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https://github.com/acemod/ACE3.git
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add 'name' to components
This commit is contained in:
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ddbdf116ab
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_ATragMX"};
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weapons[] = {"ACE_ATragMX"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_IR_Strobe_Item"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_TargetWall","ACE_Box_Ammo"};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {QGVAR(ModuleSettings), QGVAR(ModuleSurrender), QGVAR(ModuleHandcuffed)};
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weapons[] = {"ACE_CableTie"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Box_Misc", "ACE_bananaItem"};
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weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_ConcertinaWire", "ACE_ConcertinaWireNoGeo", "ACE_ConcertinaWireCoil"};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_DAGR"};
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weapons[] = {"ACE_DAGR"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_DebugPotato"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_ModuleMine_SLAMBottomMine", "ACE_ModuleExplosive_IEDUrbanBig_Range", "ACE_ModuleExplosive_IEDLandBig_Range", "ACE_ModuleExplosive_IEDUrbanSmall_Range", "ACE_ModuleExplosive_IEDLandSmall_Range"};
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weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {QGVAR(moduleSettings)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_Flashlight_MX991", "ACE_Flashlight_KSF1", "ACE_Flashlight_XL50"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {
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"ACE_muzzle_mzls_H",
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -1,6 +1,7 @@
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -3,6 +3,7 @@
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#define COLOUR 8.0
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {QUOTE(ADDON), QGVAR(Tan)};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_EarPlugs"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_HuntIR", "ACE_HuntIRBox"};
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weapons[] = {"ACE_HuntIR_monitor"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_Kestrel4500"};
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weapons[] = {"ACE_Kestrel4500"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_acc_pointer_red","ACE_acc_pointer_green","ACE_acc_pointer_green_IR"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_UAVBattery"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_wirecutter"};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -14,3 +14,5 @@
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// MINIMAL required version for the Mod. Components can specify others..
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#define REQUIRED_VERSION 1.56
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#define REQUIRED_CBA_VERSION {2,4,0}
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#define COMPONENT_NAME QUOTE(Advanced Combat Environment 3 - COMPONENT)
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_MapTools"};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_medicalSupplyCrate", "ACE_medicalSupplyCrate_advanced", "ACE_fieldDressingItem", "ACE_packingBandageItem", "ACE_elasticBandageItem", "ACE_tourniquetItem", "ACE_morphineItem", "ACE_atropineItem", "ACE_epinephrineItem", "ACE_plasmaIVItem", "ACE_bloodIVItem", "ACE_salineIVItem", "ACE_quikclotItem", "ACE_personalAidKitItem", "ACE_surgicalKitItem", "ACE_bodyBagItem", "ACE_bodyBagObject"};
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weapons[] = {"ACE_fieldDressing", "ACE_packingBandage", "ACE_elasticBandage", "ACE_tourniquet", "ACE_morphine", "ACE_atropine", "ACE_epinephrine", "ACE_plasmaIV", "ACE_plasmaIV_500", "ACE_plasmaIV_250", "ACE_bloodIV", "ACE_bloodIV_500", "ACE_bloodIV_250", "ACE_salineIV", "ACE_salineIV_500", "ACE_salineIV_250", "ACE_quikclot", "ACE_personalAidKit", "ACE_surgicalKit", "ACE_bodyBag"};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_microDAGR_Item"};
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weapons[] = {"ACE_microDAGR"};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_VMH3","ACE_VMM3"};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Comanche_Test"};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Box_82mm_Mo_HE","ACE_Box_82mm_Mo_Smoke",
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"ACE_Box_82mm_Mo_Illum","ACE_Box_82mm_Mo_Combo"};
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weapons[] = {"ACE_RangeTable_82mm","ace_mortar_82mm"};
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_MX2A"};
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weapons[] = {"ACE_MX2A"};
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requiredVersion = REQUIRED_VERSION;
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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@ -2,6 +2,7 @@
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {"ACE_NVG_Gen1", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4", "ACE_NVG_Wide"};
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requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {
|
||||
"ACE_optic_Hamr_2D",
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_moduleAllowConfigExport"};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {"ACE_SpareBarrel"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -1,7 +1,8 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
class CfgPatches {
|
||||
class ACE_Parachute {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_NonSteerableParachute"};
|
||||
weapons[] = {"ACE_Altimeter"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Item_RangeCard"};
|
||||
weapons[] = {"ACE_RangeCard"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {"ACE_refuel_fuelNozzle"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Wheel", "ACE_Track"};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_Rallypoint_West_Base", "ACE_Rallypoint_East_Base", "ACE_Rallypoint_Independent_Base"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Item_Sandbag", "ACE_Item_Sandbag_empty"};
|
||||
weapons[] = {"ACE_Sandbag", "ACE_Sandbag_empty"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = CSTRING(component);
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_B_SpottingScope", "ACE_O_SpottingScope", "ACE_I_SpottingScope", "ACE_Item_SpottingScope"};
|
||||
weapons[] = {"ACE_SpottingScope"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -1,18 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project name="ACE">
|
||||
<Package name="tripod">
|
||||
<Key ID="STR_ACE_SpottingScope_Component">
|
||||
<English>Advanced Combat Environment 3 - Spotting Scope</English>
|
||||
<German>Advanced Combat Environment 3 - Teleskop</German>
|
||||
<Russian>Advanced Combat Environment 3 - Зрительная труба</Russian>
|
||||
<Polish>Advanced Combat Environment 3 - Teleskop</Polish>
|
||||
<Spanish>Advanced Combat Environment 3 - Telescopio</Spanish>
|
||||
<French>Advanced Combat Environment 3 - Téléscope de visée</French>
|
||||
<Czech>Advanced Combat Environment 3 - Zaměřovací dalekohled</Czech>
|
||||
<Italian>Advanced Combat Environment 3 - Spotting Scope</Italian>
|
||||
<Hungarian>Advanced Combat Environment 3 - Megfigyelő távcső</Hungarian>
|
||||
<Portuguese>Advanced Combat Environment 3 - Luneta de observador</Portuguese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_SpottingScope_DisplayName">
|
||||
<English>Spotting Scope</English>
|
||||
<German>Teleskop</German>
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Item_SpraypaintBlack", "ACE_Item_SpraypaintRed", "ACE_Item_SpraypaintGreen", "ACE_Item_SpraypaintBlue"};
|
||||
weapons[] = {"ACE_SpraypaintBlack", "ACE_SpraypaintRed", "ACE_SpraypaintGreen", "ACE_SpraypaintBlue"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_envelope_small","ACE_envelope_big"};
|
||||
weapons[] = {"ACE_EntrenchingTool"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Item_Tripod"};
|
||||
weapons[] = {"ACE_Tripod"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {"ACE_Item_Vector"};
|
||||
weapons[] = {"ACE_Vector", "ACE_VectorDay"};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -1,17 +1,18 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_interaction"};
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"ace_interaction"};
|
||||
author = ECSTRING(common,ACETeam);
|
||||
url = ECSTRING(main,URL);
|
||||
authors[] = {"PabstMirror"};
|
||||
authorUrl = "https://github.com/acemod/ACE3";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
authors[] = {"PabstMirror"};
|
||||
authorUrl = "https://github.com/acemod/ACE3";
|
||||
VERSION_CONFIG;
|
||||
};
|
||||
};
|
||||
|
||||
#include "ACE_Settings.hpp"
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
class CfgPatches {
|
||||
class ADDON {
|
||||
name = COMPONENT_NAME;
|
||||
units[] = {};
|
||||
weapons[] = {};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user