Merge pull request #2482 from acemod/340fixdaylaserlight

fix daylasers being a virtual light source
This commit is contained in:
commy2 2015-09-17 22:47:13 +02:00
commit ca43520b7f

View File

@ -42,6 +42,8 @@ if (_lightSource isKindOf "CAManBase") then {
default {""};
};
if (getNumber (configFile >> "CfgWeapons" >> _flashlight >> "ACE_laserpointer") == 1) exitWith {_lightLevel = 0};
_properties = [[_flashlight], FUNC(getLightPropertiesWeapon), uiNamespace, format [QEGVAR(cache,%1_%2), QUOTE(DFUNC(getLightPropertiesWeapon)), _flashlight], 1E11] call FUNC(cachedCall);
//_properties = [_flashlight] call FUNC(getLightPropertiesWeapon);
@ -88,7 +90,7 @@ if (_lightSource isKindOf "CAManBase") then {
_lightLevel = _lightLevel max ((linearConversion [0, 30, _distance, 1, 0, true]) * (linearConversion [_innerAngle, _outerAngle, _angle, 1, 0, true]));
//systemChat format ["%1 %2", (linearConversion [0, 30, _distance, 1, 0, true]), (linearConversion [_innerAngle, _outerAngle, _angle, 1, 0, true])];
//systemChat format ["%1 %2", (linearConversion [0, 30, _distance, 1, 0, true]), (linearConversion [_innerAngle, _outerAngle, _angle, 1, 0, true])];
} forEach _lights;