Add interaction support to Motorcycle class

This commit is contained in:
jonpas 2016-05-12 21:30:32 +02:00
parent 5147f366a5
commit c591c7af64
3 changed files with 36 additions and 0 deletions

View File

@ -355,6 +355,32 @@ class CfgVehicles {
};
};
class Motorcycle: LandVehicle {
class ACE_Actions {
class ACE_MainActions {
displayName = CSTRING(MainAction);
selection = "";
distance = 10;
condition = "true";
class ACE_Passengers {
displayName = CSTRING(Passengers);
condition = "true";
statement = "";
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
};
};
};
class ACE_SelfActions {
class ACE_Passengers {
displayName = CSTRING(Passengers);
condition = "true";
statement = "";
insertChildren = QUOTE(_this call DFUNC(addPassengersActions));
};
};
};
class Air;
class Helicopter: Air {
class ACE_Actions {

View File

@ -31,6 +31,12 @@ class Extended_InitPost_EventHandlers {
serverInit = QUOTE(_this call DFUNC(addSpareParts));
};
};
class Motorcycle {
class ADDON {
init = QUOTE(_this call DFUNC(addRepairActions));
serverInit = QUOTE(_this call DFUNC(addSpareParts));
};
};
class Helicopter {
class ADDON {
init = QUOTE(_this call DFUNC(addRepairActions));

View File

@ -290,6 +290,10 @@ class CfgVehicles {
MACRO_REPAIRVEHICLE
};
class Motorcycle: LandVehicle {
MACRO_REPAIRVEHICLE
};
class Air;
class Helicopter: Air {
MACRO_REPAIRVEHICLE