diff --git a/optionals/compat_rhs_afrf3/CfgWeapons.hpp b/optionals/compat_rhs_afrf3/CfgWeapons.hpp index 4300e484d0..5db253f68b 100644 --- a/optionals/compat_rhs_afrf3/CfgWeapons.hpp +++ b/optionals/compat_rhs_afrf3/CfgWeapons.hpp @@ -216,6 +216,7 @@ class CfgWeapons { CREATE_CSW_PROXY(rhs_weap_9K115_2_launcher); class GVAR(2b14_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 20; @@ -241,6 +242,7 @@ class CfgWeapons { }; class GVAR(nsv_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -264,6 +266,7 @@ class CfgWeapons { }; class GVAR(kord_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -288,6 +291,7 @@ class CfgWeapons { }; class GVAR(ags30_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -311,6 +315,7 @@ class CfgWeapons { }; class GVAR(spg9_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -344,6 +349,7 @@ class CfgWeapons { }; class GVAR(metis_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "mount"; deployTime = 4; @@ -365,6 +371,7 @@ class CfgWeapons { }; class GVAR(kornet_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "mount"; deployTime = 4; diff --git a/optionals/compat_rhs_usf3/CfgWeapons.hpp b/optionals/compat_rhs_usf3/CfgWeapons.hpp index c626d19abb..64e093f6ba 100644 --- a/optionals/compat_rhs_usf3/CfgWeapons.hpp +++ b/optionals/compat_rhs_usf3/CfgWeapons.hpp @@ -594,6 +594,7 @@ class CfgWeapons { CREATE_CSW_PROXY(Rhs_weap_TOW_Launcher_static); class GVAR(m252_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 20; @@ -619,6 +620,7 @@ class CfgWeapons { }; class GVAR(m2_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -643,6 +645,7 @@ class CfgWeapons { }; class GVAR(mk19_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4; @@ -666,6 +669,7 @@ class CfgWeapons { }; class GVAR(tow_carry): Launcher_Base_F { + dlc = "ace"; class ACE_CSW { type = "weapon"; deployTime = 4;