mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Fix merge (was moved to XEH_postInitServer)
Use short circuit for loadout change and add note
This commit is contained in:
parent
fd6bd7f794
commit
c9f9b89ea2
@ -1,23 +1,5 @@
|
|||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
//Delete map glow lights from disconnecting players #2810
|
|
||||||
if (isServer) then {
|
|
||||||
addMissionEventHandler ["HandleDisconnect",{
|
|
||||||
params ["_disconnectedPlayer"];
|
|
||||||
|
|
||||||
if ((!GVAR(mapGlow)) || {isNull _disconnectedPlayer}) exitWith {};
|
|
||||||
{
|
|
||||||
if (_x isKindOf "ACE_FlashlightProxy_White") then {
|
|
||||||
// ACE_LOGINFO_2("Deleting leftover light [%1:%2] from DC player [%3]", _x, typeOf _x, _disconnectedPlayer);
|
|
||||||
detach _x;
|
|
||||||
deleteVehicle _x;
|
|
||||||
};
|
|
||||||
} forEach attachedObjects _disconnectedPlayer;
|
|
||||||
|
|
||||||
nil
|
|
||||||
}];
|
|
||||||
};
|
|
||||||
|
|
||||||
// Exit on Headless as well
|
// Exit on Headless as well
|
||||||
if (!hasInterface) exitWith {};
|
if (!hasInterface) exitWith {};
|
||||||
|
|
||||||
@ -98,10 +80,10 @@ call FUNC(determineZoom);
|
|||||||
if (GVAR(mapIllumination)) then {
|
if (GVAR(mapIllumination)) then {
|
||||||
["loadout", {
|
["loadout", {
|
||||||
params ["_player", ""];
|
params ["_player", ""];
|
||||||
private _flashlightItems = [_player] call FUNC(getUnitFlashlights);
|
|
||||||
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
|
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
|
||||||
_unitLight params ["_flashlight", "_glow"];
|
_unitLight params ["_flashlight", "_glow"];
|
||||||
if (!(_flashlight isEqualTo "") && {!(_flashlight in _flashlightItems)}) then {
|
if ((_flashlight != "") && {!(_flashlight in ([_player] call FUNC(getUnitFlashlights)))}) then {
|
||||||
|
// remove the current glow if the unit suddenly lost it's flashlight
|
||||||
if (!isNull _glow) then {
|
if (!isNull _glow) then {
|
||||||
_glow = [_player, "", false] call FUNC(flashlightGlow);
|
_glow = [_player, "", false] call FUNC(flashlightGlow);
|
||||||
};
|
};
|
||||||
@ -110,7 +92,7 @@ call FUNC(determineZoom);
|
|||||||
}] call CBA_fnc_addPlayerEventHandler;
|
}] call CBA_fnc_addPlayerEventHandler;
|
||||||
|
|
||||||
if (GVAR(mapGlow)) then {
|
if (GVAR(mapGlow)) then {
|
||||||
["ace_visibleMapChanged", {
|
["visibleMap", {
|
||||||
params ["_player", "_mapOn"];
|
params ["_player", "_mapOn"];
|
||||||
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
|
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
|
||||||
_unitLight params ["_flashlight", "_glow"];
|
_unitLight params ["_flashlight", "_glow"];
|
||||||
@ -125,7 +107,7 @@ call FUNC(determineZoom);
|
|||||||
[_player, ""] call FUNC(flashlightGlow);
|
[_player, ""] call FUNC(flashlightGlow);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
}] call CBA_fnc_addEventHandler;
|
}] call CBA_fnc_addPlayerEventHandler;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
}] call CBA_fnc_addEventHandler;
|
}] call CBA_fnc_addEventHandler;
|
||||||
|
Loading…
Reference in New Issue
Block a user