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Removed a portion of the condition
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@ -1,6 +1,6 @@
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/*
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* Author: commy2
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* Checks if the unit can interact with civilian on foot
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* Checks if the unit can interact with civilian
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*
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* Arguments:
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* 0: Unit <OBJECT>
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@ -18,4 +18,4 @@
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#include "script_component.hpp"
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params ["_unit", "_target", ["_isCivilian", true]];
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alive _target && isNull objectParent _target && [side _target != side _unit, side group _target == civilian] select _isCivilian // return
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alive _target && [side _target != side _unit, side group _target == civilian] select _isCivilian // return
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