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Fixed: build.py instead of build.bat
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@ -107,4 +107,4 @@ Files must exist in the built PBOs for filepatching to work. If you create a new
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Configs are not patched during run time, only at load time. You do not have have to rebuild a PBO to make config changes, just restart Arma. You can get around this though if you are on the dev branch of Arma 3 and running the diagnostic exe. That includes `diag_mergeConfig` which takes a full system path (as in `p:\z\ace\addons\my_module\config.cpp`) and allows you selectivly reload config files.
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If you need to add/remove files* Then you'll need to run build.bat again without the game running, and restart. That is all that is required to add new files to then further use in testing.
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If you need to add/remove files* Then you'll need to run build.py again without the game running, and restart. That is all that is required to add new files to then further use in testing.
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