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Documentation - Merge ACEX (#8526)
* Documentation - Merge ACEX * Only show ACEX prefix note on framework pages * Documentation - Use ACEX prefix in Fortify events See #8553 * Cleanup acex from config.yml * English is weird Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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@ -12,14 +12,6 @@ ace:
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patch: 0
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build: 63
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acex:
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githubUrl: https://github.com/acemod/ACEX
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version:
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major: 3
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minor: 5
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patch: 4
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build: 23
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markdown: kramdown
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kramdown:
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@ -12,14 +12,6 @@ ace:
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patch: 2
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build: 49
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acex:
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githubUrl: https://github.com/acemod/ACEX
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version:
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major: 3
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minor: 5
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patch: 2
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build: 19
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markdown: kramdown
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kramdown:
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@ -1,15 +0,0 @@
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{% if include.component == "fortify" %}
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`acex_main`, `ace_interaction`
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{% endif %}
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{% if include.component == "headless" %}
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`acex_main`
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{% endif %}
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{% if include.component == "sitting" %}
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`acex_main`, `ace_interaction`
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{% endif %}
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{% if include.component == "viewrestriction" %}
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`acex_main`
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{% endif %}
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@ -1,5 +1,5 @@
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{% for node in feature_list %}
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{% if node.mod == mod and node.group == group and node.category == category %}
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{% if node.group == group and node.category == category %}
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{% if page.url == node.url or (page.parent != null and node.short == page.parent) %}
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<li class="active"><a href="{{ site.baseurl }}{{node.url}}" class="active">{{node.title}}</a></li>
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{% else %}
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@ -8,6 +8,5 @@
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{% endif %}
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{% endfor %}
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{% assign feature_list = nil %}
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{% assign mod = nil %}
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{% assign group = nil %}
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{% assign category = nil %}
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@ -1,5 +1,5 @@
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{% for node in pages_list %}
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{% if node.mod == mod and node.group == group %}
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{% if node.group == group %}
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{% if page.url == node.url or (page.parent != null and node.short == page.parent) %}
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<li class="active"><a href="{{ site.baseurl }}{{node.url}}" class="active">{{node.title}}</a></li>
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{% else %}
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@ -8,5 +8,4 @@
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{% endif %}
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{% endfor %}
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{% assign pages_list = nil %}
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{% assign mod = nil %}
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{% assign group = nil %}
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@ -31,14 +31,10 @@ layout: compress
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{% elsif page.mod == 'acex' %}
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{% if page.version.major > site.acex.version.major %}
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<em>Will be {{type}} in ACEX v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}}</em>
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{% elsif page.version.major == site.acex.version.major and page.version.minor > site.acex.version.minor %}
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<em>Will be {{type}} in ACEX v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}}</em>
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{% elsif page.version.major == site.acex.version.major and page.version.minor == site.acex.version.minor and page.version.patch > site.acex.version.patch %}
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<em>Will be {{type}} in ACEX v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}}</em>
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{% if page.version.removed %}
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<em>Removed in ACE3 v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}}</em>
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{% else %}
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<em>{{typeCapital}} in ACEX v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}}</em>
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<em>Moved to ACE3 in v3.14.0 (originally added in ACEX v{{page.version.major}}.{{page.version.minor}}.{{page.version.patch}})</em>
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{% endif %}
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{% endif %}
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@ -63,6 +59,12 @@ layout: compress
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<section class="medium-8 medium-pull-4 small-12 columns">
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<h1>{{page.title}}</h1>
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{% if page.mod == 'acex' and page.group == 'framework' %}
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<div class="panel callout">
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<p>Component may use <kbd>acex</kbd> prefix in certain variables, events and class names for backwards compatibility!</p>
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</div>
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{% endif %}
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<div id="content">{{ content }}</div>
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</section>
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</div>
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@ -55,23 +55,6 @@ sitemap:
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</div>
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</div>
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<div class="row">
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<div class="large-12 columns">
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<div class="panel callout radius">
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<div class="row">
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<div class="large-7 columns">
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<h2>ACEX</h2>
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<h3 class="subheader">Useful frameworks and features</h3>
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</div>
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<div class="large-5 columns">
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<a class="button" target="_blank" href="{{site.acex.githubUrl}}/releases/latest" onclick="app.analytics.sendEvent('ExternalLink', 'Click', this.href);" rel="noopener"><i class="fa fa-download"></i> Get ACEX v{{site.acex.version.major}}.{{site.acex.version.minor}}.{{site.acex.version.patch}}</a><br>
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<a href="{{site.baseurl}}/wiki/user/installation-guide-acex.html">Installation Guide</a>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="row">
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<div class="large-12 columns">
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@ -1,7 +1,7 @@
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---
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layout: wiki
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title: Class Names
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description: List of class names present in ACE3 and ACEX which mission makers, modders and scripters can use.
