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update tracer_white.rvmat
I'm not sure why the R, G, and Y tracers have this commented out line, but I figure white should match.
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@ -5,7 +5,7 @@
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#define _ARMA_
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//Class weapons : Data\bullettracer\Data\tracer_yellow.rvmat{
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//Class weapons : Data\bullettracer\Data\tracer_white.rvmat{
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ambient[] = {1,1,1,3.25};
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diffuse[] = {1,1,1,1};
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forcedDiffuse[] = {0,0,0,0};
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