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Macro usage, privates fix
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@ -16,7 +16,7 @@
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*/
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#include "script_component.hpp"
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private ["_configFile", "_sitDirection", "_sitPosition", "_seatRotation", "_sitDirectionVisual"];
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private ["_configFile", "_sitDirection", "_sitPosition", "_sitRotation", "_sitDirectionVisual"];
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PARAMS_2(_seat,_player);
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@ -46,23 +46,18 @@ _seat setVariable [QGVAR(seatOccupied), true, true]; // To prevent multiple peop
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// Add rotation control PFH
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_sitDirectionVisual = getDirVisual _player; // Needed for precision and issues with using above directly
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[{
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private ["_args", "_player", "_sitDirectionVisual", "_sitRotation", "_currentDirection"];
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_args = _this select 0;
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_player = _args select 0;
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_sitDirectionVisual = _args select 1;
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_sitRotation = _args select 2;
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EXPLODE_3_PVT(_this select 0,_player,_sitDirectionVisual,_sitRotation);
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// Remove PFH if not sitting anymore
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// Remove PFH if not sitting any more
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if !(_player getVariable [QGVAR(isSitting), false]) exitWith {
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[_this select 1] call cba_fnc_removePerFrameHandler;
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};
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// Set direction to boundary when passing it
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_currentDirection = getDir _player;
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if (_currentDirection > _sitDirectionVisual + _sitRotation) exitWith {
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if (getDir _player > _sitDirectionVisual + _sitRotation) exitWith {
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_player setDir (_sitDirectionVisual + _sitRotation);
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};
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if (_currentDirection < _sitDirectionVisual - _sitRotation) exitWith {
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if (getDir _player < _sitDirectionVisual - _sitRotation) exitWith {
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_player setDir (_sitDirectionVisual - _sitRotation);
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};
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}, 0, [_player, _sitDirectionVisual, _sitRotation]] call cba_fnc_addPerFrameHandler;
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