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Fixed several typos
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@ -74,7 +74,7 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do
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if (EGVAR(advanced_ballistics,AdvancedBallistics)) then {
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if (EGVAR(advanced_ballistics,AdvancedAirDragEnabled)) then {
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private ["_drag"];
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_drag = -1 * ([_dragModel, _bc, _trueSpeed] call FUNC(calculateRetardation);
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_drag = -1 * ([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation));
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_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (_drag);
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};
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} else {
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