This commit is contained in:
SzwedzikPL 2015-12-02 15:24:39 +01:00
commit d0c7b0035e
240 changed files with 867 additions and 867 deletions

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@ -7,7 +7,7 @@
<img src="https://img.shields.io/badge/Version-3.4.0-blue.svg?style=flat-square" alt="ACE3 Version"> <img src="https://img.shields.io/badge/Version-3.4.0-blue.svg?style=flat-square" alt="ACE3 Version">
</a> </a>
<a href="https://github.com/acemod/ACE3/releases/download/v3.4.0/ace3_3.4.0.zip"> <a href="https://github.com/acemod/ACE3/releases/download/v3.4.0/ace3_3.4.0.zip">
<img src="https://img.shields.io/badge/Download-65.7_MB-green.svg?style=flat-square" alt="ACE3 Download"> <img src="https://img.shields.io/badge/Download-72.6_MB-green.svg?style=flat-square" alt="ACE3 Download">
</a> </a>
<a href="https://github.com/acemod/ACE3/issues"> <a href="https://github.com/acemod/ACE3/issues">
<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues"> <img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">

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@ -36,7 +36,7 @@ GVAR(Protractor) = true;
if !(GVAR(Protractor) && !(weaponLowered ACE_player) && currentWeapon ACE_player == primaryWeapon ACE_player) exitWith { if !(GVAR(Protractor) && !(weaponLowered ACE_player) && currentWeapon ACE_player == primaryWeapon ACE_player) exitWith {
GVAR(Protractor) = false; GVAR(Protractor) = false;
1 cutText ["", "PLAIN"]; 1 cutText ["", "PLAIN"];
[_idPFH] call cba_fnc_removePerFrameHandler; [_idPFH] call CBA_fnc_removePerFrameHandler;
}; };
1 cutRsc ["RscProtractor", "PLAIN", 1, false]; 1 cutRsc ["RscProtractor", "PLAIN", 1, false];

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@ -54,7 +54,7 @@ if (GVAR(disabledInFullAutoMode) && getNumber(configFile >> "CfgWeapons" >> _wea
if (_abort || !(GVAR(extensionAvailable))) exitWith { if (_abort || !(GVAR(extensionAvailable))) exitWith {
if (missionNamespace getVariable [QEGVAR(windDeflection,enabled), false]) then { if (missionNamespace getVariable [QEGVAR(windDeflection,enabled), false]) then {
EGVAR(windDeflection,trackedBullets) pushBack [_bullet, getNumber(configFile >> "cfgAmmo" >> _ammo >> "airFriction")]; EGVAR(windDeflection,trackedBullets) pushBack [_bullet, getNumber(configFile >> "CfgAmmo" >> _ammo >> "airFriction")];
}; };
}; };

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@ -40,7 +40,7 @@ GVAR(currentGrid) = 0;
#ifdef DEBUG_MODE_FULL #ifdef DEBUG_MODE_FULL
systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(ACE_time - _initStartTime)]; systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", ceil(ACE_time - _initStartTime)];
#endif #endif
[_idPFH] call cba_fnc_removePerFrameHandler; [_idPFH] call CBA_fnc_removePerFrameHandler;
}; };
for "_i" from 1 to 50 do { for "_i" from 1 to 50 do {

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@ -54,7 +54,7 @@ GVAR(active) = true;
GVAR(DialogPFH) = [{ GVAR(DialogPFH) = [{
if (!GVAR(active)) exitWith { if (!GVAR(active)) exitWith {
[_this select 1] call cba_fnc_removePerFrameHandler; [_this select 1] call CBA_fnc_removePerFrameHandler;
}; };
__ctrlBackground ctrlSetText format [QUOTE(PATHTOF(UI\ATRAG_%1.paa)), ["N", "D"] select (call EFUNC(common,ambientBrightness))]; __ctrlBackground ctrlSetText format [QUOTE(PATHTOF(UI\ATRAG_%1.paa)), ["N", "D"] select (call EFUNC(common,ambientBrightness))];
}, 60, []] call CBA_fnc_addPerFrameHandler; }, 60, []] call CBA_fnc_addPerFrameHandler;

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@ -2,4 +2,4 @@
uiNamespace setVariable ['ATragMX_Display', nil]; uiNamespace setVariable ['ATragMX_Display', nil];
GVAR(active) = false; GVAR(active) = false;
[GVAR(DialogPFH)] call cba_fnc_removePerFrameHandler; [GVAR(DialogPFH)] call CBA_fnc_removePerFrameHandler;

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@ -37,7 +37,7 @@ if !(ctrlVisible 9000) then {
false call FUNC(show_target_speed_assist_timer); false call FUNC(show_target_speed_assist_timer);
true call FUNC(show_target_speed_assist); true call FUNC(show_target_speed_assist);
[_this select 1] call cba_fnc_removePerFrameHandler; [_this select 1] call CBA_fnc_removePerFrameHandler;
}; };
ctrlSetText [9001, Str(Round((ACE_time - _startTime) * 10) / 10)]; ctrlSetText [9001, Str(Round((ACE_time - _startTime) * 10) / 10)];

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@ -10,7 +10,7 @@
* Arguments: * Arguments:
* 0: Unit (player) <OBJECT> * 0: Unit (player) <OBJECT>
* 1: attachToVehicle <OBJECT> * 1: attachToVehicle <OBJECT>
* 2: Item Classname (cfgWeapon/cfgMagazine) <STRING> * 2: Item Classname (CfgWeapon/CfgMagazine) <STRING>
* 3: Light Vehicle Classname <STRING> * 3: Light Vehicle Classname <STRING>
* 4: On Attach Text <STRING> * 4: On Attach Text <STRING>
* 5: Starting Pos of dummy item <ARRAY> * 5: Starting Pos of dummy item <ARRAY>

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@ -45,7 +45,7 @@ if (_state) then {
}; };
if (!(_unit getVariable [QGVAR(isEscorting), false])) then { if (!(_unit getVariable [QGVAR(isEscorting), false])) then {
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
[objNull, _target, false] call EFUNC(common,claim); [objNull, _target, false] call EFUNC(common,claim);
detach _target; detach _target;
_unit removeAction _actionID; _unit removeAction _actionID;

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@ -19,7 +19,7 @@
params ["_unit","_state"]; params ["_unit","_state"];
TRACE_2("params",_unit,_state); TRACE_2("params",_unit,_state);
if (!local _unit) exitwith { if (!local _unit) exitWith {
ERROR("running setHandcuffed on remote unit"); ERROR("running setHandcuffed on remote unit");
}; };
if ((_unit getVariable [QGVAR(isHandcuffed), false]) isEqualTo _state) exitWith { if ((_unit getVariable [QGVAR(isHandcuffed), false]) isEqualTo _state) exitWith {

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@ -19,7 +19,7 @@
params ["_unit","_state"]; params ["_unit","_state"];
TRACE_2("params",_unit,_state); TRACE_2("params",_unit,_state);
if (!local _unit) exitwith { if (!local _unit) exitWith {
ERROR("running surrender on remote unit"); ERROR("running surrender on remote unit");
}; };

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@ -17,4 +17,4 @@
params ["_object"]; params ["_object"];
_object getVariable [QGVAR(space), getNumber (configFile >> "CfgVehicles" >> typeof _object >> QGVAR(space))] _object getVariable [QGVAR(space), getNumber (configFile >> "CfgVehicles" >> typeOf _object >> QGVAR(space))]

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@ -24,7 +24,7 @@ private ["_loaded", "_space", "_itemSize"];
if !([_item, _vehicle] call FUNC(canLoadItemIn)) exitWith {false}; if !([_item, _vehicle] call FUNC(canLoadItemIn)) exitWith {false};
_loaded = _vehicle getVariable [QGVAR(loaded), []]; _loaded = _vehicle getVariable [QGVAR(loaded), []];
_loaded pushback _item; _loaded pushBack _item;
_vehicle setVariable [QGVAR(loaded), _loaded, true]; _vehicle setVariable [QGVAR(loaded), _loaded, true];
TRACE_1("added to loaded array",_loaded); TRACE_1("added to loaded array",_loaded);

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@ -23,7 +23,7 @@ _vehicle = [_player] call FUNC(findNearestVehicle);
if (isNull _vehicle || _vehicle isKindOf "Cargo_Base_F") then { if (isNull _vehicle || _vehicle isKindOf "Cargo_Base_F") then {
{ {
if ([_object, _x] call FUNC(canLoadItemIn)) exitWith {_vehicle = _x}; if ([_object, _x] call FUNC(canLoadItemIn)) exitWith {_vehicle = _x};
} foreach (nearestObjects [_player, ["Cargo_base_F", "Land_PaperBox_closed_F"], MAX_LOAD_DISTANCE]); } forEach (nearestObjects [_player, ["Cargo_base_F", "Land_PaperBox_closed_F"], MAX_LOAD_DISTANCE]);
}; };
if (isNull _vehicle) exitWith {false}; if (isNull _vehicle) exitWith {false};

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@ -41,7 +41,7 @@ class GVAR(ProgressBar_Dialog) {
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)"; w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"; h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorFrame[] = {1,1,1,0.5}; colorFrame[] = {1,1,1,0.5};
colorBar[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])","(profilenamespace getvariable ['GUI_BCG_RGB_A',0.8])"}; colorBar[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.77])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.51])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.08])","(profilenamespace getVariable ['GUI_BCG_RGB_A',0.8])"};
texture = "#(argb,8,8,3)color(1,1,1,0.7)"; texture = "#(argb,8,8,3)color(1,1,1,0.7)";
}; };
class TitleText: TitleBackground { class TitleText: TitleBackground {

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@ -115,18 +115,18 @@ class RscDisplayInventory {
// map // map
class RscDisplayMainMap { class RscDisplayMainMap {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'Ingame')])] call FUNC(localEvent);); onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getVariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'Ingame')])] call FUNC(localEvent););
}; };
class RscDisplayGetReady: RscDisplayMainMap { class RscDisplayGetReady: RscDisplayMainMap {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'Briefing')])] call FUNC(localEvent);); onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getVariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'Briefing')])] call FUNC(localEvent););
}; };
class RscDisplayServerGetReady: RscDisplayGetReady { class RscDisplayServerGetReady: RscDisplayGetReady {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'ServerBriefing')])] call FUNC(localEvent);); onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getVariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'ServerBriefing')])] call FUNC(localEvent););
}; };
class RscDisplayClientGetReady: RscDisplayGetReady { class RscDisplayClientGetReady: RscDisplayGetReady {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'ClientBriefing')])] call FUNC(localEvent);); onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDiary"",'GUI')] call (uinamespace getVariable 'BIS_fnc_initDisplay'); uiNamespace setVariable [ARR_2('ACE_dlgMap', _this select 0)]; [ARR_2('mapDisplayLoaded', [ARR_2(_this select 0, 'ClientBriefing')])] call FUNC(localEvent););
}; };

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@ -88,7 +88,7 @@ class CfgUIGrids {
// check dll // check dll
class RscStandardDisplay; class RscStandardDisplay;
class RscDisplayMain: RscStandardDisplay { class RscDisplayMain: RscStandardDisplay {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDisplayMain"",'GUI')] call (uinamespace getvariable 'BIS_fnc_initDisplay'); [ARR_5('header','tail',{0},{},_this select 0)] call COMPILE_FILE(functions\fnc_errorMessage)); onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscDisplayMain"",'GUI')] call (uinamespace getVariable 'BIS_fnc_initDisplay'); [ARR_5('header','tail',{0},{},_this select 0)] call COMPILE_FILE(functions\fnc_errorMessage));
}; };
*/ */

