Fix merge (was moved to XEH_postInitServer)

Use short circuit for loadout change and add note
This commit is contained in:
PabstMirror 2016-08-25 18:23:42 -05:00
parent fd6bd7f794
commit c9f9b89ea2
3 changed files with 6 additions and 24 deletions

View File

@ -1,23 +1,5 @@
#include "script_component.hpp"
//Delete map glow lights from disconnecting players #2810
if (isServer) then {
addMissionEventHandler ["HandleDisconnect",{
params ["_disconnectedPlayer"];
if ((!GVAR(mapGlow)) || {isNull _disconnectedPlayer}) exitWith {};
{
if (_x isKindOf "ACE_FlashlightProxy_White") then {
// ACE_LOGINFO_2("Deleting leftover light [%1:%2] from DC player [%3]", _x, typeOf _x, _disconnectedPlayer);
detach _x;
deleteVehicle _x;
};
} forEach attachedObjects _disconnectedPlayer;
nil
}];
};
// Exit on Headless as well
if (!hasInterface) exitWith {};
@ -98,10 +80,10 @@ call FUNC(determineZoom);
if (GVAR(mapIllumination)) then {
["loadout", {
params ["_player", ""];
private _flashlightItems = [_player] call FUNC(getUnitFlashlights);
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
_unitLight params ["_flashlight", "_glow"];
if (!(_flashlight isEqualTo "") && {!(_flashlight in _flashlightItems)}) then {
if ((_flashlight != "") && {!(_flashlight in ([_player] call FUNC(getUnitFlashlights)))}) then {
// remove the current glow if the unit suddenly lost it's flashlight
if (!isNull _glow) then {
_glow = [_player, "", false] call FUNC(flashlightGlow);
};
@ -110,7 +92,7 @@ call FUNC(determineZoom);
}] call CBA_fnc_addPlayerEventHandler;
if (GVAR(mapGlow)) then {
["ace_visibleMapChanged", {
["visibleMap", {
params ["_player", "_mapOn"];
private _unitLight = _player getVariable [QGVAR(flashlight), ["", objNull]];
_unitLight params ["_flashlight", "_glow"];
@ -125,7 +107,7 @@ call FUNC(determineZoom);
[_player, ""] call FUNC(flashlightGlow);
};
};
}] call CBA_fnc_addEventHandler;
}] call CBA_fnc_addPlayerEventHandler;
};
};
}] call CBA_fnc_addEventHandler;