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description: List of class names present in ACE3 which mission makers, modders and scripters can use.
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group: wiki
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order: 11
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parent:
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@ -10,7 +10,7 @@ parent: wiki
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<div class="row">
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<div class="large-4 medium-4 columns">
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<h1>Development</h1>
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<p>Information about developing ACE3 and ACEX, from setting up the development environment to guidelines and tips.</p>
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<p>Information about developing ACE3, from setting up the development environment to guidelines and tips.</p>
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</div>
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<div class="large-8 medium-8 columns">
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<nav>
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@ -10,6 +10,7 @@ version:
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major: 3
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minor: 3
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patch: 0
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redirect_from: "/wiki/featurex/fortify.html"
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---
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## 1. Overview
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@ -38,4 +39,4 @@ Please note that to use this function the Fortify module needs to be placed down
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## 4. Dependencies
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{% include dependenciesx_list.md component="fortify" %}
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{% include dependencies_list.md component="fortify" %}
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major: 3
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minor: 0
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patch: 0
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redirect_from: "/wiki/featurex/headless.html"
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---
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## 1. Overview
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@ -18,4 +19,4 @@ Enables automatic passing of AI groups to (up to 3) Headless Clients using round
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## 2. Dependencies
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{% include dependenciesx_list.md component="headless" %}
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{% include dependencies_list.md component="headless" %}
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@ -5,6 +5,7 @@ group: subNav
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order: 1
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short: wiki
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parent: wiki
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redirect_from: "/wiki/featurex"
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---
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<div class="row">
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@ -19,7 +20,6 @@ parent: wiki
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'ace' %}
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{% assign group = 'feature' %}
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{% assign category = 'general' %}
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{% include feature_list %}
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@ -31,7 +31,6 @@ parent: wiki
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'ace' %}
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{% assign group = 'feature' %}
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{% assign category = 'interaction' %}
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{% include feature_list %}
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@ -43,7 +42,6 @@ parent: wiki
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'ace' %}
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{% assign group = 'feature' %}
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{% assign category = 'realism' %}
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{% include feature_list %}
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@ -55,7 +53,6 @@ parent: wiki
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'ace' %}
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{% assign group = 'feature' %}
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{% assign category = 'equipment' %}
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{% include feature_list %}
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@ -60,8 +60,8 @@ Your weapon will be even more prone to jams, and it'll get worse if you don't le
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- Weapons and spare barrels will cool off over time.
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- Cooling speed of weapons in increased in windy or rainy weather, and when swimming.
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- If AceX Field Rations is loaded then weapons can be cooled with canteens, water bottles, or other beverage items. This does not require the Field Rations system to be enabled.
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- If AceX Field Rations is enabled then weapons can also be cooled with the same water sources used to refill canteens and water bottles.
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- If ACE Field Rations is loaded then weapons can be cooled with canteens, water bottles, or other beverage items. This does not require the Field Rations system to be enabled.
