make maglite_xl50 name uniform

This commit is contained in:
bux 2019-11-21 16:09:28 +01:00
parent 6de01d5c5d
commit c6a31ebff4
8 changed files with 4 additions and 4 deletions

View File

@ -41,8 +41,8 @@ class CfgWeapons {
author = ECSTRING(common,ACETeam); author = ECSTRING(common,ACETeam);
displayName = CSTRING(XL50_DisplayName); displayName = CSTRING(XL50_DisplayName);
descriptionShort = CSTRING(XL50_Description); descriptionShort = CSTRING(XL50_Description);
model = QPATHTOF(data\Maglite.p3d); model = QPATHTOF(data\maglite_xl50.p3d);
picture = QPATHTOF(UI\xl50_ca.paa); picture = QPATHTOF(UI\maglite_xl50_ca.paa);
scope = 2; scope = 2;
class ItemInfo: CBA_MiscItem_ItemInfo { class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1; mass = 1;

Binary file not shown.

Binary file not shown.

View File

@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super"; VertexShaderID="Super";
class Stage1 { class Stage1 {
texture="z\ace\addons\flashlights\data\Maglite_nohq.paa"; texture="z\ace\addons\flashlights\data\textures\maglite_xl50_nohq.paa";
uvSource="tex"; uvSource="tex";
class uvTransform { class uvTransform {
aside[]={1,0,0}; aside[]={1,0,0};
@ -48,7 +48,7 @@ class Stage4 {
}; };
}; };
class Stage5 { class Stage5 {
texture="z\ace\addons\flashlights\data\Maglite_smdi.paa"; texture="z\ace\addons\flashlights\data\textures\maglite_xl50_smdi.paa";
uvSource="tex"; uvSource="tex";
class uvTransform { class uvTransform {
aside[]={1,0,0}; aside[]={1,0,0};