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@ -116,9 +116,9 @@ class ACE_gui_editBase
}; };
colorSelection[] = colorSelection[] =
{ {
"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])", "(profilenamespace getVariable ['GUI_BCG_RGB_R',0.3843])",
"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])", "(profilenamespace getVariable ['GUI_BCG_RGB_G',0.7019])",
"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])", "(profilenamespace getVariable ['GUI_BCG_RGB_B',0.8862])",
1 1
}; };
autocomplete = ""; autocomplete = "";
@ -249,7 +249,7 @@ class ACE_gui_listBoxBase : RscListBox{
colorSelect2[] = {0.95, 0.95, 0.95, 1}; colorSelect2[] = {0.95, 0.95, 0.95, 1};
colorSelectBackground[] = {0, 0, 0, 1}; colorSelectBackground[] = {0, 0, 0, 1};
colorSelectBackground2[] = {0.543, 0.5742, 0.4102, 1.0}; colorSelectBackground2[] = {0.543, 0.5742, 0.4102, 1.0};
colorDisabled[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])", 0.25}; colorDisabled[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])", 0.25};
period = 1.2; period = 1.2;
rowHeight = 0.03; rowHeight = 0.03;
colorBackground[] = {0, 0, 0, 1}; colorBackground[] = {0, 0, 0, 1};
@ -505,7 +505,7 @@ onMouseButtonDblClick = "";
iconCanceled = "\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa"; iconCanceled = "\A3\ui_f\data\map\mapcontrol\taskIconCanceled_CA.paa";
iconDone = "\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa"; iconDone = "\A3\ui_f\data\map\mapcontrol\taskIconDone_CA.paa";
iconFailed = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa"; iconFailed = "\A3\ui_f\data\map\mapcontrol\taskIconFailed_CA.paa";
color[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"}; color[] = {"(profilenamespace getVariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getVariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getVariable ['IGUI_TEXT_RGB_B',1])","(profilenamespace getVariable ['IGUI_TEXT_RGB_A',0.8])"};
colorCreated[] = {1,1,1,1}; colorCreated[] = {1,1,1,1};
colorCanceled[] = {0.7,0.7,0.7,1}; colorCanceled[] = {0.7,0.7,0.7,1};
colorDone[] = {0.7,1,0.3,1}; colorDone[] = {0.7,1,0.3,1};

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@ -32,7 +32,7 @@ if (isServer) then {
private "_eventLog"; private "_eventLog";
_eventLog = _internalData select 1; _eventLog = _internalData select 1;
_eventLog pushback [ACE_diagTime, _args, _ttl]; _eventLog pushBack [ACE_diagTime, _args, _ttl];
}; };
}; };

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@ -18,6 +18,6 @@ _dlg = ctrlParent _this;
_dlg displayAddEventHandler ["unload", { _dlg displayAddEventHandler ["unload", {
if (_this select 1 == 1) then { if (_this select 1 == 1) then {
[missionnamespace getvariable ["BIS_fnc_initCuratorAttributes_target", objNull]] call FUNC(fixCrateContent); [missionnamespace getVariable ["BIS_fnc_initCuratorAttributes_target", objNull]] call FUNC(fixCrateContent);
}; };
}]; }];

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@ -28,7 +28,7 @@ if (_show) then {
GVAR(SHOW_BLUR_SCREEN_COLLECTION) pushBack _id; GVAR(SHOW_BLUR_SCREEN_COLLECTION) pushBack _id;
// show blur // show blur
if (isnil QGVAR(MENU_ppHandle_GUI_BLUR_SCREEN)) then { if (isNil QGVAR(MENU_ppHandle_GUI_BLUR_SCREEN)) then {
GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) = ppEffectCreate ["DynamicBlur", 102]; GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) = ppEffectCreate ["DynamicBlur", 102];
GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) ppEffectAdjust [0.9]; GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) ppEffectAdjust [0.9];
GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) ppEffectEnable true; GVAR(MENU_ppHandle_GUI_BLUR_SCREEN) ppEffectEnable true;

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@ -22,7 +22,7 @@ private ["_defaultLoglevel", "_defaultLogDisplayLevel"];
_defaultLoglevel = [GVAR(LOGLEVEL), DEFAULT_LOGGING_LEVEL] select isNil QGVAR(LOGLEVEL); _defaultLoglevel = [GVAR(LOGLEVEL), DEFAULT_LOGGING_LEVEL] select isNil QGVAR(LOGLEVEL);
if (_defaultLoglevel < 0) exitwith {false}; if (_defaultLoglevel < 0) exitWith {false};
_defaultLogDisplayLevel = [GVAR(LOGDISPLAY_LEVEL), DEFAULT_TEXT_DISPLAY] select isNil QGVAR(LOGDISPLAY_LEVEL); _defaultLogDisplayLevel = [GVAR(LOGDISPLAY_LEVEL), DEFAULT_TEXT_DISPLAY] select isNil QGVAR(LOGDISPLAY_LEVEL);

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@ -14,5 +14,5 @@
params ["_entity"]; params ["_entity"];
GVAR(LOGDISPLAY_LEVEL) = call compile (_entity getvariable ["logDisplayLevel","4"]); GVAR(LOGDISPLAY_LEVEL) = call compile (_entity getVariable ["logDisplayLevel","4"]);
GVAR(LOGLEVEL) = call compile (_entity getvariable ["logLevel","4"]); GVAR(LOGLEVEL) = call compile (_entity getVariable ["logLevel","4"]);

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@ -73,11 +73,11 @@ _refresh = {
_ctrl = (findDisplay 46) ctrlCreate ["RscPicture", _forEachIndex + 19000]; _ctrl = (findDisplay 46) ctrlCreate ["RscPicture", _forEachIndex + 19000];
_position = switch (_setting) do { _position = switch (_setting) do {
case TOP_RIGHT_DOWN: {[X_POS_ICONS, Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]}; case TOP_RIGHT_DOWN: {[X_POS_ICONS, Y_POS_ICONS + (_forEachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
case TOP_RIGHT_LEFT: {[X_POS_ICONS_SECOND - ((_foreachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND - (ICON_WIDTH / 2), ICON_WIDTH, ICON_WIDTH]}; case TOP_RIGHT_LEFT: {[X_POS_ICONS_SECOND - ((_forEachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND - (ICON_WIDTH / 2), ICON_WIDTH, ICON_WIDTH]};
case TOP_LEFT_DOWN: {[LEFT_SIDE + (0.5 * ICON_WIDTH), Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]}; case TOP_LEFT_DOWN: {[LEFT_SIDE + (0.5 * ICON_WIDTH), Y_POS_ICONS + (_forEachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
case TOP_LEFT_RIGHT: {[LEFT_SIDE + (0.5 * ICON_WIDTH) - ((_foreachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND, ICON_WIDTH, ICON_WIDTH]}; case TOP_LEFT_RIGHT: {[LEFT_SIDE + (0.5 * ICON_WIDTH) - ((_forEachIndex+3) * DIFFERENCE_ICONS), Y_POS_ICONS_SECOND, ICON_WIDTH, ICON_WIDTH]};
default {[X_POS_ICONS, Y_POS_ICONS + (_foreachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]}; default {[X_POS_ICONS, Y_POS_ICONS + (_forEachIndex * DIFFERENCE_ICONS), ICON_WIDTH, ICON_WIDTH]};
}; };
_ctrl ctrlSetPosition _position; _ctrl ctrlSetPosition _position;
@ -97,7 +97,7 @@ if (_show) then {
_list pushBack [_iconId, _icon, _color, ACE_time]; _list pushBack [_iconId, _icon, _color, ACE_time];
} else { } else {
{ {
if (_x select 0 == _iconId) exitwith { if (_x select 0 == _iconId) exitWith {
_list set [_forEachIndex, [_iconId, _icon, _color, ACE_time]]; _list set [_forEachIndex, [_iconId, _icon, _color, ACE_time]];
}; };
} forEach _list; } forEach _list;

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@ -48,10 +48,10 @@ _ctrlHint ctrlSetBackgroundColor GVAR(displayTextColor);
_ctrlHint ctrlSetTextColor GVAR(displayTextFontColor); _ctrlHint ctrlSetTextColor GVAR(displayTextFontColor);
/* /*
// This does not function at the moment. Has been disabled until it fixed. // This does not function at the moment. Has been disabled until it fixed.
_xPos = profilenamespace getvariable ["IGUI_GRID_ACE_displayText_X", ((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40))]; _xPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_X", ((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40))];
_yPos = profilenamespace getvariable ["IGUI_GRID_ACE_displayText_Y", safeZoneY + 0.175 * safezoneH]; _yPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_Y", safeZoneY + 0.175 * safezoneH];
_wPos = profilenamespace getvariable ["IGUI_GRID_ACE_displayText_W", (10 *(((safezoneW / safezoneH) min 1.2) / 40))]; _wPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_W", (10 *(((safezoneW / safezoneH) min 1.2) / 40))];
_hPos = profilenamespace getvariable ["IGUI_GRID_ACE_displayText_H", (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))]; _hPos = profilenamespace getVariable ["IGUI_GRID_ACE_displayText_H", (2 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))];
*/ */
_xPos = ((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40)); _xPos = ((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40));

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@ -92,7 +92,7 @@ _bottomPosY = (_ctrlBcgCommonPos select 1) + _ctrlTextPosH + (_marginY * 2) + _b
_xPos set [1, _bottomPosY]; _xPos set [1, _bottomPosY];
_x ctrlSetPosition _xPos; _x ctrlSetPosition _xPos;
_x ctrlCommit 0; _x ctrlCommit 0;
} foreach [ } forEach [
_ctrlBackgroundButtonOK, _ctrlBackgroundButtonOK,
_ctrlBackgroundButtonMiddle, _ctrlBackgroundButtonMiddle,
_ctrlBackgroundButtonCancel, _ctrlBackgroundButtonCancel,

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@ -20,14 +20,14 @@
params ["_object", ["_category", ""]]; params ["_object", ["_category", ""]];
if (isNil QGVAR(OBJECT_VARIABLES_STORAGE)) exitwith {[]}; if (isNil QGVAR(OBJECT_VARIABLES_STORAGE)) exitWith {[]};
private ["_return", "_val"]; private ["_return", "_val"];
_return = []; _return = [];
{ {
_val = _object getvariable (_x select 0); _val = _object getVariable (_x select 0);
if (!isNil "_val") then { if (!isNil "_val") then {
if (_category == "" || _category == _x select 3) then { if (_category == "" || _category == _x select 3) then {

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@ -16,7 +16,7 @@
params ["_unit", "_variable", "_defaultValue"]; params ["_unit", "_variable", "_defaultValue"];
private "_value"; private "_value";
_value = _unit getvariable _variable; _value = _unit getVariable _variable;
if (isNil "_value") then { if (isNil "_value") then {
if (!isNil "_defaultValue") then { if (!isNil "_defaultValue") then {

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@ -17,7 +17,7 @@ params ["_varName"];
private "_variableDefinition"; private "_variableDefinition";
_variableDefinition = [_varName] call FUNC(getDefinedVariableInfo); _variableDefinition = [_varName] call FUNC(getDefinedVariableInfo);
if !(_variableDefinition isEqualTo []) exitwith { if !(_variableDefinition isEqualTo []) exitWith {
_variableDefinition select 1; _variableDefinition select 1;
}; };

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@ -14,4 +14,4 @@
params ["_unit"]; params ["_unit"];
!(_unit getvariable ["ACE_isUnconscious", false]) && alive _unit && !(_unit getvariable ["ACE_isDead", false]) // return !(_unit getVariable ["ACE_isUnconscious", false]) && alive _unit && !(_unit getVariable ["ACE_isDead", false]) // return

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@ -14,4 +14,4 @@
params ["_modName"]; params ["_modName"];
isClass (configFile >> "cfgPatches" >> _modName) // return isClass (configFile >> "CfgPatches" >> _modName) // return

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@ -21,7 +21,7 @@ private ["_vehicle", "_loadcar", "_loadair", "_loadtank", "_loadboat"];
_vehicle = objNull; _vehicle = objNull;
if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitwith {_vehicle}; if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith {_vehicle};
_loadcar = nearestObject [_unit, "Car"]; _loadcar = nearestObject [_unit, "Car"];

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@ -16,7 +16,7 @@ private "_fnc_parseConfigForDisplayNames";
_fnc_parseConfigForDisplayNames = { _fnc_parseConfigForDisplayNames = {
params ["_optionEntry"]; params ["_optionEntry"];
if !(isClass _optionEntry) exitwith {false}; if !(isClass _optionEntry) exitWith {false};
private "_values"; private "_values";
_values = getArray (_optionEntry >> "values"); _values = getArray (_optionEntry >> "values");

