diff --git a/documentation/feature/advanced_ballistics.md b/documentation/feature/advanced_ballistics.md index 449f4027d8..575ded2976 100644 --- a/documentation/feature/advanced_ballistics.md +++ b/documentation/feature/advanced_ballistics.md @@ -6,7 +6,21 @@ parent: wiki --- # Overview ## Advanced ballistics simulation -Advanced ballistics changes above and beyond the ballistics module. Bullet characteristics, barrel length, air temperature, barometric pressure, ammo temperature and air drag are all used to dynamically calculate ballistics. +Advanced ballistics changes above and beyond the ballistics module. Bullet velocity and flight paths are dynamically simulated in response to the following factors: + +- Ambient air pressure, temperature and humidity +- Wind drift +- [Magnus effect](https://en.wikipedia.org/wiki/Magnus_effect) (spin drift) +- [Coriolis effect](https://en.wikipedia.org/wiki/Coriolis_effect) and [Eötvös effect](https://en.wikipedia.org/wiki/Eotvos_effect) (Earth rotation) +- Loss of stability during transonic flight +- Ammo temperature +- Barrel length + +## Advanced drag model +Realistic drag modeling based on the G Model and real-world ballistic coefficient data. + +## Wind simulation +Wind speed varies with altitude. Terrain features, buildings and other objects disrupt the wind. ## Protractor Adds a protractor for quick reference when sniping.