cleanup, don't setVar public if no change

This commit is contained in:
PabstMirror
2016-01-14 16:21:47 -06:00
parent 9a3972de76
commit d2e006397d
3 changed files with 13 additions and 7 deletions

View File

@ -1,6 +1,6 @@
/*
* Author: PabstMirror
*
* Resets all effect numbers to 0 when an object respawns (but does not apply the effect event).
*
* Arguments:
* 0: vehicle that it will be attached to (player or vehicle) <OBJECT>