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@ -16,9 +16,9 @@ params ["_unit", "_id", "_accepted"];
private ["_requestID", "_info", "_callBack", "_caller", "_replyParams", "_requestMessage", "_target"]; private ["_requestID", "_info", "_callBack", "_caller", "_replyParams", "_requestMessage", "_target"];
_info = _unit getvariable _id; _info = _unit getVariable _id;
if (!isnil "_info") then { if (!isNil "_info") then {
_caller = _info select 0; _caller = _info select 0;
_target = _info select 1; _target = _info select 1;
_requestID = _info select 2; _requestID = _info select 2;
@ -26,16 +26,16 @@ if (!isnil "_info") then {
_callBack = _info select 4; _callBack = _info select 4;
_replyParams = [_info, _accepted]; _replyParams = [_info, _accepted];
[_replyParams, QFUNC(requestCallback), _caller, false] call FUNC(execRemoteFnc); [_replyParams, QFUNC(requestCallback), _caller, false] call FUNC(execRemoteFnc);
_unit setvariable [_id, nil]; _unit setVariable [_id, nil];
}; };
GVAR(RECIEVE_REQUEST_ID_KEY_BINDING) = nil; GVAR(RECIEVE_REQUEST_ID_KEY_BINDING) = nil;
if (!isnil QGVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT)) then { if (!isNil QGVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT)) then {
_unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT); _unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT);
GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT) = nil; GVAR(RECIEVE_REQUEST_ADD_ACTION_ACCEPT) = nil;
}; };
if (!isnil QGVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE)) then { if (!isNil QGVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE)) then {
_unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE); _unit removeAction GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE);
GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE) = nil; GVAR(RECIEVE_REQUEST_ADD_ACTION_DECLINE) = nil;
}; };

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@ -17,7 +17,7 @@
#include "script_component.hpp" #include "script_component.hpp"
//paramsArray is a normal variable not a command //paramsArray is a normal variable not a command
private _paramsArray = missionnamespace getvariable ["paramsArray", []]; private _paramsArray = missionnamespace getVariable ["paramsArray", []];
TRACE_1("Reading missionConfigFile params",_paramsArray); TRACE_1("Reading missionConfigFile params",_paramsArray);
@ -60,4 +60,4 @@ TRACE_1("Reading missionConfigFile params",_paramsArray);
// Update the variable globaly and Force // Update the variable globaly and Force
[_settingName, _settingValue, true, true] call FUNC(setSetting); [_settingName, _settingValue, true, true] call FUNC(setSetting);
}; };
} foreach _paramsArray; } forEach _paramsArray;

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@ -53,7 +53,7 @@ GVAR(RECIEVE_REQUEST_TIME_OUT_SCRIPT) = [ACE_time, _target, _requestID] spawn {
private "_id"; private "_id";
_id = _target getVariable _requestID; _id = _target getVariable _requestID;
waituntil { waitUntil {
_id = _target getVariable _requestID; _id = _target getVariable _requestID;
(ACE_time > _time || isNil "_id") (ACE_time > _time || isNil "_id")

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@ -14,8 +14,8 @@
params ["_unit"]; params ["_unit"];
_unit setvariable ["ACE_isDead", nil, true]; _unit setVariable ["ACE_isDead", nil, true];
_unit setvariable ["ACE_isUnconscious", nil, true]; _unit setVariable ["ACE_isUnconscious", nil, true];
if (isPlayer _unit) then { if (isPlayer _unit) then {
[true] call FUNC(setVolume); [true] call FUNC(setVolume);
@ -36,7 +36,7 @@ if (isPlayer _unit) then {
{ {
if !(_x select 4) then { if !(_x select 4) then {
_unit setvariable [_x select 0, nil, _x select 3]; _unit setVariable [_x select 0, nil, _x select 3];
}; };
false false
} count ([_unit] call FUNC(getAllDefinedSetVariables)); } count ([_unit] call FUNC(getAllDefinedSetVariables));

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@ -1,6 +1,6 @@
/* /*
* Author: Glowbal * Author: Glowbal
* Setvariable value * setVariable value
* *
* Arguments: * Arguments:
* 0: Unit <OBJECT> * 0: Unit <OBJECT>
@ -23,7 +23,7 @@ if (isNil "_global") then {
_definedVariable params ["", "", ["_global", false]]; _definedVariable params ["", "", ["_global", false]];
}; };
if (!isNil "_value") exitwith { if (!isNil "_value") exitWith {
_unit setVariable [_variable, _value, _global]; _unit setVariable [_variable, _value, _global];
}; };

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@ -25,8 +25,8 @@ _elements = [];
{ {
_theElement = toArray (_x select _elementN); _theElement = toArray (_x select _elementN);
_indexes pushback _foreachIndex; _indexes pushBack _forEachIndex;
_elements pushback _theElement; _elements pushBack _theElement;
} forEach _array; } forEach _array;
for "_i" from 1 to (count _elements) - 1 do { for "_i" from 1 to (count _elements) - 1 do {
@ -45,7 +45,7 @@ for "_i" from 1 to (count _elements) - 1 do {
_returnArray = []; _returnArray = [];
{ {
_returnArray pushback (_array select _x); _returnArray pushBack (_array select _x);
} forEach _indexes; } forEach _indexes;
_returnArray _returnArray

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@ -18,7 +18,7 @@
params [["_unit", objNull], ["_switch", false], ["_id", ""], ["_side", side _unit]]; params [["_unit", objNull], ["_switch", false], ["_id", ""], ["_side", side _unit]];
private "_previousGroupsList"; private "_previousGroupsList";
_previousGroupsList = _unit getvariable [QGVAR(previousGroupSwitchTo), []]; _previousGroupsList = _unit getVariable [QGVAR(previousGroupSwitchTo), []];
if (_switch) then { if (_switch) then {
// go forward // go forward
@ -27,7 +27,7 @@ if (_switch) then {
_previousGroup = group _unit; _previousGroup = group _unit;
_originalSide = side group _unit; _originalSide = side group _unit;
if (count units _previousGroup == 1 && _originalSide == _side) exitwith { if (count units _previousGroup == 1 && _originalSide == _side) exitWith {
[format ["Current group has only 1 member and is of same side as switch. Not switching unit %1", _id]] call FUNC(debug); [format ["Current group has only 1 member and is of same side as switch. Not switching unit %1", _id]] call FUNC(debug);
}; };
@ -41,7 +41,7 @@ if (_switch) then {
private ["_currentGroup", "_newGroup"]; private ["_currentGroup", "_newGroup"];
{ {
if (_id == (_x select 2)) exitwith { if (_id == (_x select 2)) exitWith {
_x set [ 3, false]; _x set [ 3, false];
_previousGroupsList set [_forEachIndex, _x]; _previousGroupsList set [_forEachIndex, _x];
[format["found group with ID: %1", _id]] call FUNC(debug); [format["found group with ID: %1", _id]] call FUNC(debug);
@ -51,7 +51,7 @@ if (_switch) then {
reverse _previousGroupsList; reverse _previousGroupsList;
{ {
if (_x select 3) exitwith {}; // stop at first id set to true if (_x select 3) exitWith {}; // stop at first id set to true
if !(_x select 3) then { if !(_x select 3) then {
_currentGroup = group _unit; _currentGroup = group _unit;
if (!isNull (_x select 0)) then { if (!isNull (_x select 0)) then {

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@ -24,7 +24,7 @@ if (_vehicle == _unit) exitWith {false};
if (speed _vehicle > 1 || getPos _vehicle select 2 > 2) exitWith {false}; if (speed _vehicle > 1 || getPos _vehicle select 2 > 2) exitWith {false};
private "_emptyPos"; private "_emptyPos";
_emptyPos = (getPos _vehicle) findEmptyPosition [0, 10, typeof _unit]; // @todo to small? _emptyPos = (getPos _vehicle) findEmptyPosition [0, 10, typeOf _unit]; // @todo to small?
if (count _emptyPos == 0) exitWith {false}; if (count _emptyPos == 0) exitWith {false};

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@ -27,7 +27,7 @@ if (_vehicle isKindOf "Ship") then {
TRACE_1("SHIP Ground Check",getPos _vehicle); TRACE_1("SHIP Ground Check",getPos _vehicle);
_emptyPos = (ASLToAGL getPosASL _vehicle) findEmptyPosition [0, 13, typeof _unit]; // TODO: if spot is underwater pick another spot. _emptyPos = (ASLToAGL getPosASL _vehicle) findEmptyPosition [0, 13, typeOf _unit]; // TODO: if spot is underwater pick another spot.
} else { } else {
if (_vehicle isKindOf "Air") then { if (_vehicle isKindOf "Air") then {
if (speed _vehicle > 1 || {isTouchingGround _vehicle}) then { if (speed _vehicle > 1 || {isTouchingGround _vehicle}) then {
@ -45,18 +45,18 @@ if (_vehicle isKindOf "Ship") then {
TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle); TRACE_1("Vehicle Ground Check", isTouchingGround _vehicle);
_emptyPos = (ASLToAGL getPosASL _vehicle) findEmptyPosition [0, 13, typeof _unit]; _emptyPos = (ASLToAGL getPosASL _vehicle) findEmptyPosition [0, 13, typeOf _unit];
}; };
}; };
TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle); TRACE_1("getPosASL Vehicle Check", getPosASL _vehicle);
if !(_validVehiclestate) exitwith { if !(_validVehiclestate) exitWith {
ACE_LOGWARNING_4("Unable to unload patient because invalid (%1) vehicle state. Either moving or Not close enough on the ground. position: %2 isTouchingGround: %3 Speed: %4",_vehicle,getPos _vehicle,isTouchingGround _vehicle,speed _vehicle); ACE_LOGWARNING_4("Unable to unload patient because invalid (%1) vehicle state. Either moving or Not close enough on the ground. position: %2 isTouchingGround: %3 Speed: %4",_vehicle,getPos _vehicle,isTouchingGround _vehicle,speed _vehicle);
false false
}; };
if (count _emptyPos == 0) exitwith { if (count _emptyPos == 0) exitWith {
ACE_LOGWARNING_1("No safe empty spots to unload patient. %1",_emptyPos); ACE_LOGWARNING_1("No safe empty spots to unload patient. %1",_emptyPos);
false false
}; //consider displaying text saying there are no safe places to exit the vehicle }; //consider displaying text saying there are no safe places to exit the vehicle
@ -95,9 +95,9 @@ _unit action ["Eject", vehicle _unit];
[_unit, false, GROUP_SWITCH_ID, side group _unit] call FUNC(switchToGroupSide); [_unit, false, GROUP_SWITCH_ID, side group _unit] call FUNC(switchToGroupSide);
_loaded = _vehicle getvariable [QGVAR(loaded_persons),[]]; _loaded = _vehicle getVariable [QGVAR(loaded_persons),[]];
_loaded deleteAt (_loaded find _unit); _loaded deleteAt (_loaded find _unit);
_vehicle setvariable [QGVAR(loaded_persons), _loaded, true]; _vehicle setVariable [QGVAR(loaded_persons), _loaded, true];
true true

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@ -15,7 +15,7 @@
#include "script_component.hpp" #include "script_component.hpp"
// If the cursorMenu is open, the loading bar will fail. If we execute the function one frame later, it will work fine // If the cursorMenu is open, the loading bar will fail. If we execute the function one frame later, it will work fine
if (uiNamespace getVariable [QEGVAR(interact_menu,cursorMenuOpened),false]) exitwith { if (uiNamespace getVariable [QEGVAR(interact_menu,cursorMenuOpened),false]) exitWith {
[{ [{
_this call FUNC(dismount); _this call FUNC(dismount);
}, _this] call EFUNC(common,execNextFrame); }, _this] call EFUNC(common,execNextFrame);

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@ -57,7 +57,7 @@ if (_mode == 0) then {
if (count _no > 0) exitWith { if (count _no > 0) exitWith {
_found = true; //diag_log "found"; _found = true; //diag_log "found";
}; };
} foreach _wireCheckPosAr; } forEach _wireCheckPosAr;
// Double coil found! // Double coil found!
if (_found) then { if (_found) then {
_mode = 1; _mode = 1;

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@ -29,7 +29,7 @@ private ["_xGrid", "_yGrid", "_dagrGrid", "_bearing", "_dagrDist", "_dagrElevati
__background ctrlSetText QUOTE(PATHTOF(UI\dagr_vector.paa)); __background ctrlSetText QUOTE(PATHTOF(UI\dagr_vector.paa));
if (GVAR(noVectorData)) exitwith {}; if (GVAR(noVectorData)) exitWith {};
GVAR(LAZPOS) params ["_lazPosX", "_lazPosY", "_lazPosZ"]; GVAR(LAZPOS) params ["_lazPosX", "_lazPosY", "_lazPosZ"];
// Incase grids go neg due to 99-00 boundry // Incase grids go neg due to 99-00 boundry

