Grenades - Remove ref to missing audio (#7928)

* Remove ref to missing audio

* Removing unused dummy files
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Cyruz143 2020-10-09 18:54:41 +01:00 committed by GitHub
parent aa74178702
commit d19bdceda1
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4 changed files with 0 additions and 3 deletions

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@ -178,8 +178,6 @@ class CfgAmmo {
indirectHit = 3000;
indirectHitRange = 5;
defaultMagazine = "ACE_SatchelCharge_Remote_Mag_Throwable";
soundHit1[] = {"A3\Sounds_F\arsenal\explosives\bombs\Explosion_satchel_01", 3.16228, 1, 1500};
soundHit2[] = {"A3\Sounds_F\arsenal\explosives\bombs\Explosion_satchel_02", 3.16228, 1, 1500};
multiSoundHit[] = {"soundHit1", 0.5, "soundHit2", 0.5};
ExplosionEffects = "MineNondirectionalExplosion";
CraterEffects = "MineNondirectionalCrater";
@ -207,7 +205,6 @@ class CfgAmmo {
hit = 500;
indirectHit = 500;
defaultMagazine = "ACE_DemoCharge_Remote_Mag_Throwable";
soundHit[] = {"A3\Sounds_F\arsenal\explosives\bombs\Explosive_Charge", 3.16228, 1, 1500};
ExplosionEffects = "MineNondirectionalExplosionSmall";
CraterEffects = "MineNondirectionalCraterSmall";
whistleDist = 32;