Fix ladder dismount animation bug (#6454)

Not sure of the original reason we interpolate to this ACE unconscious
animation, but removing it seemingly has no effect and fixes all the
other animations that were broken by it.
This commit is contained in:
SilentSpike 2018-07-20 21:48:48 +01:00 committed by Thomas Kooi
parent f7f89725fe
commit cde22a675a

View File

@ -13,7 +13,7 @@ class CfgMovesMaleSdr: CfgMovesBasic {
// wake me up inside
class Unconscious: Default {
InterpolateTo[] = {"DeadState",0.1,"ACE_UnconsciousOutProne",0.2};
InterpolateTo[] = {"DeadState",0.1};
};
class AmovPpneMstpSnonWnonDnon;