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@ -14,7 +14,7 @@
true true
}, },
{false}, {false},
[0, [false, true, false]], false] call cba_fnc_addKeybind; // (empty default key) [0, [false, true, false]], false] call CBA_fnc_addKeybind; // (empty default key)
["ACE3 Equipment", QGVAR(ToggleKey), "Toggle DAGR", ["ACE3 Equipment", QGVAR(ToggleKey), "Toggle DAGR",
{ {
@ -27,7 +27,7 @@
true true
}, },
{false}, {false},
[0, [false, false, false]], false] call cba_fnc_addKeybind; // (empty default key) [0, [false, false, false]], false] call CBA_fnc_addKeybind; // (empty default key)
//Add deviceKey entry: //Add deviceKey entry:
private ["_conditonCode", "_toggleCode", "_closeCode"]; private ["_conditonCode", "_toggleCode", "_closeCode"];

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@ -20,7 +20,7 @@ params ["_caller", "_target"];
private "_display"; private "_display";
#define DEFUALTPATH "\A3\Ui_f\data\GUI\Cfg\Ranks\%1_gs.paa" #define DEFUALTPATH "\A3\Ui_f\data\GUI\Cfg\Ranks\%1_gs.paa"
//Sanity Checks //Sanity Checks
if (_caller != ACE_player) exitwith {ERROR("Player isn't caller?");}; if (_caller != ACE_player) exitWith {ERROR("Player isn't caller?");};
if (!([_player, _target] call FUNC(canPlayerDisarmUnit))) exitWith {ERROR("Can't Disarm Unit");}; if (!([_player, _target] call FUNC(canPlayerDisarmUnit))) exitWith {ERROR("Can't Disarm Unit");};
if (dialog) then {ERROR("Dialog open when trying to open disarm dialog"); closeDialog 0;}; if (dialog) then {ERROR("Dialog open when trying to open disarm dialog"); closeDialog 0;};

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@ -33,13 +33,13 @@ class GVAR(remoteInventory) {
fadeout = 0; fadeout = 0;
class Colors { class Colors {
dragValidBgr[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])",0.5}; dragValidBgr[] = {"(profilenamespace getVariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getVariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getVariable ['IGUI_TEXT_RGB_B',1])",0.5};
dragInvalidBgr[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])","(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])","(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])",0.5}; dragInvalidBgr[] = {"(profilenamespace getVariable ['IGUI_ERROR_RGB_R',0.8])","(profilenamespace getVariable ['IGUI_ERROR_RGB_G',0.0])","(profilenamespace getVariable ['IGUI_ERROR_RGB_B',0.0])",0.5};
dragValidBar[] = {"(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])","(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])","(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])",0.5}; dragValidBar[] = {"(profilenamespace getVariable ['IGUI_WARNING_RGB_R',0.8])","(profilenamespace getVariable ['IGUI_WARNING_RGB_G',0.5])","(profilenamespace getVariable ['IGUI_WARNING_RGB_B',0.0])",0.5};
dragInvalidBar[] = {"(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])","(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])","(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])",0.5}; dragInvalidBar[] = {"(profilenamespace getVariable ['IGUI_ERROR_RGB_R',0.8])","(profilenamespace getVariable ['IGUI_ERROR_RGB_G',0.0])","(profilenamespace getVariable ['IGUI_ERROR_RGB_B',0.0])",0.5};
progressBar[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])",1}; progressBar[] = {"(profilenamespace getVariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getVariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getVariable ['IGUI_TEXT_RGB_B',1])",1};
progressBarBgr[] = {"(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])","(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])","(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])",0.75}; progressBarBgr[] = {"(profilenamespace getVariable ['IGUI_BCG_RGB_R',0])","(profilenamespace getVariable ['IGUI_BCG_RGB_G',1])","(profilenamespace getVariable ['IGUI_BCG_RGB_B',1])",0.75};
highlight[] = {"(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])",0.5}; highlight[] = {"(profilenamespace getVariable ['IGUI_TEXT_RGB_R',0])","(profilenamespace getVariable ['IGUI_TEXT_RGB_G',1])","(profilenamespace getVariable ['IGUI_TEXT_RGB_B',1])",0.5};
}; };
class controlsBackground {}; class controlsBackground {};

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@ -52,7 +52,7 @@ if !([_unit] call EFUNC(common,isPlayer)) then {
//don't do anything until projectile is null (exploded/max range) //don't do anything until projectile is null (exploded/max range)
if (isNull _projectile) then { if (isNull _projectile) then {
//Remove PFEH: //Remove PFEH:
[_idPFH] call cba_fnc_removePerFrameHandler; [_idPFH] call CBA_fnc_removePerFrameHandler;
//If (tube is dropped) OR (is dead) OR (is player) just exit //If (tube is dropped) OR (is dead) OR (is player) just exit
if (((secondaryWeapon _unit) != _tube) || {!alive _unit} || {([_unit] call EFUNC(common,isPlayer))}) exitWith {}; if (((secondaryWeapon _unit) != _tube) || {!alive _unit} || {([_unit] call EFUNC(common,isPlayer))}) exitWith {};

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@ -21,4 +21,4 @@ if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
// a static weapon has to be empty for dragging (ignore UAV AI) // a static weapon has to be empty for dragging (ignore UAV AI)
if (((typeOf _target) isKindOf "StaticWeapon") && {{(getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "simulation")) != "UAVPilot"} count crew _target > 0}) exitWith {false}; if (((typeOf _target) isKindOf "StaticWeapon") && {{(getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "simulation")) != "UAVPilot"} count crew _target > 0}) exitWith {false};
alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canCarry), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})} alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canCarry), false]} && {animationState _target in ["", "unconscious"] || (_target getVariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})}

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@ -24,4 +24,4 @@ if !([_unit, _target, []] call EFUNC(common,canInteractWith)) exitWith {false};
// a static weapon has to be empty for dragging (ignore UAV AI) // a static weapon has to be empty for dragging (ignore UAV AI)
if ((typeOf _target) isKindOf "StaticWeapon" && {{(getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "simulation")) != "UAVPilot"} count crew _target > 0}) exitWith {false}; if ((typeOf _target) isKindOf "StaticWeapon" && {{(getText (configFile >> "CfgVehicles" >> (typeOf _x) >> "simulation")) != "UAVPilot"} count crew _target > 0}) exitWith {false};
alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getvariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})}; alive _target && {vehicle _target == _target} && {_target getVariable [QGVAR(canDrag), false]} && {animationState _target in ["", "unconscious"] || (_target getVariable ["ACE_isUnconscious", false]) || (_target isKindOf "CAManBase" && {(_target getHitPointDamage "HitLegs") > 0.4})};

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@ -22,7 +22,7 @@ params ["_unit", "_target"];
private "_inBuilding"; private "_inBuilding";
_inBuilding = [_unit] call FUNC(isObjectOnObject); _inBuilding = [_unit] call FUNC(isObjectOnObject);
if !(_unit getvariable ["ACE_isUnconscious", false]) then { if !(_unit getVariable ["ACE_isUnconscious", false]) then {
// play release animation // play release animation
_unit playAction "released"; _unit playAction "released";
}; };
@ -63,7 +63,7 @@ if !(_target isKindOf "CAManBase") then {
["fixFloating", _target, _target] call EFUNC(common,targetEvent); ["fixFloating", _target, _target] call EFUNC(common,targetEvent);
}; };
if (_unit getvariable ["ACE_isUnconscious", false]) then { if (_unit getVariable ["ACE_isUnconscious", false]) then {
[_unit, "unconscious", 2, true] call EFUNC(common,doAnimation); [_unit, "unconscious", 2, true] call EFUNC(common,doAnimation);
}; };

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@ -31,7 +31,7 @@ detach _target;
// fix anim when aborting carrying persons // fix anim when aborting carrying persons
if (_target isKindOf "CAManBase" || {animationState _unit in CARRY_ANIMATIONS}) then { if (_target isKindOf "CAManBase" || {animationState _unit in CARRY_ANIMATIONS}) then {
if (vehicle _unit == _unit && {!(_unit getvariable ["ACE_isUnconscious", false])}) then { if (vehicle _unit == _unit && {!(_unit getVariable ["ACE_isUnconscious", false])}) then {
[_unit, "", 2, true] call EFUNC(common,doAnimation); [_unit, "", 2, true] call EFUNC(common,doAnimation);
}; };

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@ -39,7 +39,7 @@ _totalWeight = 0;
]; ];
// add Weight of create to totalWeight // add Weight of create to totalWeight
_totalWeight = _totalWeight + (getNumber (configFile >> "CfgVehicles" >> typeof _object >> "mass")); _totalWeight = _totalWeight + (getNumber (configFile >> "CfgVehicles" >> typeOf _object >> "mass"));
// Mass in Arma isn't an exact amount but rather a volume/weight value. This attempts to work around that by making it a usable value. (sort of). // Mass in Arma isn't an exact amount but rather a volume/weight value. This attempts to work around that by making it a usable value. (sort of).
_totalWeight * 0.5 _totalWeight * 0.5

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@ -19,9 +19,9 @@ class Rsc_ACE_CallScreen_Edit:RscEdit {
colorText[] = {0,0,0,1}; colorText[] = {0,0,0,1};
colorDisabled[] = {1,1,1,0.25}; colorDisabled[] = {1,1,1,0.25};
colorSelection[] = { colorSelection[] = {
"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.69])", "(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])",
"(profilenamespace getvariable ['GUI_BCG_RGB_G',0.75])", "(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])",
"(profilenamespace getvariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])",
1 1
}; };
text = ""; text = "";

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@ -43,7 +43,7 @@ GVAR(CurrentSpeedDial) = 0;
GVAR(placeAction) = PLACE_CANCEL; GVAR(placeAction) = PLACE_CANCEL;
}; };
//Show defuse actions on cfgAmmos (allMines): //Show defuse actions on CfgAmmos (allMines):
_this call FUNC(interactEH); _this call FUNC(interactEH);
}] call EFUNC(common,addEventHandler); }] call EFUNC(common,addEventHandler);

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@ -29,7 +29,7 @@ if ((_code) == "") exitWith {
}; };
{ {
if ((_x select 0) == _name) exitWith { if ((_x select 0) == _name) exitWith {
_speedDial set [_foreachindex, _this]; _speedDial set [_forEachIndex, _this];
_found = true; _found = true;
}; };
} forEach _speedDial; } forEach _speedDial;

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@ -30,10 +30,10 @@ _result = true;
if (!_ignoreRange && {(_unit distance (_item select 0)) > _range}) exitWith {TRACE_1("out of range",_range); false}; if (!_ignoreRange && {(_unit distance (_item select 0)) > _range}) exitWith {TRACE_1("out of range",_range); false};
if (getNumber (ConfigFile >> "CfgAmmo" >> typeof (_item select 0) >> "TriggerWhenDestroyed") == 0) then { if (getNumber (ConfigFile >> "CfgAmmo" >> typeOf (_item select 0) >> "TriggerWhenDestroyed") == 0) then {
private ["_exp", "_previousExp"]; private ["_exp", "_previousExp"];
_previousExp = _item select 0; _previousExp = _item select 0;
_exp = getText (ConfigFile >> "CfgAmmo" >> typeof (_previousExp) >> "ACE_Explosive"); _exp = getText (ConfigFile >> "CfgAmmo" >> typeOf (_previousExp) >> "ACE_Explosive");
if (_exp != "") then { if (_exp != "") then {
_exp = createVehicle [_exp, [0,0,15001], [], 0, "NONE"]; _exp = createVehicle [_exp, [0,0,15001], [], 0, "NONE"];
_exp setDir (getDir _previousExp); _exp setDir (getDir _previousExp);

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@ -30,7 +30,7 @@ private "_explosive";
_explosive = [_code] call FUNC(getSpeedDialExplosive); _explosive = [_code] call FUNC(getSpeedDialExplosive);
if (_i >= (count _arr + 2)) then { if (_i >= (count _arr + 2)) then {
[_pfID] call CALLSTACK(cba_fnc_removePerFrameHandler); [_pfID] call CALLSTACK(CBA_fnc_removePerFrameHandler);
if ((count _explosive) > 0) then { if ((count _explosive) > 0) then {
[_unit, -1, [_explosive select 0, _explosive select 2]] call FUNC(detonateExplosive); [_unit, -1, [_explosive select 0, _explosive select 2]] call FUNC(detonateExplosive);
}; };