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- If ACE Field Rations is enabled then weapons can also be cooled with the same water sources used to refill canteens and water bottles.
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### 2.5 Avoiding cookoffs
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@ -10,11 +10,9 @@ version:
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major: 3
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minor: 0
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patch: 0
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redirect_from: "/wiki/feature/sitting.html"
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redirect_from: "/wiki/featurex/sitting.html"
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---
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_Sitting has been moved from ACE3 (in v3.8.0) to ACEX._
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## 1. Overview
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Adds the ability to sit on chairs.
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@ -28,4 +26,4 @@ Please note that to be able to use this function the sitting module need to be p
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## 3. Dependencies
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{% include dependenciesx_list.md component="sitting" %}
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{% include dependencies_list.md component="sitting" %}
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major: 3
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minor: 2
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patch: 0
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redirect_from: "/wiki/featurex/volume.html"
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---
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## 1. Overview
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@ -25,10 +26,10 @@ Adds the possibility of setting a keybind to toggle volume of game and music. It
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## 3. Usage
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1. Set the keybind in ACEX controls
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1. Set the keybind in ACE controls
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2. Enable the feature in ACE options
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3. Change the options to your liking
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## 4. Dependencies
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{% include dependenciesx_list.md component="volume" %}
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{% include dependencies_list.md component="volume" %}
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@ -1,65 +0,0 @@
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---
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title: ACEX Feature documentation
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layout: default
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group: subNav
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order: 1
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short: wiki
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parent: wiki
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---
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<div class="row">
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<div class="large-12 columns">
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<h1>ACEX Features</h1>
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<p>Overviews and details of ACEX features, their usage and implementations.</p>
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</div>
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</div>
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<div class="row">
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<div class="large-3 medium-4 small-6 columns">
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<h2>General</h2>
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'acex' %}
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{% assign group = 'feature' %}
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{% assign category = 'general' %}
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{% include feature_list %}
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</ul>
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</nav>
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</div>
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<div class="large-3 medium-4 small-6 columns">
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<h2>Interaction</h2>
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'acex' %}
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{% assign group = 'feature' %}
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{% assign category = 'interaction' %}
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{% include feature_list %}
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</ul>
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</nav>
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</div>
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<div class="large-3 medium-4 small-6 columns">
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<h2>Realism</h2>
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'acex' %}
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{% assign group = 'feature' %}
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{% assign category = 'realism' %}
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{% include feature_list %}
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</ul>
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</nav>
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</div>
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<div class="large-3 medium-4 small-6 columns">
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<h2>Equipment</h2>
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<nav>
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<ul>
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{% assign feature_list = site.pages | sort: "title" %}
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{% assign mod = 'acex' %}
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{% assign group = 'feature' %}
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{% assign category = 'equipment' %}
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{% include feature_list %}
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</ul>
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</nav>
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</div>
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</div>
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@ -1,7 +1,7 @@
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---
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layout: wiki
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title: Field Rations Framework
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description: Explains how to set-up ACEX Field Rations.
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description: Explains how to set-up ACE Field Rations.
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group: framework
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parent: wiki
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mod: acex
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@ -9,6 +9,7 @@ version:
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major: 3
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minor: 4
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patch: 0
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redirect_from: "/wiki/frameworkx/field-rations-framework.html"
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---
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## 1. Config Values
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@ -51,7 +52,7 @@ Event Name | Passed Parameter(s) | Locality | Description
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### 3.1 Getting water supply
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`acex_field_rations_fnc_getRemainingWater`
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`ace_field_rations_fnc_getRemainingWater`
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```cpp
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* Returns the remaining water in a source.
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@ -63,12 +64,12 @@ Event Name | Passed Parameter(s) | Locality | Description
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* Remaining water <NUMBER>
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*
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* Example:
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* [_source] call acex_field_rations_fnc_getRemainingWater
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* [_source] call ace_field_rations_fnc_getRemainingWater
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```
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### 3.2 Setting water supply
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`acex_field_rations_fnc_setRemainingWater`
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`ace_field_rations_fnc_setRemainingWater`
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```cpp
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* Sets the remaining water supply for given water source.
