Add Advanced Fatigue component (#4321)

* Initial commit advanced fatigue

* Added animation changes

* Fixes, rewrites

* Broadcast 3den attribute and fix UBC

* Further animation tweaks

* Added Eden attribute and CBA settings

* Switch to CBA events

* Add beautified component name

* Rewrites, fixes, tweaks

* Move setVars to GVARs

* Add setting to disable

* Switch to status effect handler for sprint and jog blocking

* Add component name

* Failsafe for early unit player EH

* Removed raised weapon penalty for pistols

* Added respawn compatibility

* Tweaked side jog animation speed

* Added support for virtual load

* Added stamina bar

* Remove debug flags

* Added custom duty factor functions and values

* Added structural comments

* Disabled CBA settings, added ACE settings

* Fixed config

* Added readme

* Remove leftover debug diag_logs

* Improved stringtable
This commit is contained in:
BaerMitUmlaut
2016-09-04 21:33:07 +02:00
committed by Glowbal
parent 7314f863f6
commit cc414de8d1
29 changed files with 1026 additions and 0 deletions

View File

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#include "\z\ace\addons\advanced_fatigue\script_component.hpp"