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use master pfh for frag
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commit
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@ -1,58 +1,8 @@
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#include "script_component.hpp"
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private ["_enabled", "_gun", "_type", "_round", "_doFragTrack", "_doSpall", "_spallTrack", "_spallTrackID"];
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if (!GVAR(enabled)) exitWith {};
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private["_gun", "_type", "_round"];
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_gun = _this select 0;
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_type = _this select 4;
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_round = _this select 6;
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_enabled = getNumber (configFile >> "CfgAmmo" >> _type >> QGVAR(enabled));
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if(_enabled < 1) exitWith {};
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if(_round in GVAR(blackList)) exitWith {
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GVAR(blackList) = GVAR(blackList) - [_round];
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};
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_doFragTrack = false;
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if(_gun == ACE_player) then {
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_doFragTrack = true;
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} else {
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if((gunner _gun) == ACE_player) then {
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_doFragTrack = true;
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} else {
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if(local _gun && {!(isPlayer (gunner _gun))} && {!(isPlayer _gun)}) then {
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_doFragTrack = true;
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};
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};
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};
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_doSpall = false;
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if(_doSpall) then {
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if(GVAR(spallIsTrackingCount) <= 0) then {
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GVAR(spallHPData) = [];
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};
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if(GVAR(spallIsTrackingCount) > 5) then {
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// ACE_player sideChat "LIMT!";
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_doSpall = false;
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} else {
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GVAR(spallIsTrackingCount) = GVAR(spallIsTrackingCount) + 1;
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};
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};
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// ACE_player sideChat format["c: %1", GVAR(spallIsTrackingCount)];
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#ifdef DEBUG_MODE_FULL
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[ACE_player, _round, [1,0,0,1]] call FUNC(addTrack);
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#endif
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if(_doFragTrack && alive _round) then {
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GVAR(trackedObjects) pushBack _round;
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_spallTrack = [];
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_spallTrackID = [];
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[DFUNC(trackFragRound), 0, [_round, (getPosASL _round), (velocity _round), _type, ACE_time, _gun, _doSpall, _spallTrack, _spallTrackID]] call cba_fnc_addPerFrameHandler;
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if(_doSpall) then {
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[_round, 2, _spallTrack, _spallTrackID] call FUNC(spallTrack);
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};
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// ACE_player sideChat "WTF2";
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};
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[_gun, _type, _round] call FUNC(addPfhRound);
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@ -4,7 +4,7 @@
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* Master single PFH abstraction for all rounds being tracked by frag/spall
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*
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* Arguments:
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*
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*
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*
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* Return Value:
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* None
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@ -21,24 +21,16 @@ _gcIndex = [];
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_iter = 0;
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while { (count GVAR(objects)) > 0 && { _iter < GVAR(MaxTrackPerFrame) } } do {
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private["_object", "_args"];
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if(GVAR(lastIterationIndex) >= (count GVAR(objects))) then {
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if(GVAR(lastIterationIndex) >= (count GVAR(objects))) exitWith {
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GVAR(lastIterationIndex) = 0;
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};
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_object = GVAR(objects) select GVAR(lastIterationIndex);
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if(!isNil "_object") then {
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if(isNull _object) then {
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_gcIndex pushBack GVAR(lastIterationIndex);
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} else {
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_args = GVAR(arguments) select GVAR(lastIterationIndex);
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if(!(_args call FUNC(pfhRound))) then {
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_gcIndex pushBack GVAR(lastIterationIndex); // Add it to the GC if it returns false
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};
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// If its not alive anymore, remove it from the queue, it already ran once on dead
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if(!alive _object) then {
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_gcIndex pushBack GVAR(lastIterationIndex);
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};
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_args = GVAR(arguments) select GVAR(lastIterationIndex);
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if(!(_args call FUNC(pfhRound))) then {
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_gcIndex pushBack GVAR(lastIterationIndex); // Add it to the GC if it returns false
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};
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};
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_iter = _iter + 1;
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@ -53,6 +45,6 @@ _deletionCount = 0;
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_deleteIndex = _x - _deletionCount;
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GVAR(objects) deleteAt _deleteIndex;
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GVAR(arguments) deleteAt _deleteIndex;
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_deletionCount = _deletionCount + 1;
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} forEach _gcIndex;
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@ -14,12 +14,12 @@ _indirectRange = _this select 11;
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_force = _this select 12;
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_fragPower = _this select 13;
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if(_round in GVAR(blackList)) exitWith {
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if(_round in GVAR(blackList)) exitWith {
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false
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};
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if (!alive _round) then {
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if((diag_frameno - _firedFrame) > 1) then {
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if (!alive _round) exitWith {
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if((diag_frameno - _firedFrame) > 1) then { //skip if deleted within a single frame
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if(_skip == 0) then {
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if((_explosive > 0.5 && {_indirectRange >= 4.5} && {_fragPower >= 35}) || {_force == 1} ) then {
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[QGVAR(frag_eh), _this] call ace_common_fnc_serverEvent;
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@ -35,15 +35,15 @@ if (!alive _round) then {
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};
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} forEach _spallTrack;
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};
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} else {
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_params set[1, (getPosASL _round)];
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_params set[2, (velocity _round)];
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if(_doSpall) then {
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private["_scale"];
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_scale = ( (count GVAR(objects)) / GVAR(MaxTrackPerFrame) ) max 0.1;
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[_round, _scale, _spallTrack, _foundObjectHPIds] call FUNC(spallTrack);
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};
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false
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};
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true
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_params set[1, (getPosASL _round)];
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_params set[2, (velocity _round)];
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if(_doSpall) then {
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private["_scale"];
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_scale = ( (count GVAR(objects)) / GVAR(MaxTrackPerFrame) ) max 0.1;
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[_round, _scale, _spallTrack, _foundObjectHPIds] call FUNC(spallTrack);
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};
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true
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