
- LSTRING(inScopeAdjustment_displayName),
- _category,
- false,
- 0
-] call CBA_fnc_addSetting;
diff --git a/addons/scopes/stringtable.xml b/addons/scopes/stringtable.xml
index 4174a91d02..9a47f657cc 100644
--- a/addons/scopes/stringtable.xml
+++ b/addons/scopes/stringtable.xml
@@ -347,11 +347,6 @@
Replikuje systém naměřování puškohledů ze základní hry.
Replica en los visores el sistema de homogeneizado de vanilla
-
- Show adjustment UI in scope
- Zeige Absehenverstellungs-UI im Zielfernrohr
- Mostra UI delle manopole nel mirino
-
Minor adjustment up
Kleine Korrektur hoch