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Hellfire - Fix missing semi-colon
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@ -78,22 +78,22 @@ class CfgAmmo {
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seekerTypes[] = { "ARH" };
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defaultSeekerLockMode = "LOBL";
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seekerLockModes[] = { "LOBL" };
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activeRadarEngageDistance = 1000;
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seekerMaxRange = 2000; // distance that the hellfire internal radar can scan
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};
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// Vanilla lock system vars
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weaponLockSystem = "8";
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airLock = 1;
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lockType = 0;
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maneuvrability = 0; // no maneuvrability so that default guidance doesnt work
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missileLockMaxDistance = 8000;
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missileLockMinDistance = 250;
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missileLockMaxSpeed = 600;
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missileKeepLockedCone = 70;
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flightProfiles[] = {};
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class Components {
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class SensorsManagerComponent {
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@ -101,18 +101,18 @@ class CfgAmmo {
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class MillimeterWaveRadar {
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componentType = "ActiveRadarSensorComponent";
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class AirTarget {
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minRange = 0;
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maxRange = 8000;
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objectDistanceLimitCoef = -1
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viewDistanceLimitCoef = -1;
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};
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minRange = 0;
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maxRange = 8000;
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objectDistanceLimitCoef = -1;
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viewDistanceLimitCoef = -1;
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};
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class GroundTarget {
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minRange = 0;
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maxRange = 8000;
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objectDistanceLimitCoef = -1;
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viewDistanceLimitCoef = -1;
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};
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typeRecognitionDistance = 4000;
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minRange = 0;
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maxRange = 8000;
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objectDistanceLimitCoef = -1;
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viewDistanceLimitCoef = -1;
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};
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typeRecognitionDistance = 4000;
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angleRangeHorizontal = 70;
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angleRangeVertical = 70;
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groundNoiseDistanceCoef = 0; // relevant to AA missiles - not really for this
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