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added target point debug spheres
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@ -37,10 +37,10 @@ GVAR(lastFragTime) = CBA_missionTime;
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_shellType call FUNC(getFragInfo) params ["_fragRange", "_fragVelocity", "_fragTypes", "_metalMassModifier"];
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private _fragPosAGL = ASLtoAGL _fragPosASL;
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private _fragPosAGL = ASLToAGL _fragPosASL;
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TRACE_5("fragValues",_fragPosASL,_fragPosAGL,_fragRange,_fragVelocity,_metalMassModifier);
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// Post 2.18 change - uncomment line 43, modify lines 45, and remove lines 44, 51-57, 64-66
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// private _targets = [ASLtoAGL _fragPosAGL, _fragRange, _fragRange, 0, false, _fragRange] nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], false, true, true];
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// private _targets = [ASLToAGL _fragPosAGL, _fragRange, _fragRange, 0, false, _fragRange] nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], false, true, true];
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private _objects = _fragPosAGL nearEntities [["Car", "Motorcycle", "Tank", "StaticWeapon", "CAManBase", "Air", "Ship"], _fragRange];
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if (_objects isEqualTo []) exitWith {
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TRACE_2("No nearby targets",_fragPosAGL,_fragRange);
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@ -116,6 +116,7 @@ if (_targets isNotEqualTo []) then {
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_fragObj setShotParents _shotParents;
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#ifdef DEBUG_MODE_DRAW
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[_fragObj, "green", true] call FUNC(dev_trackObj);
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[AGLToASL _fragPosAGL, "(0.88,0.36,0.92,0.5)"] call FUNC(dev_sphereDraw);
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#endif
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INC(_fragCount);
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INC(_currentCount);
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@ -3,8 +3,8 @@
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define LOG_FRAG_INFO
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// #define DEBUG_MODE_FULL
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// #define DEBUG_MODE_DRAW
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_DRAW
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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