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@ -81,12 +82,12 @@ Event Name | Passed Parameter(s) | Locality | Description
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* None
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*
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* Example:
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* [_source, 1000] call acex_field_rations_fnc_setRemainingWater
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* [_source, 1000] call ace_field_rations_fnc_setRemainingWater
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```
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### 3.3 Adding a status modifier
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`acex_field_rations_fnc_addStatusModifier`
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`ace_field_rations_fnc_addStatusModifier`
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```cpp
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* Adds a status modifier. Should be called on all machines.
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@ -100,5 +101,5 @@ Event Name | Passed Parameter(s) | Locality | Description
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* None
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*
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* Example:
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* [0, {random 1}] call acex_field_rations_fnc_addStatusModifier
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* [0, {random 1}] call ace_field_rations_fnc_addStatusModifier
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```
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@ -10,6 +10,7 @@ version:
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major: 3
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minor: 3
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patch: 0
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redirect_from: "/wiki/frameworkx/fortify-framework.html"
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---
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## 1. Overview
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@ -31,7 +32,7 @@ If the Fortify module is present in the mission, server admins can use chat comm
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There are two ways of adding custom presets to your mission, either via code or through desciption.ext.
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To add a preset via code you use the function `call acex_fortify_fnc_registerObjects`. Also enables Fortify.
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To add a preset via code you use the function `call ace_fortify_fnc_registerObjects`. Also enables Fortify.
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```cpp
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* Registers the given objects in the given side's player interaction menu.
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@ -48,7 +49,7 @@ To add a preset via code you use the function `call acex_fortify_fnc_registerObj
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* None
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*
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* Example:
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* [west, 5000, [["Land_BagFence_Long_F", 5], ["Land_BagBunker_Small_F", 50]]] call acex_fortify_fnc_registerObjects
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* [west, 5000, [["Land_BagFence_Long_F", 5], ["Land_BagBunker_Small_F", 50]]] call ace_fortify_fnc_registerObjects
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```
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Adding it through `description.ext` you use:
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@ -78,7 +79,7 @@ To verify that an object isn't above a certain terrain height we can check the h
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params ["_unit", "_object", "_cost"];
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private _return = (getPosATL _object) select 2 < 1;
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_return
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}] call acex_fortify_fnc_addDeployHandler;
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}] call ace_fortify_fnc_addDeployHandler;
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```
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|
@ -10,6 +10,7 @@ version:
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major: 3
|
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minor: 0
|
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patch: 0
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redirect_from: "/wiki/frameworkx/headless-framework.html"
|
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---
|
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|
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## 1. Overview
|
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@ -22,9 +23,9 @@ A server admin or mission maker can also define the minimal delay between transf
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|
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### 1.1 End Mission
|
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Since ACEX v3.1.0 Headless component supports automatic ending of mission when Headless Clients are connencted but no players are present. It is basically `server.cfg` setting `persistent = 1;` with Headless Client support.
|
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Since ACEX v3.1.0 _(before merge into ACE3)_ Headless component supports automatic ending of mission when Headless Clients are connencted but no players are present. It is basically `server.cfg` setting `persistent = 1;` with Headless Client support.
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|
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As of ACEX v3.2.0 this feature can also be enabled without enabling AI distribution (overall setting).
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As of ACEX v3.2.0 _(before merge into ACE3)_ this feature can also be enabled without enabling AI distribution (overall setting).
