From cba9dcd8e754e900f376970ae23ec6a096b4657e Mon Sep 17 00:00:00 2001 From: Brandon Danyluk Date: Wed, 21 Apr 2021 12:48:44 -0600 Subject: [PATCH] fix SAM animations --- addons/sam/CfgVehicles.hpp | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/addons/sam/CfgVehicles.hpp b/addons/sam/CfgVehicles.hpp index 3556bfc3a2..6b4f5dcc13 100644 --- a/addons/sam/CfgVehicles.hpp +++ b/addons/sam/CfgVehicles.hpp @@ -12,6 +12,12 @@ class CfgVehicles { // RIM-162 class SAM_System_02_base_F: StaticMGWeapon { displayName = "Mk-29"; + class AnimationSources { + class Missiles_revolving { + source = "revolving"; + weapon = QGVAR(RIM162); + }; + }; class Turrets: Turrets { class MainTurret: MainTurret { gunnerName = "Mk-29 Operator"; @@ -27,6 +33,12 @@ class CfgVehicles { // Patriot class SAM_System_03_base_F: StaticMGWeapon { displayName = "MIM-104 Patriot"; + class AnimationSources { + class Missiles_revolving { + source = "revolving"; + weapon = QGVAR(patriot); + }; + }; class Turrets: Turrets { class MainTurret: MainTurret { gunnerName = "MIM-104 Patriot Operator"; @@ -42,6 +54,12 @@ class CfgVehicles { // S-400 class SAM_System_04_base_F: StaticMGWeapon { displayName = "S-400"; + class AnimationSources { + class Missiles_revolving { + source = "revolving"; + weapon = QGVAR(s400); + }; + }; class Turrets: Turrets { class MainTurret: MainTurret { gunnerName = "S-400 Operator";