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@ -44,9 +44,9 @@ _list = [];
if (_adjustedList) then { if (_adjustedList) then {
_clackerList = _clackerList - ["X"]; _clackerList = _clackerList - ["X"];
if (count _clackerList == 0) then { if (count _clackerList == 0) then {
_unit SetVariable [QGVAR(Clackers), nil, true]; _unit setVariable [QGVAR(Clackers), nil, true];
} else { } else {
_unit SetVariable [QGVAR(Clackers), _clackerList, true]; _unit setVariable [QGVAR(Clackers), _clackerList, true];
}; };
}; };

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@ -29,7 +29,7 @@ _config = ConfigFile >> "CfgWeapons" >> _item;
if (isClass _config && {getNumber(_config >> "ACE_Detonator") == 1}) then { if (isClass _config && {getNumber(_config >> "ACE_Detonator") == 1}) then {
private ["_clackerItems"]; private ["_clackerItems"];
_clackerItems = _giver getVariable [QGVAR(Clackers), []]; _clackerItems = _giver getVariable [QGVAR(Clackers), []];
_receiver SetVariable [QGVAR(Clackers), (_receiver getVariable [QGVAR(Clackers), []]) + _clackerItems, true]; _receiver setVariable [QGVAR(Clackers), (_receiver getVariable [QGVAR(Clackers), []]) + _clackerItems, true];
_detonators = [_giver] call FUNC(getDetonators); _detonators = [_giver] call FUNC(getDetonators);
if (count _detonators == 0) then { if (count _detonators == 0) then {

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@ -62,8 +62,8 @@ if (isNumber (_magazineTrigger >> "digDistance")) then {
_canDigDown = true; _canDigDown = true;
_surfaceType = surfaceType _pos; _surfaceType = surfaceType _pos;
if ((_surfaceType select [0,1]) == "#") then {_surfaceType = _surfaceType select [1, 99];}; if ((_surfaceType select [0,1]) == "#") then {_surfaceType = _surfaceType select [1, 99];};
if ((_surfaceType != "") || {isClass (configfile >> "CfgSurfaces" >> _surfaceType >> "soundEnviron")}) then { if ((_surfaceType != "") || {isClass (configFile >> "CfgSurfaces" >> _surfaceType >> "soundEnviron")}) then {
_soundEnviron = getText (configfile >> "CfgSurfaces" >> _surfaceType >> "soundEnviron"); _soundEnviron = getText (configFile >> "CfgSurfaces" >> _surfaceType >> "soundEnviron");
TRACE_2("Dig Down Surface",_surfaceType,_soundEnviron); TRACE_2("Dig Down Surface",_surfaceType,_soundEnviron);
_canDigDown = !(_soundEnviron in ["road", "tarmac", "concrete", "concrete_int", "int_concrete", "concrete_ext"]); _canDigDown = !(_soundEnviron in ["road", "tarmac", "concrete", "concrete_int", "int_concrete", "concrete_ext"]);
}; };

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@ -28,7 +28,7 @@
[vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex)] call FUNC(keyUp); [vehicle ACE_player, [ACE_player] call EFUNC(common,getTurretIndex)] call FUNC(keyUp);
false false
}, },
[15, [false, false, false]], false] call cba_fnc_addKeybind; //Tab Key [15, [false, false, false]], false] call CBA_fnc_addKeybind; //Tab Key
["ACE3 Vehicles", QGVAR(adjustRangeUp), localize LSTRING(AdjustRangeUp), ["ACE3 Vehicles", QGVAR(adjustRangeUp), localize LSTRING(AdjustRangeUp),
{ {
@ -42,7 +42,7 @@
true true
}, },
{false}, {false},
[201, [false, false, false]], false] call cba_fnc_addKeybind; //PageUp Key [201, [false, false, false]], false] call CBA_fnc_addKeybind; //PageUp Key
["ACE3 Vehicles", QGVAR(adjustRangDown), localize LSTRING(AdjustRangeDown), ["ACE3 Vehicles", QGVAR(adjustRangDown), localize LSTRING(AdjustRangeDown),
{ {
@ -56,4 +56,4 @@
true true
}, },
{false}, {false},
[209, [false, false, false]], false] call cba_fnc_addKeybind; //PageDown Key [209, [false, false, false]], false] call CBA_fnc_addKeybind; //PageDown Key

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@ -19,5 +19,5 @@ GVAR(pfeh_id) = -1;
_this call FUNC(keyPress); _this call FUNC(keyPress);
}, },
{false}, {false},
[41, [true, false, false]], true] call cba_fnc_addKeybind; // Shift + Tilda (hold) [41, [true, false, false]], true] call CBA_fnc_addKeybind; // Shift + Tilda (hold)
}] call EFUNC(common,addEventHandler); }] call EFUNC(common,addEventHandler);

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@ -1,7 +1,7 @@
//fnc_doExplosions.sqf //fnc_doExplosions.sqf
#include "script_component.hpp" #include "script_component.hpp"
private ["_params", "_explosions", "_index", "_i", "_exp", "_refExp", "_bpos", "_hit", "_distance", "_indirectHitRange", "_depth"]; private ["_params", "_explosions", "_index", "_i", "_exp", "_refExp", "_bpos", "_hit", "_distance", "_indirectHitRange", "_depth"];
_params = _this select 0; _params = _this select 0;
_explosions = _params select 0; _explosions = _params select 0;
_index = _params select 1; _index = _params select 1;
@ -20,7 +20,7 @@ for "_i" from _index to ((_index+2) min (count _explosions)) do {
}; };
_index = _index + 2; _index = _index + 2;
if(_index >= (count _explosions)) then { if(_index >= (count _explosions)) then {
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
} else { } else {
_params set[1, _index]; _params set[1, _index];
}; };

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@ -1,7 +1,7 @@
//fnc_doReflections.sqf //fnc_doReflections.sqf
#include "script_component.hpp" #include "script_component.hpp"
private ["_pos", "_ammo", "_depth", "_hit", "_range", "_hitFactor", "_indirectHitRange", "_indirectHit", "_testParams"]; private ["_pos", "_ammo", "_depth", "_hit", "_range", "_hitFactor", "_indirectHitRange", "_indirectHit", "_testParams"];
_pos = _this select 0; _pos = _this select 0;
_ammo = _this select 1; _ammo = _this select 1;

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@ -1,6 +1,6 @@
//fnc_findReflections.sqf //fnc_findReflections.sqf
#include "script_component.hpp" #include "script_component.hpp"
private ["_split", "_radi", "_params", "_pos", "_explosiveInfo", "_los", "_nlos", "_zIndex", "_depth", "_indirectHitRange", "_indirectHit", "_distanceCount", "_lastPos", "_test", "_vec", "_testPos", "_buckets", "_excludes", "_bucketIndex", "_bucketPos", "_bucketList", "_c", "_index", "_blist", "_avgX", "_avgY", "_avgZ", "_bpos", "_distance", "_hitFactor", "_hit", "_range", "_refExp", "_rand", "_i", "_x", "_res", "_forEachIndex", "_explosions", "_can", "_dirvec", "_zAng"]; private ["_split", "_radi", "_params", "_pos", "_explosiveInfo", "_los", "_nlos", "_zIndex", "_depth", "_indirectHitRange", "_indirectHit", "_distanceCount", "_lastPos", "_test", "_vec", "_testPos", "_buckets", "_excludes", "_bucketIndex", "_bucketPos", "_bucketList", "_c", "_index", "_blist", "_avgX", "_avgY", "_avgZ", "_bpos", "_distance", "_hitFactor", "_hit", "_range", "_refExp", "_rand", "_i", "_x", "_res", "_forEachIndex", "_explosions", "_can", "_dirvec", "_zAng"];
_params = _this select 0; _params = _this select 0;
@ -21,15 +21,15 @@ _indirectHit = _explosiveInfo select 1;
_distanceCount = (floor _indirectHitRange*4) min 100; _distanceCount = (floor _indirectHitRange*4) min 100;
if(_zIndex < 5) then { if(_zIndex < 5) then {
_lastPos = _pos; _lastPos = _pos;
_zAng = _zIndex*20+2; _zAng = _zIndex*20+2;
if(_zAng > 80) then { if(_zAng > 80) then {
_radi = 1; _radi = 1;
_zAng = 90; _zAng = 90;
}; };
for "_i" from 0 to _radi do { for "_i" from 0 to _radi do {
_test = true; _test = true;
_vec = [1, ((_i*_split)+_rand) mod 360, _zAng] call cba_fnc_polar2vect; _vec = [1, ((_i*_split)+_rand) mod 360, _zAng] call CBA_fnc_polar2vect;
for "_x" from 1 to _distanceCount do { for "_x" from 1 to _distanceCount do {
_testPos = _pos vectorAdd (_vec vectorMultiply _x); _testPos = _pos vectorAdd (_vec vectorMultiply _x);
// drop ["\a3\data_f\Cl_basic","","Billboard",1,15,ASLtoATL _testPos,[0,0,0],1,1.275,1.0,0.0,[1],[[1,0,0,1]],[0],0.0,2.0,"","",""]; // drop ["\a3\data_f\Cl_basic","","Billboard",1,15,ASLtoATL _testPos,[0,0,0],1,1.275,1.0,0.0,[1],[[1,0,0,1]],[0],0.0,2.0,"","",""];
@ -43,7 +43,7 @@ if(_zIndex < 5) then {
// drop ["\a3\data_f\Cl_basic","","Billboard",1,15,ASLtoATL _testPos,[0,0,0],1,1.275,1.0,0.0,[1],[[1,0,0,1]],[0],0.0,2.0,"","",""]; // drop ["\a3\data_f\Cl_basic","","Billboard",1,15,ASLtoATL _testPos,[0,0,0],1,1.275,1.0,0.0,[1],[[1,0,0,1]],[0],0.0,2.0,"","",""];
// TEST_PAIRS pushBack [_pos, _lastPos, [1,0,0,1]]; // TEST_PAIRS pushBack [_pos, _lastPos, [1,0,0,1]];
}; };
// if(terrainIntersectASL [_pos, _testPos]) exitWith {}; // if(terrainIntersectASL [_pos, _testPos]) exitWith {};
_lastPos = _testPos; _lastPos = _testPos;
}; };
@ -106,7 +106,7 @@ if(_zIndex < 5) then {
_range = _range - (_range%2); _range = _range - (_range%2);
if(_hit >= 10 && _range > 0) then { if(_hit >= 10 && _range > 0) then {
// TEST_ICONS pushBack [_bpos, format["h: %1, r: %2, hf: %3 d: %4 ihr: %5", _hit, _range, _hitFactor, _distance, _indirectHitRange*4]]; // TEST_ICONS pushBack [_bpos, format["h: %1, r: %2, hf: %3 d: %4 ihr: %5", _hit, _range, _hitFactor, _distance, _indirectHitRange*4]];
// TEST_PAIRS pushBack [_pos, _bpos, [1,0,0,1]]; // TEST_PAIRS pushBack [_pos, _bpos, [1,0,0,1]];
_refExp = format["ace_explosion_reflection_%1_%2", _range, _hit]; _refExp = format["ace_explosion_reflection_%1_%2", _range, _hit];
// _refExp createVehicle (ASLtoATL _bpos); // _refExp createVehicle (ASLtoATL _bpos);
@ -122,5 +122,5 @@ if(_zIndex < 5) then {
// _dirvec = _dirvec vectorMultiply 100; // _dirvec = _dirvec vectorMultiply 100;
// _can setVelocity _dirvec; // _can setVelocity _dirvec;
[DFUNC(doExplosions), 0, [_explosions, 0]] call CBA_fnc_addPerFrameHandler; [DFUNC(doExplosions), 0, [_explosions, 0]] call CBA_fnc_addPerFrameHandler;
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
}; };

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@ -1,5 +1,5 @@
#include "script_component.hpp" #include "script_component.hpp"
if(GVAR(tracesStarted)) then { if(GVAR(tracesStarted)) then {
GVAR(tracesStarted) = false; GVAR(tracesStarted) = false;
[GVAR(traceID)] call cba_fnc_removePerFrameHandler; [GVAR(traceID)] call CBA_fnc_removePerFrameHandler;
}; };

