Hellfire - Fix missing semi-colon

This commit is contained in:
jonpas 2019-12-30 20:54:16 +01:00
parent 64838857de
commit d060185704

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@ -78,22 +78,22 @@ class CfgAmmo {
seekerTypes[] = { "ARH" };
defaultSeekerLockMode = "LOBL";
seekerLockModes[] = { "LOBL" };
activeRadarEngageDistance = 1000;
seekerMaxRange = 2000; // distance that the hellfire internal radar can scan
};
// Vanilla lock system vars
weaponLockSystem = "8";
airLock = 1;
lockType = 0;
maneuvrability = 0; // no maneuvrability so that default guidance doesnt work
missileLockMaxDistance = 8000;
missileLockMinDistance = 250;
missileLockMaxSpeed = 600;
missileKeepLockedCone = 70;
flightProfiles[] = {};
class Components {
class SensorsManagerComponent {
@ -101,18 +101,18 @@ class CfgAmmo {
class MillimeterWaveRadar {
componentType = "ActiveRadarSensorComponent";
class AirTarget {
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1
viewDistanceLimitCoef = -1;
};
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1;
viewDistanceLimitCoef = -1;
};
class GroundTarget {
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1;
viewDistanceLimitCoef = -1;
};
typeRecognitionDistance = 4000;
minRange = 0;
maxRange = 8000;
objectDistanceLimitCoef = -1;
viewDistanceLimitCoef = -1;
};
typeRecognitionDistance = 4000;
angleRangeHorizontal = 70;
angleRangeVertical = 70;
groundNoiseDistanceCoef = 0; // relevant to AA missiles - not really for this