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|
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## 2. Scripting
|
||||
@ -46,4 +47,4 @@ Some Arma 3 features are incompatible, this is up to BI to add support. Disable
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|
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Additionally, groups will not be transferred due to lack of support if they:
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|
||||
- Have waypoints with synchronized triggers (waypoint would not change status based on trigger condition) (added in ACEX v3.2.0)
|
||||
- Have waypoints with synchronized triggers (waypoint would not change status based on trigger condition) (added in ACEX v3.2.0 - _before merge into ACE3_)
|
@ -9,6 +9,7 @@ redirect_from:
|
||||
- "/wiki/missionmaker/mission-tools.html"
|
||||
- "/wiki/missionmaker/modules.html"
|
||||
- "/wiki/missionmaker/useful-functions.html"
|
||||
- "/wiki/frameworkx"
|
||||
---
|
||||
|
||||
<div class="row">
|
||||
@ -21,7 +22,6 @@ redirect_from:
|
||||
<nav>
|
||||
<ul>
|
||||
{% assign pages_list = site.pages | sort: "title" %}
|
||||
{% assign mod = 'ace' %}
|
||||
{% assign group = 'framework' %}
|
||||
{% include pages_list %}
|
||||
</ul>
|
||||
|
@ -1,7 +1,7 @@
|
||||
---
|
||||
layout: wiki
|
||||
title: Sitting Framework
|
||||
description: Explains how to set-up sitting objects (eg. chairs) with ACEX sitting system.
|
||||
description: Explains how to set-up sitting objects (eg. chairs) with ACE sitting system.
|
||||
group: framework
|
||||
order: 5
|
||||
parent: wiki
|
||||
@ -10,12 +10,9 @@ version:
|
||||
major: 3
|
||||
minor: 2
|
||||
patch: 0
|
||||
redirect_from: "/wiki/framework/sitting-framework.md"
|
||||
redirect_from: "/wiki/frameworkx/sitting-framework.md"
|
||||
---
|
||||
|
||||
_Sitting has been moved from ACE3 (in v3.8.0) to ACEX._
|
||||
|
||||
|
||||
## 1. Requirements
|
||||
|
||||
Object must inherit from `ThingX` or any of its sub-classes.
|
@ -1,26 +0,0 @@
|
||||
---
|
||||
title: ACEX Framework documentation
|
||||
layout: default
|
||||
group: subNav
|
||||
order: 1
|
||||
short: wiki
|
||||
parent: wiki
|
||||
---
|
||||
|
||||
<div class="row">
|
||||
<div class="large-4 medium-4 columns">
|
||||
<h1>Frameworks</h1>
|
||||
<p>Public API implemented by ACEX which mission makers, modders and scripters can use.</p>
|
||||
|
||||
</div>
|
||||
<div class="large-8 medium-8 columns">
|
||||
<nav>
|
||||
<ul>
|
||||
{% assign pages_list = site.pages | sort: "title" %}
|
||||
{% assign mod = 'acex' %}
|
||||
{% assign group = 'framework' %}
|
||||
{% include pages_list %}
|
||||
</ul>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
@ -35,13 +35,13 @@ parent:
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>User</h3>
|
||||
|
||||
<p>General information about ACE3 and ACEX, installation guides and troubleshooting.</p>
|
||||
<p>General information about ACE3, installation guides and troubleshooting.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/user/" class="button">Learn more</a>
|
||||
</div>
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>Class Names</h3>
|
||||
|
||||
<p>List of class names present in ACE3 and ACEX which mission makers, modders and scripters can use.</p>
|
||||
<p>List of class names present in ACE3 which mission makers, modders and scripters can use.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/class-names.html" class="button">Learn more</a>
|
||||
</div>
|
||||
</div>
|
||||
@ -52,13 +52,13 @@ parent:
|
||||
|
||||
<div class="row">
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>ACE3 Features</h3>
|
||||
<h3>Features</h3>
|
||||
|
||||
<p>Overviews and details of ACE3 features, their usage and implementations.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/feature/" class="button">Learn more</a>