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@ -10,5 +10,5 @@ if (alive _tracerObj && (count GVAR(traces)) > 0) then {
_positions = _data select 4; _positions = _data select 4;
_positions set [(count _positions), [(getPos _tracerObj), vectorMagnitude (velocity _tracerObj)]]; _positions set [(count _positions), [(getPos _tracerObj), vectorMagnitude (velocity _tracerObj)]];
} else { } else {
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
}; };

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@ -26,7 +26,7 @@ GVAR(time4) = 0;
["playerChanged", { ["playerChanged", {
GVAR(deafnessDV) = 0; GVAR(deafnessDV) = 0;
GVAR(deafnessPrior) = 0; GVAR(deafnessPrior) = 0;
ACE_player setvariable [QGVAR(deaf), false]; ACE_player setVariable [QGVAR(deaf), false];
GVAR(beep) = false; GVAR(beep) = false;
GVAR(beep2) = false; GVAR(beep2) = false;

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@ -42,7 +42,7 @@ if (!_justUpdateVolume) then {
GVAR(deafnessPrior) = GVAR(deafnessDV); GVAR(deafnessPrior) = GVAR(deafnessDV);
if (GVAR(deafnessDV) > 19.75) then { if (GVAR(deafnessDV) > 19.75) then {
ACE_player setvariable [QGVAR(deaf), true]; ACE_player setVariable [QGVAR(deaf), true];
if ((!GVAR(DisableEarRinging)) && {ACE_time > GVAR(time4)}) then { if ((!GVAR(DisableEarRinging)) && {ACE_time > GVAR(time4)}) then {
playSound "ACE_Combat_Deafness"; playSound "ACE_Combat_Deafness";
GVAR(beep2) = true; GVAR(beep2) = true;
@ -50,7 +50,7 @@ if (!_justUpdateVolume) then {
GVAR(time4) = ACE_time + 30; GVAR(time4) = ACE_time + 30;
}; };
} else { } else {
ACE_player setvariable [QGVAR(deaf), false]; ACE_player setVariable [QGVAR(deaf), false];
}; };
if (GVAR(deafnessDV) > 10) then { if (GVAR(deafnessDV) > 10) then {

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@ -93,7 +93,7 @@ GVAR(no_cams) sort true;
GVAR(pos) = getPosVisual GVAR(huntIR); GVAR(pos) = getPosVisual GVAR(huntIR);
if ((!dialog) || (count GVAR(no_cams) == 0) || ((GVAR(pos) select 2) <= 20)) exitWith { if ((!dialog) || (count GVAR(no_cams) == 0) || ((GVAR(pos) select 2) <= 20)) exitWith {
[_this select 1] call cba_fnc_removePerFrameHandler; [_this select 1] call CBA_fnc_removePerFrameHandler;
GVAR(stop) = true; GVAR(stop) = true;

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@ -48,7 +48,7 @@ createDialog "ace_huntir_cam_dialog_off";
_nearestHuntIRs = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE]; _nearestHuntIRs = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE];
if ((!dialog) || GVAR(done)) exitWith { if ((!dialog) || GVAR(done)) exitWith {
[_this select 1] call cba_fnc_removePerFrameHandler; [_this select 1] call CBA_fnc_removePerFrameHandler;
if (dialog && GVAR(state) == "connected") then { if (dialog && GVAR(state) == "connected") then {
[_nearestHuntIRs select 0] call FUNC(cam); [_nearestHuntIRs select 0] call FUNC(cam);

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@ -41,14 +41,14 @@ GVAR(ParsedTextCached) = [];
// Statement // Statement
[0] call FUNC(keyDown) [0] call FUNC(keyDown)
},{[0,false] call FUNC(keyUp)}, },{[0,false] call FUNC(keyUp)},
[219, [false, false, false]], false] call cba_fnc_addKeybind; //Left Windows Key [219, [false, false, false]], false] call CBA_fnc_addKeybind; //Left Windows Key
["ACE3 Common", QGVAR(SelfInteractKey), (localize LSTRING(SelfInteractKey)), ["ACE3 Common", QGVAR(SelfInteractKey), (localize LSTRING(SelfInteractKey)),
{ {
// Statement // Statement
[1] call FUNC(keyDown) [1] call FUNC(keyDown)
},{[1,false] call FUNC(keyUp)}, },{[1,false] call FUNC(keyUp)},
[219, [false, true, false]], false] call cba_fnc_addKeybind; //Left Windows Key + Ctrl/Strg [219, [false, true, false]], false] call CBA_fnc_addKeybind; //Left Windows Key + Ctrl/Strg
// Listens for the falling unconscious event, just in case the menu needs to be closed // Listens for the falling unconscious event, just in case the menu needs to be closed

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@ -116,7 +116,7 @@ _angle = _centerAngle - _angleSpan / 2;
private ["_offset","_newPos"]; private ["_offset","_newPos"];
_newPos = if (GVAR(UseListMenu)) then { _newPos = if (GVAR(UseListMenu)) then {
[(_sPos select 0) + _scaleX, [(_sPos select 0) + _scaleX,
(_sPos select 1) + _scaleY * (_foreachindex - _numChildren/2 + 0.5)]; (_sPos select 1) + _scaleY * (_forEachIndex - _numChildren/2 + 0.5)];
} else { } else {
[(_sPos select 0) - _scaleX * (cos _angle), [(_sPos select 0) - _scaleX * (cos _angle),
(_sPos select 1) + _scaleY * (sin _angle)]; (_sPos select 1) + _scaleY * (sin _angle)];

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@ -55,7 +55,7 @@ if (((count _weaponConfig) < 1) || {(getNumber (_weaponConfig select 0)) != 1})
_fireDisabledEH = [_fireDisabledEH] call FUNC(enableFire); _fireDisabledEH = [_fireDisabledEH] call FUNC(enableFire);
}; };
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
GVAR(pfehID) = -1; GVAR(pfehID) = -1;
}; };

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@ -19,7 +19,7 @@
[ACE_player] call FUNC(lockKeyUp); [ACE_player] call FUNC(lockKeyUp);
false false
}, },
[15, [false, false, false]], false] call cba_fnc_addKeybind; //Tab Key [15, [false, false, false]], false] call CBA_fnc_addKeybind; //Tab Key
["ACE3 Weapons", QGVAR(cycleFireMode), localize LSTRING(CycleFireMode), ["ACE3 Weapons", QGVAR(cycleFireMode), localize LSTRING(CycleFireMode),
{ false }, { false },
@ -27,4 +27,4 @@
[ACE_player] call FUNC(cycleFireMode); [ACE_player] call FUNC(cycleFireMode);
false false
}, },
[15, [false, true, false]], false] call cba_fnc_addKeybind; //Ctrl+Tab Key [15, [false, true, false]], false] call CBA_fnc_addKeybind; //Ctrl+Tab Key

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@ -23,7 +23,7 @@ private ["_outputData"];
_outputData = [] call FUNC(generateOutputData); _outputData = [] call FUNC(generateOutputData);
{ {
ctrlSetText [_x , _outputData select _foreachindex]; ctrlSetText [_x , _outputData select _forEachIndex];
} forEach [74100, 74200, 74201, 74300, 74301, 74302, 74303, 74304, 74305, 74400, 74401, 74500, 74600, 74601, 74602, 74603, 74604, 74605]; } forEach [74100, 74200, 74201, 74300, 74301, 74302, 74303, 74304, 74305, 74400, 74401, 74500, 74600, 74601, 74602, 74603, 74604, 74605];
if (GVAR(referenceHeadingMenu) == 1) then { if (GVAR(referenceHeadingMenu) == 1) then {

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@ -10,7 +10,7 @@ _shooter = _args select 1;
_uuid = _args select 2; _uuid = _args select 2;
if(isNull _laserTarget || !alive _shooter) exitWith { if(isNull _laserTarget || !alive _shooter) exitWith {
[(_this select 1)] call cba_fnc_removePerFrameHandler; [(_this select 1)] call CBA_fnc_removePerFrameHandler;
REM(GVAR(VanillaLasers), _laserTarget); REM(GVAR(VanillaLasers), _laserTarget);
// Remove laseron // Remove laseron

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@ -1,6 +1,6 @@
/* /*
* Author: PabstMirror * Author: PabstMirror
* Checks if object is a fence. Should work on any fence type, even (typeof == ""). * Checks if object is a fence. Should work on any fence type, even (typeOf == "").
* Call is fairly expensive because of all of the string checking. * Call is fairly expensive because of all of the string checking.
* *
* Arguments: * Arguments:

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@ -27,7 +27,7 @@ _unitMagCounts = [];
private "_xFullMagazineCount"; private "_xFullMagazineCount";
_x params ["_xClassname", "_xCount", "_xLoaded", "_xType"]; _x params ["_xClassname", "_xCount", "_xLoaded", "_xType"];
_xFullMagazineCount = getNumber (configfile >> "CfgMagazines" >> _xClassname >> "count"); _xFullMagazineCount = getNumber (configFile >> "CfgMagazines" >> _xClassname >> "count");
//for every partial magazine, that is either in inventory or can be moved there //for every partial magazine, that is either in inventory or can be moved there
if ((_xCount < _xFullMagazineCount) && {_xCount > 0} && {(!_xLoaded) || {_player canAdd _xClassname}}) then { if ((_xCount < _xFullMagazineCount) && {_xCount > 0} && {(!_xLoaded) || {_player canAdd _xClassname}}) then {

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@ -24,7 +24,7 @@ private ["_structuredOutputText", "_picture", "_fullMags", "_partialMags", "_ful
params ["_args", "_elapsedTime", "_totalTime", "_errorCode"]; params ["_args", "_elapsedTime", "_totalTime", "_errorCode"];
_args params ["_magazineClassname", "_lastAmmoCount"]; _args params ["_magazineClassname", "_lastAmmoCount"];
_fullMagazineCount = getNumber (configfile >> "CfgMagazines" >> _magazineClassname >> "count"); _fullMagazineCount = getNumber (configFile >> "CfgMagazines" >> _magazineClassname >> "count");
//Don't show anything if player can't interact: //Don't show anything if player can't interact:
if (!([ACE_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {}; if (!([ACE_player, objNull, ["isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith))) exitWith {};

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@ -24,7 +24,7 @@ private ["_magazineCfg", "_fullMagazineCount", "_isBelt", "_startingAmmoCounts",
params ["_target", "_player", "_magazineClassname"]; params ["_target", "_player", "_magazineClassname"];
if (isNil "_magazineClassname" || {_magazineClassname == ""}) exitWith {ERROR("Bad Mag Classname");}; if (isNil "_magazineClassname" || {_magazineClassname == ""}) exitWith {ERROR("Bad Mag Classname");};
_magazineCfg = configfile >> "CfgMagazines" >> _magazineClassname; _magazineCfg = configFile >> "CfgMagazines" >> _magazineClassname;
// Calculate actual ammo to transfer during repack // Calculate actual ammo to transfer during repack
_fullMagazineCount = getNumber (_magazineCfg >> "count"); _fullMagazineCount = getNumber (_magazineCfg >> "count");
//Is linked belt magazine: //Is linked belt magazine:
@ -57,7 +57,7 @@ _startingAmmoCounts = [];
}; };
} forEach (magazinesAmmoFull _player); } forEach (magazinesAmmoFull _player);
if ((count _startingAmmoCounts) < 2) exitwith {ERROR("Not Enough Mags to Repack");}; if ((count _startingAmmoCounts) < 2) exitWith {ERROR("Not Enough Mags to Repack");};
_simEvents = [_fullMagazineCount, _startingAmmoCounts, _isBelt] call FUNC(simulateRepackEvents); _simEvents = [_fullMagazineCount, _startingAmmoCounts, _isBelt] call FUNC(simulateRepackEvents);
_totalTime = (_simEvents select ((count _simEvents) - 1) select 0); _totalTime = (_simEvents select ((count _simEvents) - 1) select 0);

