finalized. works for weapons/mags/items. Optional container also works.

This commit is contained in:
jaynus 2015-04-01 16:51:34 -07:00
parent 5d6495dafe
commit cc27ff63d6

View File

@ -6,8 +6,7 @@
* Arguments:
* 0: Unit (OBJECT)
* 1: Classname (String)
* 2: Type (String)
* 3: Container (String, Optional)
* 2: Container (String, Optional) uniform, vest, backpack
*
* Return Value:
* Array:
@ -16,22 +15,26 @@
*
* Public: Yes
*/
//#define DEBUG_MODE_FULL
#include "script_component.hpp"
EXPLODE_3_PVT(_this,_unit,_classname,_type);
EXPLODE_2_PVT(_this,_unit,_classname);
private "_addedToPlayer";
private "_container";
private "_canAdd";
private "_type";
_canAdd = false;
_addedToPlayer = true;
if((count _this) > 3) then {
_container = _this select 3;
if((count _this) > 2) then {
_container = _this select 2;
} else {
_container = nil;
};
_type = [_classname] call EFUNC(common,getItemType);
if(!isNil "_container") then {
switch (_container) do {
case "vest": { _canAdd = _unit canAddItemToVest _classname; };
@ -43,9 +46,8 @@ if(!isNil "_container") then {
_canAdd = _unit canAdd _classname;
};
switch (_type) do {
switch ((_type select 0)) do {
case "weapon": {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { (vestContainer _unit) addWeaponCargoGlobal [_classname, 1]; };
@ -62,7 +64,6 @@ switch (_type) do {
};
};
case "magazine": {
if (!isClass(ConfigFile >> "CfgMagazines" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { (vestContainer _unit) addMagazineCargoGlobal [_classname, 1]; };
@ -79,7 +80,6 @@ switch (_type) do {
};
};
case "item": {
if (!isClass(ConfigFile >> "CfgWeapons" >> _classname)) exitWith {};
if (_canAdd) then {
switch (_container) do {
case "vest": { _unit addItemToVest _classname; };