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NightVision - Draw under HUD (requires 2.16) (#9614)
* NightVision - Draw under HUD Fix #6819 Requires Arma 3 v2.16 * Remove unnecessary version check - cutRsc takes extra parameters fine
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@ -51,7 +51,7 @@ if (GVAR(fogScaling) > 0) then {
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// Note: Using BIS_fnc_rscLayer because of bug with string syntax - https://feedback.bistudio.com/T120768
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(QGVAR(display) call BIS_fnc_rscLayer) cutText ["", "PLAIN"]; // Cleanup Old Display
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if (_activated) then { // Create New Display
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(QGVAR(display) call BIS_fnc_rscLayer) cutRsc [QGVAR(title), "PLAIN", 0, false];
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(QGVAR(display) call BIS_fnc_rscLayer) cutRsc [QGVAR(title), "PLAIN", 0, false, false]; // draw under HUD
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};
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// Cleanup Old PP Effects
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