add 'name' to components

This commit is contained in:
commy2 2016-06-19 09:12:25 +02:00
parent ddbdf116ab
commit c481ddedaf
117 changed files with 127 additions and 23 deletions

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_ATragMX"};
weapons[] = {"ACE_ATragMX"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_IR_Strobe_Item"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_TargetWall","ACE_Box_Ammo"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {QGVAR(ModuleSettings), QGVAR(ModuleSurrender), QGVAR(ModuleHandcuffed)};
weapons[] = {"ACE_CableTie"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Box_Misc", "ACE_bananaItem"};
weapons[] = {"ACE_ItemCore","ACE_FakePrimaryWeapon", "ACE_Banana"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_ConcertinaWire", "ACE_ConcertinaWireNoGeo", "ACE_ConcertinaWireCoil"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_DAGR"};
weapons[] = {"ACE_DAGR"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_DebugPotato"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_ModuleMine_SLAMBottomMine", "ACE_ModuleExplosive_IEDUrbanBig_Range", "ACE_ModuleExplosive_IEDLandBig_Range", "ACE_ModuleExplosive_IEDUrbanSmall_Range", "ACE_ModuleExplosive_IEDLandSmall_Range"};
weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {QGVAR(moduleSettings)};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_Flashlight_MX991", "ACE_Flashlight_KSF1", "ACE_Flashlight_XL50"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {
"ACE_muzzle_mzls_H",

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -1,6 +1,7 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -3,6 +3,7 @@
#define COLOUR 8.0
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {QUOTE(ADDON), QGVAR(Tan)};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_EarPlugs"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_HuntIR", "ACE_HuntIRBox"};
weapons[] = {"ACE_HuntIR_monitor"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_Kestrel4500"};
weapons[] = {"ACE_Kestrel4500"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_acc_pointer_red","ACE_acc_pointer_green","ACE_acc_pointer_green_IR"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_UAVBattery"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_wirecutter"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -14,3 +14,5 @@
// MINIMAL required version for the Mod. Components can specify others..
#define REQUIRED_VERSION 1.56
#define REQUIRED_CBA_VERSION {2,4,0}
#define COMPONENT_NAME QUOTE(Advanced Combat Environment 3 - COMPONENT)

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_MapTools"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_medicalSupplyCrate", "ACE_medicalSupplyCrate_advanced", "ACE_fieldDressingItem", "ACE_packingBandageItem", "ACE_elasticBandageItem", "ACE_tourniquetItem", "ACE_morphineItem", "ACE_atropineItem", "ACE_epinephrineItem", "ACE_plasmaIVItem", "ACE_bloodIVItem", "ACE_salineIVItem", "ACE_quikclotItem", "ACE_personalAidKitItem", "ACE_surgicalKitItem", "ACE_bodyBagItem", "ACE_bodyBagObject"};
weapons[] = {"ACE_fieldDressing", "ACE_packingBandage", "ACE_elasticBandage", "ACE_tourniquet", "ACE_morphine", "ACE_atropine", "ACE_epinephrine", "ACE_plasmaIV", "ACE_plasmaIV_500", "ACE_plasmaIV_250", "ACE_bloodIV", "ACE_bloodIV_500", "ACE_bloodIV_250", "ACE_salineIV", "ACE_salineIV_500", "ACE_salineIV_250", "ACE_quikclot", "ACE_personalAidKit", "ACE_surgicalKit", "ACE_bodyBag"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_microDAGR_Item"};
weapons[] = {"ACE_microDAGR"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_VMH3","ACE_VMM3"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Comanche_Test"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Box_82mm_Mo_HE","ACE_Box_82mm_Mo_Smoke",
"ACE_Box_82mm_Mo_Illum","ACE_Box_82mm_Mo_Combo"};
weapons[] = {"ACE_RangeTable_82mm","ace_mortar_82mm"};

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_MX2A"};
weapons[] = {"ACE_MX2A"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_NVG_Gen1", "ACE_NVG_Gen2", /*"ACE_NVG_Gen3",*/ "ACE_NVG_Gen4", "ACE_NVG_Wide"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {
"ACE_optic_Hamr_2D",

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_moduleAllowConfigExport"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_SpareBarrel"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -1,7 +1,8 @@
#include "script_component.hpp"
class CfgPatches {
class ACE_Parachute {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_NonSteerableParachute"};
weapons[] = {"ACE_Altimeter"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_RangeCard"};
weapons[] = {"ACE_RangeCard"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_refuel_fuelNozzle"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Wheel", "ACE_Track"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {"ACE_Rallypoint_West", "ACE_Rallypoint_East", "ACE_Rallypoint_Independent", "ACE_Rallypoint_West_Base", "ACE_Rallypoint_East_Base", "ACE_Rallypoint_Independent_Base"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_Sandbag", "ACE_Item_Sandbag_empty"};
weapons[] = {"ACE_Sandbag", "ACE_Sandbag_empty"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,7 +2,7 @@
class CfgPatches {
class ADDON {
name = CSTRING(component);
name = COMPONENT_NAME;
units[] = {"ACE_B_SpottingScope", "ACE_O_SpottingScope", "ACE_I_SpottingScope", "ACE_Item_SpottingScope"};
weapons[] = {"ACE_SpottingScope"};
requiredVersion = REQUIRED_VERSION;

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@ -1,18 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="tripod">
<Key ID="STR_ACE_SpottingScope_Component">
<English>Advanced Combat Environment 3 - Spotting Scope</English>
<German>Advanced Combat Environment 3 - Teleskop</German>
<Russian>Advanced Combat Environment 3 - Зрительная труба</Russian>
<Polish>Advanced Combat Environment 3 - Teleskop</Polish>
<Spanish>Advanced Combat Environment 3 - Telescopio</Spanish>
<French>Advanced Combat Environment 3 - Téléscope de visée</French>
<Czech>Advanced Combat Environment 3 - Zaměřovací dalekohled</Czech>
<Italian>Advanced Combat Environment 3 - Spotting Scope</Italian>
<Hungarian>Advanced Combat Environment 3 - Megfigyelő távcső</Hungarian>
<Portuguese>Advanced Combat Environment 3 - Luneta de observador</Portuguese>
</Key>
<Key ID="STR_ACE_SpottingScope_DisplayName">
<English>Spotting Scope</English>
<German>Teleskop</German>

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_SpraypaintBlack", "ACE_Item_SpraypaintRed", "ACE_Item_SpraypaintGreen", "ACE_Item_SpraypaintBlue"};
weapons[] = {"ACE_SpraypaintBlack", "ACE_SpraypaintRed", "ACE_SpraypaintGreen", "ACE_SpraypaintBlue"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_envelope_small","ACE_envelope_big"};
weapons[] = {"ACE_EntrenchingTool"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_Tripod"};
weapons[] = {"ACE_Tripod"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_Vector"};
weapons[] = {"ACE_Vector", "ACE_VectorDay"};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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@ -2,6 +2,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;

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