Fixed issue with params being incorrectly being parsed in Weaponselect

This commit is contained in:
Michael Braun 2015-08-06 00:36:28 +02:00
parent 820d1c50a5
commit d16a33bee4

View File

@ -4,16 +4,20 @@
* Display Grenade information on grenade throw.
*
* Argument:
* 0: Unit <OBJECT>
* 1: Weapon <STRING>
* 2: Magazine <STRING>
* 0: unit - Object the event handler is assigned to <OBJECT>
* 1: weapon - Fired weapon <STRING>
* 2: muzzle - Muzzle that was used <STRING>
* 3: mode - Current mode of the fired weapon <STRING>
* 4: ammo - Ammo used <STRING>
* 5: magazine - magazine name which was used <STRING>
* 6: projectile - Object of the projectile that was shot <OBJECT>
*
* Return value:
* None
*/
#include "script_component.hpp"
params ["_unit", "_weapon", "_magazine"];
params ["_unit", "_weapon", "", "", "", "_magazine"];
if (_weapon != "Throw") exitWith {};