Added IED Pressure Plates, closes #1191

This commit is contained in:
jonpas 2015-05-16 17:44:35 +02:00
parent cae4d16d3a
commit c95ecca6a8
2 changed files with 47 additions and 18 deletions

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@ -66,21 +66,28 @@ class CfgAmmo {
soundActivation[] = {"",0,0,0}; soundActivation[] = {"",0,0,0};
soundDeactivation[] = {"",0,0,0}; soundDeactivation[] = {"",0,0,0};
}; };
/*
class DemoCharge_Remote_Ammo_Scripted:DemoCharge_Remote_Ammo; /*class DemoCharge_Remote_Ammo_Scripted:DemoCharge_Remote_Ammo;
class SatchelCharge_Remote_Ammo_Scripted:SatchelCharge_Remote_Ammo; class SatchelCharge_Remote_Ammo_Scripted:SatchelCharge_Remote_Ammo;*/
TODO: Configure IEDs to use the system. class IEDUrbanBig_Remote_Ammo: PipeBombBase {
class IEDLandBig_Remote_Ammo:PipeBombBase{ mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1; triggerWhenDestroyed = 1;
}; soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
class IEDLandSmall_Remote_Ammo:PipeBombBase{ };
triggerWhenDestroyed = 1; class IEDLandBig_Remote_Ammo: IEDUrbanBig_Remote_Ammo {
}; mineTrigger = "RangeTrigger";
class IEDUrbanBig_Remote_Ammo:PipeBombBase{ triggerWhenDestroyed = 1;
triggerWhenDestroyed = 1; soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
}; };
class IEDUrbanSmall_Remote_Ammo:PipeBombBase{ class IEDUrbanSmall_Remote_Ammo: PipeBombBase {
triggerWhenDestroyed = 1; mineTrigger = "RangeTrigger";
};*/ triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
class IEDLandSmall_Remote_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
triggerWhenDestroyed = 1;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.562341, 1, 40};
};
}; };

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@ -99,29 +99,51 @@ class CfgMagazines {
class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag { class IEDUrbanBig_Remote_Mag: DemoCharge_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanBig"; ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanBig";
class ACE_Triggers { class ACE_Triggers {
SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone"}; SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command { class Command {
FuseTime = 0.5; FuseTime = 0.5;
}; };
class DeadmanSwitch:Command{}; class DeadmanSwitch:Command{};
class Cellphone:Command{}; class Cellphone:Command{};
class PressurePlate {
displayName = $STR_ACE_Explosives_SLAME_Magnetic;
digDistance = 0;
ammo = "IEDUrbanBig_Remote_Ammo";
pitch = 0;
};
}; };
}; };
class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag{ class IEDLandBig_Remote_Mag: IEDUrbanBig_Remote_Mag{
ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig"; ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig";
class ACE_Triggers: ACE_Triggers {
class PressurePlate: PressurePlate {
ammo = "IEDLandBig_Remote_Ammo";
};
};
}; };
class IEDUrbanSmall_Remote_Mag: DemoCharge_Remote_Mag { class IEDUrbanSmall_Remote_Mag: DemoCharge_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanSmall"; ACE_SetupObject = "ACE_Explosives_Place_IEDUrbanSmall";
class ACE_Triggers { class ACE_Triggers {
SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone"}; SupportedTriggers[] = {"Command","DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command { class Command {
FuseTime = 0.5; FuseTime = 0.5;
}; };
class DeadmanSwitch:Command{}; class DeadmanSwitch:Command{};
class Cellphone:Command{}; class Cellphone:Command{};
class PressurePlate {
displayName = $STR_ACE_Explosives_SLAME_Magnetic;
digDistance = 0;
ammo = "IEDUrbanSmall_Remote_Ammo";
pitch = 0;
};
}; };
}; };
class IEDLandSmall_Remote_Mag: IEDUrbanSmall_Remote_Mag { class IEDLandSmall_Remote_Mag: IEDUrbanSmall_Remote_Mag {
ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall"; ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall";
class ACE_Triggers: ACE_Triggers {
class PressurePlate: PressurePlate {
ammo = "IEDLandSmall_Remote_Ammo";
};
};
}; };
}; };