|
||||
</div>
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>ACE3 Frameworks</h3>
|
||||
<h3>Frameworks</h3>
|
||||
|
||||
<p>Public API implemented by ACE3 which mission makers, modders and scripters can use.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/framework/" class="button">Learn more</a>
|
||||
@ -69,30 +69,11 @@ parent:
|
||||
<hr/>
|
||||
</div>
|
||||
|
||||
<div class="row">
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>ACEX Features</h3>
|
||||
|
||||
<p>Overviews and details of ACEX features, their usage and implementations.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/featurex/" class="button">Learn more</a>
|
||||
</div>
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>ACEX Frameworks</h3>
|
||||
|
||||
<p>Public API implemented by ACEX which mission makers, modders and scripters can use.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/frameworkx/" class="button">Learn more</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="row">
|
||||
<hr/>
|
||||
</div>
|
||||
|
||||
<div class="row">
|
||||
<div class="large-6 medium-2 columns">
|
||||
<h3>Development</h3>
|
||||
|
||||
<p>Information about developing ACE3 and ACEX, from setting up the development environment to guidelines and tips.</p>
|
||||
<p>Information about developing ACE3, from setting up the development environment to guidelines and tips.</p>
|
||||
<a href="{{ site.baseurl }}/wiki/development/" class="button">Learn more</a>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -15,6 +15,9 @@ It provides many [features](../feature) which enhance realism gameplay, and prov
|
||||
|
||||
## 2. ACEX
|
||||
|
||||
**ACEX** is an optional package of mods that compliments the ACE3 modification.
|
||||
**ACEX** was an optional package of mods that complimented the ACE3 modification.
|
||||
|
||||
<div class="panel callout">
|
||||
<p><b>ACEX was merged into ACE3 v3.14.0!</b> Remove it if you still have it installed.</p>
|
||||
</div>
|
||||
|
||||
ACEX [features](../featurex) enhance gameplay, but may focus on functionality over realism. It also provides [frameworks](../frameworkx) which do not fit into the scope of ACE3 but may be useful to mission makers, modders and scripters.
|
||||
|
@ -10,7 +10,7 @@ parent: wiki
|
||||
<div class="row">
|
||||
<div class="large-4 medium-4 columns">
|
||||
<h1>User</h1>
|
||||
<p>General information about ACE3 and ACEX, installation guides and troubleshooting.</p>
|
||||
<p>General information about ACE3, installation guides and troubleshooting.</p>
|
||||
</div>
|
||||
<div class="large-8 medium-8 columns">
|
||||
<nav>
|
||||
|
@ -1,31 +0,0 @@
|
||||
---
|
||||
layout: wiki
|
||||
title: ACEX Installation Guide
|
||||
description: Step-by-step guide for installing ACEX
|
||||
group: user
|
||||
order: 2
|
||||
parent: wiki
|
||||
---
|
||||
|
||||
## 1. Overview
|
||||
|
||||
This guide will explain how to get ACEX up and running.
|
||||
|
||||
## 2. Prerequisites
|
||||
|
||||
- Download [CBA](https://github.com/CBATeam/CBA_A3/releases/latest).
|
||||
- Download [ACE3]({{site.ace.githubUrl}}/releases/latest).
|
||||
- Download [ACEX]({{site.acex.githubUrl}}/releases/latest).
|
||||
|
||||
## 3. Install ACEX
|
||||
|
||||
- Extract CBA, ACE and ACEX .zip files into your Arma 3 folder. By default it is located in:
|
||||
- 32-Bit - `C:/Program Files/Steam/Steamapps/Common/Arma 3/`
|
||||
- 64-Bit - `C:/Program Files (x86)/Steam/Steamapps/Common/Arma 3/`
|
||||
- After extraction you should have the `@acex`, `@ace` and `@CBA_A3` folders inside your Arma 3 folder.
|
||||
|
||||
## 5. Launch Arma 3 with ACEX
|
||||
|
||||
- Launch Arma 3 to start the official game launcher.
|
||||
- Click `Mods` and make sure the checkboxes next to `ace`, `acex` and `CBA_A3` are ticked.
