finalized. works for weapons/mags/items. Optional container also works.

This commit is contained in:
jaynus
2015-04-01 16:51:34 -07:00
parent 5d6495dafe
commit cc27ff63d6

View File

@ -6,8 +6,7 @@
* Arguments: * Arguments:
* 0: Unit (OBJECT) * 0: Unit (OBJECT)
* 1: Classname (String) * 1: Classname (String)
* 2: Type (String) * 2: Container (String, Optional) uniform, vest, backpack
* 3: Container (String, Optional)
* *
* Return Value: * Return Value:
* Array: * Array:
@ -16,22 +15,26 @@
* *
* Public: Yes * Public: Yes
*/ */
//#define DEBUG_MODE_FULL
#include "script_component.hpp" #include "script_component.hpp"
EXPLODE_3_PVT(_this,_unit,_classname,_type); EXPLODE_2_PVT(_this,_unit,_classname);
private "_addedToPlayer"; private "_addedToPlayer";
private "_container"; private "_container";
private "_canAdd"; private "_canAdd";
private "_type";
_canAdd = false; _canAdd = false;
_addedToPlayer = true; _addedToPlayer = true;
if((count _this) > 3) then { if((count _this) > 2) then {
_container = _this select 3; _container = _this select 2;
} else { } else {
_container = nil; _container = nil;
}; };
_type = [_classname] call EFUNC(common,getItemType);
if(!isNil "_container") then { if(!isNil "_container") then {
switch (_container) do { switch (_container) do {
case "vest": { _canAdd = _unit canAddItemToVest _classname; }; case "vest": { _canAdd = _unit canAddItemToVest _classname; };
@ -43,9 +46,8 @@ if(!isNil "_container") then {
_canAdd = _unit canAdd _classname; _canAdd = _unit canAdd _classname;
}; };
switch (_type) do { switch ((_type select 0)) do {
case "weapon": { case "weapon": {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then { if (_canAdd) then {
switch (_container) do { switch (_container) do {
case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; }; case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
@ -62,7 +64,6 @@ switch (_type) do {
}; };
}; };
case "magazine": { case "magazine": {
if (!isClass(ConfigFile >> "CfgMagazines" >> _classname)) exitWith {};
if (_canAdd) then { if (_canAdd) then {
switch (_container) do { switch (_container) do {
case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; }; case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
@ -79,7 +80,6 @@ switch (_type) do {
}; };
}; };
case "item": { case "item": {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then { if (_canAdd) then {
switch (_container) do { switch (_container) do {
case "vest": { _unit addItemToVest _classname; }; case "vest": { _unit addItemToVest _classname; };