View File

@ -16,7 +16,7 @@ private ["_config", "_marker", "_a", "_scope", "_icon", "_rgba", "_name"];
// init marker types // init marker types
if (isNil QGVAR(MarkersCache)) then { if (isNil QGVAR(MarkersCache)) then {
_config = configfile >> "CfgMarkers"; _config = configFile >> "CfgMarkers";
GVAR(MarkersCache) = []; GVAR(MarkersCache) = [];
for "_a" from 0 to (count _config - 1) do { for "_a" from 0 to (count _config - 1) do {
@ -32,7 +32,7 @@ if (isNil QGVAR(MarkersCache)) then {
// init marker colors // init marker colors
if (isNil QGVAR(MarkerColorsCache)) then { if (isNil QGVAR(MarkerColorsCache)) then {
_config = configfile >> "CfgMarkerColors"; _config = configFile >> "CfgMarkerColors";
GVAR(MarkerColorsCache) = []; GVAR(MarkerColorsCache) = [];
for "_a" from 0 to (count _config - 1) do { for "_a" from 0 to (count _config - 1) do {

View File

@ -25,6 +25,6 @@ _data = _ctrl lbValue _index;
GVAR(curSelMarkerColor) = _index; GVAR(curSelMarkerColor) = _index;
_config = (configfile >> "CfgMarkerColors") select _data; _config = (configFile >> "CfgMarkerColors") select _data;
GVAR(currentMarkerColorConfigName) = (configName _config); GVAR(currentMarkerColorConfigName) = (configName _config);

View File

@ -25,6 +25,6 @@ _data = _ctrl lbValue _index;
GVAR(curSelMarkerShape) = _index; GVAR(curSelMarkerShape) = _index;
_config = (configfile >> "CfgMarkers") select _data; _config = (configFile >> "CfgMarkers") select _data;
GVAR(currentMarkerConfigName) = (configName _config); GVAR(currentMarkerConfigName) = (configName _config);

View File

@ -29,14 +29,14 @@ TRACE_3("params",_allMapMarkers,_allMapMarkersProperties,_logic);
_data = _allMapMarkersProperties select _index; _data = _allMapMarkersProperties select _index;
_data params ["_name", "_color", "_pos", "_dir"]; _data params ["_name", "_color", "_pos", "_dir"];
_config = (configfile >> "CfgMarkers") >> _name; _config = (configFile >> "CfgMarkers") >> _name;
if (!isClass _config) then { if (!isClass _config) then {
WARNING("CfgMarker not found, changed to milDot"); WARNING("CfgMarker not found, changed to milDot");
_config == (configFile >> "CfgMarkers" >> "MilDot"); _config == (configFile >> "CfgMarkers" >> "MilDot");
}; };
_x setMarkerTypeLocal (configName _config); _x setMarkerTypeLocal (configName _config);
_config = (configfile >> "CfgMarkerColors") >> _color; _config = (configFile >> "CfgMarkerColors") >> _color;
if (!isClass _config) then { if (!isClass _config) then {
WARNING("CfgMarkerColors not found, changed to Default"); WARNING("CfgMarkerColors not found, changed to Default");
_config == (configFile >> "CfgMarkerColors" >> "Default"); _config == (configFile >> "CfgMarkerColors" >> "Default");

View File

@ -24,14 +24,14 @@ _data params ["_markerClassname", "_colorClassname", "_markerPos", "_markerDir"]
TRACE_2("params",_marker,_data); TRACE_2("params",_marker,_data);
_config = (configfile >> "CfgMarkers") >> _markerClassname; _config = (configFile >> "CfgMarkers") >> _markerClassname;
if (!isClass _config) then { if (!isClass _config) then {
WARNING("CfgMarker not found, changed to milDot"); WARNING("CfgMarker not found, changed to milDot");
_config == (configFile >> "CfgMarkers" >> "MilDot"); _config == (configFile >> "CfgMarkers" >> "MilDot");
}; };
_marker setMarkerTypeLocal (configName _config); _marker setMarkerTypeLocal (configName _config);
_config = (configfile >> "CfgMarkerColors") >> _colorClassname; _config = (configFile >> "CfgMarkerColors") >> _colorClassname;
if (!isClass _config) then { if (!isClass _config) then {
WARNING("CfgMarkerColors not found, changed to Default"); WARNING("CfgMarkerColors not found, changed to Default");
_config == (configFile >> "CfgMarkerColors" >> "Default"); _config == (configFile >> "CfgMarkerColors" >> "Default");

View File

@ -496,7 +496,7 @@ class CfgVehicles {
class GVAR(loadPatient) { class GVAR(loadPatient) {
displayName = CSTRING(LoadPatient); displayName = CSTRING(LoadPatient);
distance = 5; distance = 5;
condition = QUOTE(_target getvariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target == _target); condition = QUOTE(_target getVariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target == _target);
statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionLoadUnit)); statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionLoadUnit));
showDisabled = 0; showDisabled = 0;
priority = 2; priority = 2;
@ -506,7 +506,7 @@ class CfgVehicles {
class GVAR(UnLoadPatient) { class GVAR(UnLoadPatient) {
displayName = CSTRING(UnloadPatient); displayName = CSTRING(UnloadPatient);
distance = 5; distance = 5;
condition = QUOTE(_target getvariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target != _target); condition = QUOTE(_target getVariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target != _target);
statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionUnloadUnit)); statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionUnloadUnit));
showDisabled = 0; showDisabled = 0;
priority = 2; priority = 2;

View File

@ -160,7 +160,7 @@ GVAR(lastHeartBeatSound) = ACE_time;
if (GVAR(level) == 1) then { if (GVAR(level) == 1) then {
_heartRate = 60 + 40 * _pain; _heartRate = 60 + 40 * _pain;
}; };
if (_heartRate <= 0) exitwith {}; if (_heartRate <= 0) exitWith {};
_interval = 60 / (_heartRate min 40); _interval = 60 / (_heartRate min 40);
if ((ACE_player getVariable ["ACE_isUnconscious", false])) then { if ((ACE_player getVariable ["ACE_isUnconscious", false])) then {
@ -175,11 +175,11 @@ GVAR(lastHeartBeatSound) = ACE_time;
// Pain effect, no pain effect in zeus camera // Pain effect, no pain effect in zeus camera
if (isNull curatorCamera) then { if (isNull curatorCamera) then {
_strength = ((_pain - (ACE_player getvariable [QGVAR(painSuppress), 0])) max 0) min 1; _strength = ((_pain - (ACE_player getVariable [QGVAR(painSuppress), 0])) max 0) min 1;
_strength = _strength * (ACE_player getVariable [QGVAR(painCoefficient), GVAR(painCoefficient)]); _strength = _strength * (ACE_player getVariable [QGVAR(painCoefficient), GVAR(painCoefficient)]);
if (GVAR(painEffectType) == 1) then { if (GVAR(painEffectType) == 1) then {
GVAR(effectPainCC) ppEffectEnable false; GVAR(effectPainCC) ppEffectEnable false;
if (_pain > (ACE_player getvariable [QGVAR(painSuppress), 0]) && {alive ACE_player}) then { if (_pain > (ACE_player getVariable [QGVAR(painSuppress), 0]) && {alive ACE_player}) then {
_strength = _strength * 0.15; _strength = _strength * 0.15;
GVAR(effectPainCA) ppEffectEnable true; GVAR(effectPainCA) ppEffectEnable true;
GVAR(effectPainCA) ppEffectAdjust [_strength, _strength, false]; GVAR(effectPainCA) ppEffectAdjust [_strength, _strength, false];
@ -201,7 +201,7 @@ GVAR(lastHeartBeatSound) = ACE_time;
}; };
} else { } else {
GVAR(effectPainCA) ppEffectEnable false; GVAR(effectPainCA) ppEffectEnable false;
if (_pain > (ACE_player getvariable [QGVAR(painSuppress), 0]) && {alive ACE_player}) then { if (_pain > (ACE_player getVariable [QGVAR(painSuppress), 0]) && {alive ACE_player}) then {
_strength = _strength * 0.9; _strength = _strength * 0.9;
GVAR(effectPainCC) ppEffectEnable true; GVAR(effectPainCC) ppEffectEnable true;
GVAR(effectPainCC) ppEffectAdjust [1,1,0, [1,1,1,1], [0,0,0,0], [1,1,1,1], [1 - _strength,1 - _strength,0,0,0,0.2,2]]; GVAR(effectPainCC) ppEffectAdjust [1,1,0, [1,1,1,1], [0,0,0,0], [1,1,1,1], [1 - _strength,1 - _strength,0,0,0,0.2,2]];
@ -246,24 +246,24 @@ GVAR(lastHeartBeatSound) = ACE_time;
}; };
["SettingsInitialized", { ["SettingsInitialized", {
if (GVAR(level) == 2) exitwith { if (GVAR(level) == 2) exitWith {
[ [
{(((_this select 0) getvariable [QGVAR(bloodVolume), 100]) < 65)}, {(((_this select 0) getVariable [QGVAR(bloodVolume), 100]) < 65)},
{(((_this select 0) getvariable [QGVAR(pain), 0]) - ((_this select 0) getvariable [QGVAR(painSuppress), 0])) > 0.9}, {(((_this select 0) getVariable [QGVAR(pain), 0]) - ((_this select 0) getVariable [QGVAR(painSuppress), 0])) > 0.9},
{(([_this select 0] call FUNC(getBloodLoss)) > 0.25)}, {(([_this select 0] call FUNC(getBloodLoss)) > 0.25)},
{((_this select 0) getvariable [QGVAR(inReviveState), false])}, {((_this select 0) getVariable [QGVAR(inReviveState), false])},
{((_this select 0) getvariable [QGVAR(inCardiacArrest), false])}, {((_this select 0) getVariable [QGVAR(inCardiacArrest), false])},
{((_this select 0) getvariable ["ACE_isDead", false])}, {((_this select 0) getVariable ["ACE_isDead", false])},
{(((_this select 0) getvariable [QGVAR(airwayStatus), 100]) < 80)} {(((_this select 0) getVariable [QGVAR(airwayStatus), 100]) < 80)}
] call FUNC(addUnconsciousCondition); ] call FUNC(addUnconsciousCondition);
}; };
[ [
{(((_this select 0) getvariable [QGVAR(bloodVolume), 100]) < 40)}, {(((_this select 0) getVariable [QGVAR(bloodVolume), 100]) < 40)},
{(((_this select 0) getvariable [QGVAR(pain), 0]) - ((_this select 0) getvariable [QGVAR(painSuppress), 0])) > 0.6}, {(((_this select 0) getVariable [QGVAR(pain), 0]) - ((_this select 0) getVariable [QGVAR(painSuppress), 0])) > 0.6},
{(([_this select 0] call FUNC(getBloodLoss)) > 0.1)}, {(([_this select 0] call FUNC(getBloodLoss)) > 0.1)},
{((_this select 0) getvariable [QGVAR(inReviveState), false])}, {((_this select 0) getVariable [QGVAR(inReviveState), false])},
{((_this select 0) getvariable ["ACE_isDead", false])} {((_this select 0) getVariable ["ACE_isDead", false])}
] call FUNC(addUnconsciousCondition); ] call FUNC(addUnconsciousCondition);
}] call EFUNC(common,addEventHandler); }] call EFUNC(common,addEventHandler);

View File

@ -17,7 +17,7 @@ class CfgPatches {
#include "CfgFactionClasses.hpp" #include "CfgFactionClasses.hpp"
#include "CfgVehicles.hpp" #include "CfgVehicles.hpp"
#include "CfgWeapons.hpp" #include "CfgWeapons.hpp"
#include "CFgSounds.hpp" #include "CfgSounds.hpp"
#include "ACE_Medical_Treatments.hpp" #include "ACE_Medical_Treatments.hpp"
#include "ACE_Settings.hpp" #include "ACE_Settings.hpp"
#include "UI\RscTitles.hpp" #include "UI\RscTitles.hpp"

View File

@ -17,7 +17,7 @@
private ["_heartRateOutput", "_heartRate", "_logOutPut"]; private ["_heartRateOutput", "_heartRate", "_logOutPut"];
params ["_caller", "_unit", "_selectionName"]; params ["_caller", "_unit", "_selectionName"];
_heartRate = _unit getvariable [QGVAR(heartRate), 80]; _heartRate = _unit getVariable [QGVAR(heartRate), 80];
if (!alive _unit) then { if (!alive _unit) then {
_heartRate = 0; _heartRate = 0;
}; };

