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Added IED Pressure Plates, closes #1191
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@ -66,21 +66,28 @@ class CfgAmmo {
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soundActivation[] = {"",0,0,0};
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soundActivation[] = {"",0,0,0};
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soundDeactivation[] = {"",0,0,0};
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soundDeactivation[] = {"",0,0,0};
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};
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};
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/*
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class DemoCharge_Remote_Ammo_Scripted:DemoCharge_Remote_Ammo;
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/*class DemoCharge_Remote_Ammo_Scripted:DemoCharge_Remote_Ammo;
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class SatchelCharge_Remote_Ammo_Scripted:SatchelCharge_Remote_Ammo;
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class SatchelCharge_Remote_Ammo_Scripted:SatchelCharge_Remote_Ammo;*/
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TODO: Configure IEDs to use the system.
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class IEDUrbanBig_Remote_Ammo: PipeBombBase {
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class IEDLandBig_Remote_Ammo:PipeBombBase{
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mineTrigger = "RangeTrigger";
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triggerWhenDestroyed = 1;
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triggerWhenDestroyed = 1;
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};
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
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class IEDLandSmall_Remote_Ammo:PipeBombBase{
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};
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triggerWhenDestroyed = 1;
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class IEDLandBig_Remote_Ammo: IEDUrbanBig_Remote_Ammo {
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};
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mineTrigger = "RangeTrigger";
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class IEDUrbanBig_Remote_Ammo:PipeBombBase{
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triggerWhenDestroyed = 1;
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triggerWhenDestroyed = 1;
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
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};
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};
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class IEDUrbanSmall_Remote_Ammo:PipeBombBase{
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class IEDUrbanSmall_Remote_Ammo: PipeBombBase {
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triggerWhenDestroyed = 1;
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mineTrigger = "RangeTrigger";
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};*/
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triggerWhenDestroyed = 1;
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
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};
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class IEDLandSmall_Remote_Ammo: IEDUrbanSmall_Remote_Ammo {
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mineTrigger = "RangeTrigger";
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triggerWhenDestroyed = 1;
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soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
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};
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};
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};
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@ -99,29 +99,51 @@ class CfgMagazines {
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class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag {
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class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag {
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ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanBig";
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ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanBig";
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class ACE_Triggers {
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class ACE_Triggers {
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SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone"};
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SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
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class Command {
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class Command {
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FuseTime = 0.5;
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FuseTime = 0.5;
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};
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};
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class DeadmanSwitch:Command{};
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class DeadmanSwitch:Command{};
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class Cellphone:Command{};
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class Cellphone:Command{};
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class PressurePlate {
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displayName = $STR_ACE_Explosives_SLAME_Magnetic;
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digDistance = 0;
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ammo = "IEDUrbanBig_Remote_Ammo";
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pitch = 0;
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};
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};
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};
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};
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};
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class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag{
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class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag{
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ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig";
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ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig";
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class ACE_Triggers: ACE_Triggers {
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class PressurePlate: PressurePlate {
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ammo = "IEDLandBig_Remote_Ammo";
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};
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};
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};
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};
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class IEDUrbanSmall_Remote_Mag: DemoCharge_Remote_Mag {
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class IEDUrbanSmall_Remote_Mag: DemoCharge_Remote_Mag {
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ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanSmall";
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ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanSmall";
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class ACE_Triggers {
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class ACE_Triggers {
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SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone"};
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SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
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class Command {
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class Command {
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FuseTime = 0.5;
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FuseTime = 0.5;
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};
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};
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class DeadmanSwitch:Command{};
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class DeadmanSwitch:Command{};
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class Cellphone:Command{};
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class Cellphone:Command{};
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class PressurePlate {
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displayName = $STR_ACE_Explosives_SLAME_Magnetic;
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digDistance = 0;
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ammo = "IEDUrbanSmall_Remote_Ammo";
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pitch = 0;
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};
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};
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};
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};
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};
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class IEDLandSmall_Remote_Mag: IEDUrbanSmall_Remote_Mag {
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class IEDLandSmall_Remote_Mag: IEDUrbanSmall_Remote_Mag {
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ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall";
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ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall";
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class ACE_Triggers: ACE_Triggers {
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class PressurePlate: PressurePlate {
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ammo = "IEDLandSmall_Remote_Ammo";
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};
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};
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};
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};
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};
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};
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