Cargo: Add removeCargoItem Function (#5432)

* Add removeCargoItem function to cargo module

* Fix documentation typos

* Fix header 'public' field

Of course it's a public function, that's the whole point!

* Fix spelling

* Add missing then command

* Work better with objects

* After-test fixes

* Also update wiki

* Overhaul

* Make the event more robust

* Fix logic & shorten docs
This commit is contained in:
Ozan Eğitmen 2017-09-16 19:21:23 +03:00 committed by PabstMirror
parent 2a8e758390
commit ca580daedd
3 changed files with 90 additions and 0 deletions

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@ -14,6 +14,7 @@ PREP(moduleMakeLoadable);
PREP(moduleSettings);
PREP(onMenuOpen);
PREP(paradropItem);
PREP(removeCargoItem);
PREP(setSize);
PREP(setSpace);
PREP(startLoadIn);

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@ -0,0 +1,70 @@
/*
* Author: 654wak654
* Removes a cargo item from the vehicle.
*
* Arguments:
* 0: Item <STRING> or <OBJECT>
* 1: Vehicle <OBJECT>
* 2: Amount <NUMBER> (default: 1)
*
* Return Value:
* Number of items removed <NUMBER>
*
* Example:
* ["ACE_Wheel", vehicle, 2] call ace_cargo_fnc_removeCargoItem
* [crate_7, truck] call ace_cargo_fnc_removeCargoItem
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_item", "_vehicle", ["_amount", 1]];
TRACE_3("params",_item,_vehicle,_amount);
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
private _addedSpace = 0;
private _itemClass = _item;
private _itemsRemoved = 0;
private _continue = if (_item isEqualType objNull) then {
if !(_item in _loaded) exitWith {false};
_addedSpace = [_item] call FUNC(getSizeItem);
_loaded deleteAt (_loaded find _item);
_itemClass = typeOf _item;
deleteVehicle _item;
_itemsRemoved = 1;
true
} else {
{
if (_itemsRemoved == _amount) exitWith {};
if (
(_x isEqualType "" && {_x == _item}) || // Check for classname, case-insensitive
{_x isEqualType objNull && {typeOf _x isEqualTo _item}}
) then {
INC(_itemsRemoved);
ADD(_addedSpace,[_x] call FUNC(getSizeItem));
if (_x isEqualType objNull) then {
deleteVehicle _x;
};
_loaded set [_forEachIndex, nil];
};
} forEach _loaded;
FILTER(_loaded,_x != nil);
true
};
if (!_continue) exitWith {0};
_vehicle setVariable [QGVAR(loaded), _loaded, true];
private _space = [_vehicle] call FUNC(getCargoSpaceLeft);
_vehicle setVariable [QGVAR(space), _space + _addedSpace, true];
// Invoke listenable event
["ace_cargoRemoved", [_itemClass, _vehicle, _amount, _itemsRemoved]] call CBA_fnc_globalEvent;
_itemsRemoved

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@ -50,6 +50,7 @@ Event Name | Passed Parameter(s) | Locality | Description
---------- | ----------- | ------------------- | --------
`ace_cargoLoaded` | [_item, _vehicle] | Global | Cargo has been Loaded into vehicle
`ace_cargoUnloaded` | [_item, _vehicle] | Global | Cargo has been Unloaded from vehicle
`ace_cargoRemoved` | [_itemClass, _vehicle, _amountRequested, _amountRemoved] | Global | Cargo has been removed (deleted) from vehicle
## 3. Editor Attributes
@ -141,3 +142,21 @@ Note first arg can be a in-game object or a classname of an object type.
* Example:
* [object, vehicle] call ace_cargo_fnc_unloadItem
```
### 4.6 Remove/ Delete cargo from vehicle (Added in ACE3 3.11.0)
`ace_cargo_fnc_removeCargoItem`
```cpp
* Arguments:
* 0: Item <STRING> or <OBJECT>
* 1: Vehicle <OBJECT>
* 2: Amount <NUMBER> (default: 1)
*
* Return Value:
* Number of items removed <NUMBER>
*
* Example:
* ["ACE_Wheel", vehicle, 2] call ace_cargo_fnc_removeCargoItem
* [crate_7, truck] call ace_cargo_fnc_removeCargoItem
```