From c4283404e82c1159284519102472137b6cda13ea Mon Sep 17 00:00:00 2001 From: Glowbal Date: Sat, 20 Jun 2015 12:51:01 +0200 Subject: [PATCH] Changed CPR to be available for all unconscious units Including dead --- addons/medical/ACE_Medical_Treatments.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/medical/ACE_Medical_Treatments.hpp b/addons/medical/ACE_Medical_Treatments.hpp index 8eacf39006..3576d89295 100644 --- a/addons/medical/ACE_Medical_Treatments.hpp +++ b/addons/medical/ACE_Medical_Treatments.hpp @@ -266,10 +266,10 @@ class ACE_Medical_Actions { requiredMedic = 0; treatmentTime = 15; items[] = {}; - condition = "((_this select 1) getvariable ['ACE_medical_inCardiacArrest', false])"; + condition = "!([(_this select 1)] call ace_common_fnc_isAwake)"; callbackSuccess = QUOTE(DFUNC(treatmentAdvanced_CPR)); callbackFailure = ""; - callbackProgress = "(((_this select 0) select 1) getvariable ['ACE_medical_inCardiacArrest', false])"; + callbackProgress = "!([((_this select 0) select 1)] call ace_common_fnc_isAwake)"; animationPatient = ""; animationPatientUnconscious = "AinjPpneMstpSnonWrflDnon_rolltoback"; animationCaller = "AinvPknlMstpSlayWnonDnon_medic";