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Moved statemachine into seperate component
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addons/medical_statemachine/$PBOPREFIX$
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addons/medical_statemachine/$PBOPREFIX$
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z\ace\addons\medical_statemachine
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addons/medical_statemachine/config.cpp
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addons/medical_statemachine/config.cpp
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#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_medical"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Glowbal", "KoffeinFlummi"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "Statemachine.hpp"
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addons/medical_statemachine/script_component.hpp
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addons/medical_statemachine/script_component.hpp
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#define COMPONENT medical_statemachine
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#define COMPONENT_BEAUTIFIED Medical State Machine
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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#define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_MEDICAL_STATEMACHINE
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_MEDICAL_STATEMACHINE
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#define DEBUG_SETTINGS DEBUG_SETTINGS_MEDICAL_STATEMACHINE
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#include "\z\ace\addons\medical\script_macros_medical.hpp"
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