|
||||
- Click `Play`
|
@ -1,10 +1,11 @@
|
||||
---
|
||||
layout: wiki
|
||||
title: ACE3 Installation Guide
|
||||
title: Installation Guide
|
||||
description: Step-by-step guide for installing ACE3
|
||||
group: user
|
||||
order: 1
|
||||
parent: wiki
|
||||
redirect_from: "/wiki/user/installation-guide-acex.html"
|
||||
---
|
||||
|
||||
## 1. Overview
|
||||
|
@ -1,9 +1,8 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
# Author: Jonpas
|
||||
# Extracts dependencies to "docs/_includes/dependencies_list.md" and "docs/_includes/dependenciesx_list.md" for use with Jekyll include statement.
|
||||
# Extracts dependencies to "docs/_includes/dependencies_list.md" for use with Jekyll include statement.
|
||||
# Use the following line to add dependencies to an ACE3 feature page: {% include dependencies_list.md component="<component>" %}
|
||||
# Use the following line to add dependencies to an ACEX feature page: {% include dependenciesx_list.md component="<component>" %}
|
||||
|
||||
|
||||
import os
|
||||
@ -20,28 +19,20 @@ def main():
|
||||
if "--markdown" not in sys.argv:
|
||||
print("""
|
||||
#############################################
|
||||
# Extract ACE3 and ACEX Module Dependencies #
|
||||
# Extract ACE3 Module Dependencies #
|
||||
# (for Jekyll include) #
|
||||
#############################################
|
||||
""")
|
||||
|
||||
|
||||
# Mod paths
|
||||
script_path = os.path.realpath(__file__)
|
||||
project_path = os.path.dirname(os.path.dirname(script_path))
|
||||
addons_path = os.path.join(project_path, "addons")
|
||||
optionals_path = os.path.join(project_path, "optionals")
|
||||
|
||||
if "--acex" in sys.argv:
|
||||
projectx_path = sys.argv[sys.argv.index("--acex") + 1]
|
||||
addonsx_path = os.path.join(projectx_path, "addons")
|
||||
optionalsx_path = os.path.join(projectx_path, "optionals")
|
||||
|
||||
# Documentation paths
|
||||
include_path = os.path.join(project_path, "docs", "_includes")
|
||||
dependencies_path = os.path.join(include_path, "dependencies_list.md")
|
||||
dependenciesx_path = os.path.join(include_path, "dependenciesx_list.md")
|
||||
|
||||
|
||||
# Prepare files and paths list
|
||||
if not os.path.exists(include_path):
|
||||
@ -57,13 +48,6 @@ def main():
|
||||
dependencies_path_current = dependencies_path
|
||||
addons_path_current = addons_path
|
||||
|
||||
if "--acex" in sys.argv:
|
||||
open(dependenciesx_path, "w", newline="\n").close()
|
||||
if os.path.exists(addonsx_path):
|
||||
addons += [".."] + sorted(next(os.walk(addonsx_path))[1])
|
||||
if os.path.exists(optionalsx_path):
|
||||
addons += ["."] + sorted(next(os.walk(optionalsx_path))[1])
|
||||
|
||||
# Iterate through folders in the addons directories
|
||||
for folder in addons:
|
||||
# Ignore "main" component
|
||||
@ -74,14 +58,6 @@ def main():
|
||||
if folder == ".":
|
||||
if addons_path_current == addons_path:
|
||||
addons_path_current = optionals_path
|
||||
else:
|
||||
addons_path_current = optionalsx_path
|
||||
continue
|
||||
|
||||
# Change to ACEX list on ".." separator
|
||||
if folder == "..":
|
||||
dependencies_path_current = dependenciesx_path
|
||||
addons_path_current = addonsx_path
|
||||
continue
|
||||
|
||||
# Open config.cpp file and extract dependencies
|
||||
|
Loading…
Reference in New Issue
Block a user