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Add apex goggles entries (#6778)
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@ -38,6 +38,10 @@ class CfgGlasses {
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COMBAT_GOGGLES
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};
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class G_Combat_Goggles_tna_F: None {
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COMBAT_GOGGLES
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};
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class G_Diving {
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ACE_Overlay = QPATHTOF(textures\HUD\DivingGoggles.paa);
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ACE_OverlayCracked = QPATHTOF(textures\HUD\DivingGogglesCracked.paa);
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@ -179,6 +183,16 @@ class CfgGlasses {
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ACE_Protection = 1;
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};
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class G_Balaclava_TI_blk_F;
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class G_Balaclava_TI_G_blk_F: G_Balaclava_TI_blk_F {
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COMBAT_GOGGLES
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};
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class G_Balaclava_TI_tna_F;
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class G_Balaclava_TI_G_tna_F: G_Balaclava_TI_tna_F {
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COMBAT_GOGGLES
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};
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class G_Bandanna_blk;
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class G_Bandanna_shades:G_Bandanna_blk {
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ACE_TintAmount=COLOUR*2;
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@ -197,6 +211,16 @@ class CfgGlasses {
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ACE_Resistance = 1;
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ACE_Protection = 1;
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};
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class G_EyeProtectors_base_F;
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class G_EyeProtectors_F: G_EyeProtectors_base_F {
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ACE_Resistance = 1;
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ACE_Protection = 1;
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};
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class G_EyeProtectors_Earpiece_F: G_EyeProtectors_base_F {
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ACE_Resistance = 1;
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ACE_Protection = 1;
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};
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};
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#include "RscTitles.hpp"
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