diff --git a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf index d356343099..b813dde9ef 100644 --- a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf +++ b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf @@ -43,10 +43,6 @@ if (cameraView == "GUNNER") then { _yaw = _yaw + _windageDifference; [_unit, _pitch, _bank, _yaw] call EFUNC(common,setPitchBankYaw); }; - - if (GVAR(inScopeAdjustment)) then { - [] call FUNC(showZeroing); - }; } else { [] call FUNC(showZeroing); }; diff --git a/addons/scopes/initSettings.inc.sqf b/addons/scopes/initSettings.inc.sqf index 693c6441f4..40ed62cbcc 100644 --- a/addons/scopes/initSettings.inc.sqf +++ b/addons/scopes/initSettings.inc.sqf @@ -91,11 +91,3 @@ private _category = format ["ACE %1", localize LSTRING(DisplayName)]; false, 1 ] call CBA_fnc_addSetting; - -[ - QGVAR(inScopeAdjustment), "CHECKBOX", - LSTRING(inScopeAdjustment_displayName), - _category, - false, - 0 -] call CBA_fnc_addSetting; diff --git a/addons/scopes/stringtable.xml b/addons/scopes/stringtable.xml index 4174a91d02..9a47f657cc 100644 --- a/addons/scopes/stringtable.xml +++ b/addons/scopes/stringtable.xml @@ -347,11 +347,6 @@ Replikuje systém naměřování puškohledů ze základní hry. Replica en los visores el sistema de homogeneizado de vanilla - - Show adjustment UI in scope - Zeige Absehenverstellungs-UI im Zielfernrohr - Mostra UI delle manopole nel mirino - Minor adjustment up Kleine Korrektur hoch