remove superfluous brackets

This commit is contained in:
commy2 2015-09-26 22:42:47 +02:00
parent 6cc920dc34
commit cd839a0ddc

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@ -38,12 +38,12 @@ _affected = _grenade nearEntities ["CAManBase", 20];
params ["_unit"];
//Make sure we don't enable AI for unconscious units
if (!(_unit getVariable ["ace_isUnconscious", false])) then {
if !(_unit getVariable ["ace_isUnconscious", false]) then {
[_unit, false] call EFUNC(common,disableAI);
};
_unit setSkill (skill _unit * 50);
}, [_x], (7 * _strength)] call EFUNC(common,waitAndExecute);
}, [_x], 7 * _strength] call EFUNC(common,waitAndExecute);
} else {
//Do effects for player
// is there line of sight to the grenade?