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cleanup, don't setVar public if no change
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@ -1,6 +1,6 @@
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/*
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* Author: PabstMirror
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*
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* Resets all effect numbers to 0 when an object respawns (but does not apply the effect event).
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*
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* Arguments:
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* 0: vehicle that it will be attached to (player or vehicle) <OBJECT>
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