View File

@ -21,25 +21,25 @@ _genericMessages = [LSTRING(diagnoseMessage)];
_genericMessages pushBack ([_target] call EFUNC(common,getName)); _genericMessages pushBack ([_target] call EFUNC(common,getName));
if (alive _target) then { if (alive _target) then {
_genericMessages pushback LSTRING(diagnoseAlive); _genericMessages pushBack LSTRING(diagnoseAlive);
} else { } else {
_genericMessages pushback LSTRING(diagnoseDead); _genericMessages pushBack LSTRING(diagnoseDead);
}; };
if (_target getvariable[QGVAR(hasLostBlood), 0] > 0) then { if (_target getVariable[QGVAR(hasLostBlood), 0] > 0) then {
if (_target getvariable[QGVAR(hasLostBlood), 0] > 1) then { if (_target getVariable[QGVAR(hasLostBlood), 0] > 1) then {
_genericMessages pushback LSTRING(lostBloodALot); _genericMessages pushBack LSTRING(lostBloodALot);
} else { } else {
_genericMessages pushback LSTRING(lostBlood); _genericMessages pushBack LSTRING(lostBlood);
}; };
} else { } else {
_genericMessages pushback LSTRING(noBloodloss); _genericMessages pushBack LSTRING(noBloodloss);
}; };
if (alive _target) then { if (alive _target) then {
if (_target getvariable[QGVAR(hasPain), false]) then { if (_target getVariable[QGVAR(hasPain), false]) then {
_genericMessages pushback LSTRING(inPain); _genericMessages pushBack LSTRING(inPain);
} else { } else {
_genericMessages pushback LSTRING(noPain); _genericMessages pushBack LSTRING(noPain);
}; };
}; };

View File

@ -17,7 +17,7 @@
private "_vehicle"; private "_vehicle";
params ["_caller", "_target"]; params ["_caller", "_target"];
if ([_target] call EFUNC(common,isAwake)) exitwith { if ([_target] call EFUNC(common,isAwake)) exitWith {
["displayTextStructured", [_caller], [[LSTRING(CanNotLoaded), [_target] call EFUNC(common,getName)], 1.5, _caller]] call EFUNC(common,targetEvent); ["displayTextStructured", [_caller], [[LSTRING(CanNotLoaded), [_target] call EFUNC(common,getName)], 1.5, _caller]] call EFUNC(common,targetEvent);
}; };
if ([_target] call FUNC(isBeingCarried)) then { if ([_target] call FUNC(isBeingCarried)) then {

View File

@ -20,17 +20,17 @@ params ["_caller", "_target", "_selectionName"];
// grab the required data // grab the required data
_part = [_selectionName] call FUNC(selectionNameToNumber); _part = [_selectionName] call FUNC(selectionNameToNumber);
_tourniquets = _target getvariable [QGVAR(tourniquets), [0,0,0,0,0,0]]; _tourniquets = _target getVariable [QGVAR(tourniquets), [0,0,0,0,0,0]];
// Check if there is a tourniquet on this bodypart // Check if there is a tourniquet on this bodypart
if ((_tourniquets select _part) == 0) exitwith { if ((_tourniquets select _part) == 0) exitWith {
_output = LSTRING(noTourniquetOnBodyPart); _output = LSTRING(noTourniquetOnBodyPart);
["displayTextStructured", [_caller], [_output, 1.5, _caller]] call EFUNC(common,targetEvent); ["displayTextStructured", [_caller], [_output, 1.5, _caller]] call EFUNC(common,targetEvent);
}; };
// Removing the tourniquet // Removing the tourniquet
_tourniquets set[_part, 0]; _tourniquets set[_part, 0];
_target setvariable [QGVAR(tourniquets), _tourniquets, true]; _target setVariable [QGVAR(tourniquets), _tourniquets, true];
// Adding the tourniquet item to the caller // Adding the tourniquet item to the caller
_caller addItem "ACE_tourniquet"; _caller addItem "ACE_tourniquet";

View File

@ -18,7 +18,7 @@
params ["_caller", "_target", ["_drag", false]]; params ["_caller", "_target", ["_drag", false]];
// cannot unload a unit not in a vehicle. // cannot unload a unit not in a vehicle.
if (vehicle _target == _target) exitwith {}; if (vehicle _target == _target) exitWith {};
if (([_target] call EFUNC(common,isAwake))) exitwith {}; if (([_target] call EFUNC(common,isAwake))) exitWith {};
["unloadPersonEvent", _target, [_target, vehicle _target]] call EFUNC(common,targetEvent) ["unloadPersonEvent", _target, [_target, vehicle _target]] call EFUNC(common,targetEvent)

View File

@ -19,7 +19,7 @@
params [["_unit", objNull, [objNull]], ["_value", 0, [0]], ["_time", 1, [0]], ["_callBack", {}, [{}]]]; params [["_unit", objNull, [objNull]], ["_value", 0, [0]], ["_time", 1, [0]], ["_callBack", {}, [{}]]];
_adjustment = _unit getvariable [QGVAR(heartRateAdjustments), []]; _adjustment = _unit getVariable [QGVAR(heartRateAdjustments), []];
_adjustment pushback [_value, _time, _callBack]; _adjustment pushBack [_value, _time, _callBack];
_unit setvariable [QGVAR(heartRateAdjustments), _adjustment ]; _unit setVariable [QGVAR(heartRateAdjustments), _adjustment ];
["Medical_onHeartRateAdjustmentAdded", [_unit, _value, _time]] call EFUNC(common,localEvent); ["Medical_onHeartRateAdjustmentAdded", [_unit, _value, _time]] call EFUNC(common,localEvent);

View File

@ -17,12 +17,12 @@ params ["_unit", ["_force", false]];
if ([_unit] call FUNC(hasMedicalEnabled) || _force) then { if ([_unit] call FUNC(hasMedicalEnabled) || _force) then {
if !(local _unit) exitwith { if !(local _unit) exitWith {
[[_unit, _force], QUOTE(DFUNC(addToInjuredCollection)), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */ [[_unit, _force], QUOTE(DFUNC(addToInjuredCollection)), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */
}; };
if ((_unit getvariable[QGVAR(addedToUnitLoop),false] || !alive _unit) && !_force) exitwith{}; if ((_unit getVariable[QGVAR(addedToUnitLoop),false] || !alive _unit) && !_force) exitWith{};
_unit setvariable [QGVAR(addedToUnitLoop), true, true]; _unit setVariable [QGVAR(addedToUnitLoop), true, true];
[{ [{
params ["_args", "_idPFH"]; params ["_args", "_idPFH"];
@ -34,17 +34,17 @@ if ([_unit] call FUNC(hasMedicalEnabled) || _force) then {
[_idPFH] call CBA_fnc_removePerFrameHandler; [_idPFH] call CBA_fnc_removePerFrameHandler;
if (!local _unit) then { if (!local _unit) then {
if (GVAR(level) >= 2) then { if (GVAR(level) >= 2) then {
_unit setvariable [QGVAR(heartRate), _unit getvariable [QGVAR(heartRate), 80], true]; _unit setVariable [QGVAR(heartRate), _unit getVariable [QGVAR(heartRate), 80], true];
_unit setvariable [QGVAR(bloodPressure), _unit getvariable [QGVAR(bloodPressure), [80, 120]], true]; _unit setVariable [QGVAR(bloodPressure), _unit getVariable [QGVAR(bloodPressure), [80, 120]], true];
}; };
_unit setvariable [QGVAR(bloodVolume), _unit getvariable [QGVAR(bloodVolume), 100], true]; _unit setVariable [QGVAR(bloodVolume), _unit getVariable [QGVAR(bloodVolume), 100], true];
}; };
} else { } else {
[_unit, _interval] call FUNC(handleUnitVitals); [_unit, _interval] call FUNC(handleUnitVitals);
private "_pain"; private "_pain";
_pain = _unit getvariable [QGVAR(pain), 0]; _pain = _unit getVariable [QGVAR(pain), 0];
if (_pain > (_unit getvariable [QGVAR(painSuppress), 0])) then { if (_pain > (_unit getVariable [QGVAR(painSuppress), 0])) then {
// This introduces wierd unconscious behaviour for basic medical and possibly also advanced. // This introduces wierd unconscious behaviour for basic medical and possibly also advanced.
// TODO This is disabled as it's considered non critical code. // TODO This is disabled as it's considered non critical code.
// We will need to decide if we want unconscious triggered on high pain levels or if we can get rid of this entirely. // We will need to decide if we want unconscious triggered on high pain levels or if we can get rid of this entirely.

View File

@ -19,7 +19,7 @@
private ["_moment", "_logVarName", "_log","_newLog", "_logs"]; private ["_moment", "_logVarName", "_log","_newLog", "_logs"];
params ["_unit", "_type", "_message", "_arguments"]; params ["_unit", "_type", "_message", "_arguments"];
if (!local _unit) exitwith { if (!local _unit) exitWith {
[_this, QFUNC(addToLog), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */ [_this, QFUNC(addToLog), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */
}; };
@ -29,24 +29,24 @@ _moment = format [ (["%1:%2", "%1:0%2"] select (_minute < 10)), _hour, _minute];
_logVarName = format[QGVAR(logFile_%1), _type]; _logVarName = format[QGVAR(logFile_%1), _type];
_log = _unit getvariable [_logVarName, []]; _log = _unit getVariable [_logVarName, []];
if (count _log >= 8) then { if (count _log >= 8) then {
_newLog = []; _newLog = [];
{ {
// ensure the first element will not be added // ensure the first element will not be added
if (_foreachIndex > 0) then { if (_forEachIndex > 0) then {
_newLog pushback _x; _newLog pushBack _x;
}; };
} foreach _log; } forEach _log;
_log = _newLog; _log = _newLog;
}; };
_log pushback [_message, _moment, _type, _arguments]; _log pushBack [_message, _moment, _type, _arguments];
_unit setvariable [_logVarName, _log, true]; _unit setVariable [_logVarName, _log, true];
["medical_onLogEntryAdded", [_unit, _type, _message, _arguments]] call EFUNC(common,localEvent); ["medical_onLogEntryAdded", [_unit, _type, _message, _arguments]] call EFUNC(common,localEvent);
_logs = _unit getvariable [QGVAR(allLogs), []]; _logs = _unit getVariable [QGVAR(allLogs), []];
if !(_logVarName in _logs) then { if !(_logVarName in _logs) then {
_logs pushback _logVarName; _logs pushBack _logVarName;
_unit setvariable [QGVAR(allLogs), _logs, true]; _unit setVariable [QGVAR(allLogs), _logs, true];
}; };

View File

@ -17,28 +17,28 @@
private ["_log", "_inList", "_amount"]; private ["_log", "_inList", "_amount"];
params ["_unit", "_newItem"]; params ["_unit", "_newItem"];
if (!local _unit) exitwith { if (!local _unit) exitWith {
[_this, QUOTE(DFUNC(addToTriageCard)), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */ [_this, QUOTE(DFUNC(addToTriageCard)), _unit] call EFUNC(common,execRemoteFnc); /* TODO Replace by event system */
}; };
_log = _unit getvariable [QGVAR(triageCard), []]; _log = _unit getVariable [QGVAR(triageCard), []];
_inList = false; _inList = false;
_amount = 1; _amount = 1;
{ {
if ((_x select 0) == _newItem) exitwith { if ((_x select 0) == _newItem) exitWith {
private "_info"; private "_info";
_info = _log select _foreachIndex; _info = _log select _forEachIndex;
_info set [1,(_info select 1) + 1]; _info set [1,(_info select 1) + 1];
_info set [2, ACE_gameTime]; _info set [2, ACE_gameTime];
_log set [_foreachIndex, _info]; _log set [_forEachIndex, _info];
_amount = (_info select 1); _amount = (_info select 1);
_inList = true; _inList = true;
}; };
} foreach _log; } forEach _log;
if (!_inList) then { if (!_inList) then {
_log pushback [_newItem, 1, ACE_gameTime]; _log pushBack [_newItem, 1, ACE_gameTime];
}; };
_unit setvariable [QGVAR(triageCard), _log, true]; _unit setVariable [QGVAR(triageCard), _log, true];
["Medical_onItemAddedToTriageCard", [_unit, _newItem, _amount]] call EFUNC(common,localEvent); ["Medical_onItemAddedToTriageCard", [_unit, _newItem, _amount]] call EFUNC(common,localEvent);

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